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A super simple letter-tracking cheatsheet for junior designers. Bookmark it now, escape junior design mode later. Rule 1: All-caps text needs to breathe. Caps-to-caps text is geometrically honest and optically brutal. When you remove ascenders and descenders, every letter becomes the same-height block. If you set labels like START...

17,334 views • 4 months ago •via X (Twitter)

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🎋MOCOPI vs VIVE TRACKERS🎋 I got a crazy crazy upgrade on full body tracking thanks to the support of my bambuds, so I made a silly dance comparison to compare the tracking between my old FBT and my new one!! ✨ I danced Bibbidiba by Suisei! (ft. bae as my guide lol) I had to use a different model for the Vive comparison because my Toffee model doesn't work well with the trackers! PROS AND CONS 🔽 1. Mocopi is SO MUCH EASIER to set up! It's very very beginner friendly as well and a great asset to get if you're just starting on doing 3D stuff or want to try it out! Vive trackers are lowkey a pain to set up each time! 2. Vive trackers are EXPENSIIIVEEEE!!!!! The tracking is so so so good but only invest in it if you plan to do lots of 3D content! Mocopi is a much affordable option! 3. Related to point 2, but you get what you pay for when it comes to tracking. Vive may be more expensive, but the tracking quality and accuracy makes it worth it. 4. This is only for people that don't have the Valve Headset, but I use a Quest 3 and I have to do EXTRA SETUP to calibrate the trackers with an external program to use in VRChat! (Mocopi also needs an external program (SlimeVR) but it's much easier to set up imo). 5. Since calibration is paired to your headset with the vive trackers, if your headset goes to sleep or something the calibration will be LOST and you will have to recalibrate again which may take 1 to 2 minutes. Mocopi doesn't have this issue and recalibrating is only one button. 6. Mocopi is an IMU so no base stations required but because of this the trackers need to be recalibrated A LOT of times. This may be annoying if you're streaming and you constantly have to press the button to recalibrate. Vive trackers may take longer but you VERY RARELY have to recalibrate if your headset doesn't go to sleep. 7. Vive trackers take a lot of space on your setup. Each tracker needs to be connected to the PC so if you have a lot you may need to buy an USD hub! 8. You need to have a good room space to use vive trackers properly because the base stations need to have a clear view of your trackers or else they can lose tracking! Mocopi is an IMU, so no amount of obstruction will make the trackers lose tracking. 9. The amount of poses and movement that you can do with vive trackers is NIGHT AND DAY compared to the mocopi. A lot of poses or rapid movements will make the mocopis mess up their tracking and you will have to recalibrate. Vive trackers will not need any recalibration. Basically if you're a vtuber that only wants to dabble into 3D content as a fun little thing I think mocopis are very much a good choice! But if you'd like to do 3D stuff that require more intensive tracking like dancing, vive trackers are excellent and very much worth the price!

Toffee 🐾🎋

80,586 views • 10 months ago