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a water boy! been working on game mechanics and their respective visual effects in the game world. Tikal's clothes now dynamically get wet then eventually dry, and his hair reacts to being wet as well the (still WIP) water shader itself is also from yours truly!

16,601 次观看 • 3 个月前 •via X (Twitter)

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These water trucks are heading from Russia's Rostov toward Ukraine. Due to Russian occupation, Donetsk region has been left without water. The region is currently suffering from extreme heat, and water is almost entirely unavailable. Both drinking and technical water now has to be delivered to more than 1.2 million residents of Donetsk and Makiivka, as well as to half a million people in other towns and cities. There is also a shortage of water for Russian soldiers from the "Center" and "East" military groupings. The hopelessness of the situation is not that there is no way to deliver water - because of leaky pipes, destroyed water intakes, and pumping stations. The real disaster is that the water itself has physically run out. In the Donetsk coal basin, nearly all mines have been flooded during the occupation. As long as the mines were operating or kept in dry conservation, water was regularly pumped out. But after Russian forces occupied the city in 2014, they first sold all the equipment from these mines for scrap metal, and then simply flooded everything. Flooding the mines means stopping the pumping of water from them - disrupted water horizons, underground rivers, etc. do their job. The tragedy is that once a mine fills up, its contents mix with these groundwater horizons. The resulting excess pressure forces this mine water to rise to the surface, creating huge rust-colored swamps - that's iron oxide. As a result, all water horizons in Donbas are now unfit for any use. This is a massive environmental catastrophe that no one is talking about.

Anton Gerashchenko

993,612 次观看 • 11 个月前