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A simple jumping system I made for Nòra using only one animation and some additives There is no simulation anywhere, but the animation is adjusted by the velocity, so the blend looks good no matter how high you jump
6 条评论

Shawn Lee3 年前
@HeyNoraNora This is so clean! I’m curious, so depending on velocity, it adjusts how slow/quickly you get into the blend?

Martin3 年前
@HeyNoraNora Basically, the position of the animation is connected to the velocity of the jump, so it's not a traditional "Jump Start > Up > Apex > Fall > Fall Loop" cycle. When you jump, the arc of the jump is calculated to make the poses match correctly to the velocity

Mari 💚💛 3D Modeler3 年前
@HeyNoraNora Love seeing your work!

Nicholas Aelick3 年前
@HeyNoraNora Looks really good!

Crowdi Lord Baker3 年前
@HeyNoraNora Martin work amazing as always!

Martin3 年前
@MoncefChahid I don’t know if the new Unreal tools will be helpful yet
