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[Accea May 2024 Progress Report📢] - Added character selection screen on main menu. - Added character skill tree: physical skills, magical skills, seduce skills and utility skills. > prequisite skill system implemented

31,101 görüntüleme • 2 yıl önce •via X (Twitter)

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UNISON -Unison is a unique status held by a Resonator. Switching to another character consumes Unison to trigger both the active character's Outro Skill and the incoming character's Intro Skill simultaneously. Does not require a full Concerto Energy gauge. If a Resonator has both full Concerto Energy and Unison active at the same time, Unison is prioritized and consumed first. -Hsin and Suoming gain Unison for 5 seconds after casting Resonance Liberation. Jinhsi gains Unison after unleashing her nuke skill (Illuminous Epiphany). Both Hsin and Suoming feature enhanced, unique Intro Skills when triggered via a teammate's Unison Outro. UNISON RESPONSE -Refers to the special Intro Skill triggered when the outgoing Resonator consumes Unison to switch out. Triggering Unison Response grants all party members 1 stack of Unison Boon for 30 seconds. Gaining additional stacks refreshes the total duration. UNISON BOON (Mechanically similar to Strain) -Each stack of Unison Boon provides a 3% Final DMG increase to team members capable of triggering Unison Response (base limit: 2 stacks / 6% Final DMG). -Hsin's kit raises the maximum Unison Boon cap by +1 stack (up to 3 stacks total). -Jinhsi currently does not show signs of being able to trigger Unison Response herself, though the Unison combat role tag has been added to her profile in the current beta build. Review by Mawla #Hsin #Suoming #WutheringWaves #WuWa #鸣潮 #鳴潮 #WuWaLeaks

wuwacontent

104,093 görüntüleme • 9 gün önce

Every serious Claude Code user is using this repo. if you're not, you're leaving 90% of Claude Code's power on the table. It's called claude-code-best-practice - 84 sourced tips, implementation examples for every major feature, workflow comparisons across 8 major repos, and the actual tips from Boris Cherny (creator of Claude Code) compiled in one place. Here's what's actually in it: → 84 tips organized by category -- prompting, planning, CLAUDE.md, agents, commands, skills, hooks, workflows, debugging, utilities, daily habits → best practice + implemented examples for every core concept: subagents, commands, skills, hooks, MCP servers, plugins, settings, memory, checkpointing, CLI flags → workflow comparison table -- Superpowers, BMAD-METHOD, Get Shit Done, OpenSpec, gstack, HumanLayer -- what makes each unique, how many agents/commands/skills each has → orchestration workflow -- Command → Agent → Skill pattern with a live demo → Boris Cherny tips compiled across 3 tweet threads (13 + 10 + 12 tips) and 5 podcast/video appearances → "billion dollar questions" section -- open questions about CLAUDE.md, agents vs commands vs skills, specs -- that nobody has definitively answered yet here's a few of the tips that actually change how you use it: → use subagents with "say use subagents" to throw more compute at a problem -- offload tasks to keep your main context clean → spin up a second Claude to review your plan as a staff engineer before executing → CLAUDE.md should target under 200 lines -- wrap domain-specific rules in ` ` tags so Claude doesn't ignore them as files grow → compress KV context at max 50%, not at the end -- avoid the "agent dumb zone" by doing manual /compact proactively → after a mediocre fix: "knowing everything you know now, scrap this and implement the elegant solution" was #1 trending on GitHub in March 2026. 19.7K GitHub stars. 1.7K forks. MIT license. 100% open source. (link in the comments)

Sukh Sroay

113,759 görüntüleme • 5 ay önce

Wanted to chime in on this video and shed some light on what High Performance looks like in game ----- FNS calls Zellsis the most overrated player in Americas. Now to be clear I'm not coming at this butthurt as a friend of Jordan, but rather I don't think people appreciate the magnitude of impact he has on a team and on a series Whether you play ranked or compete at the highest level of this game, your team dynamic is one of the most important aspects of success. You may win without it, and let skill and strategy shine, but it won't be sustainable The things that Jordan does extremely well that need to be highlighted are: - energy - communication - mid-rounding voice - emotional awareness - effort - mental resilience - ability to stay focused when the match matters High Performance is a combination of talent and skills for sure, but more importantly it's: - attitude - behaviours - consistency - mindset - focused attention - awareness of mental intensity - intention to improve - intention to execute As you continue to build your skills in game, be sure to elevate your High Performance skills overall. It starts with awareness, then influence, then consistency! Heck you may even win more and be called overrated, but those you play with will feel your impact! ----- Again, this clip could very well just be bait to stir the pot for hype and content purposes. Respectable, if so! We need more storylines 😈😂 I'd also like to disclose that I have coached Zellsis before and I obviously have bias. I haven't worked with FNS, however I think he's funny, brilliant and would love to connect with him

Jerrad ‘Coach Kona’ 🇨🇦🇩🇪

183,767 görüntüleme • 2 yıl önce

🌟 KOKODI: Everything you need to know 🌟 Hey, gamers! If you haven't heard about this cross-chain, multi-platform MMO fantasy shooter game yet, don't worry! Let's talk about Clans, Wilds, Masks, Dungeons, and more in KOKODI Games! Here's a beginner-friendly overview! ⬇️ — The game is currently in closed early access and available on Epic Games Store. We will cover what we've played and what we will see in the future versions! — SETTING & BACKSTORY 🔹 Magical world inspired by Japanese culture🪄🇯🇵 🔹 Kids aged 6-8 formed clans in a world without adults 👦👧 🔹 Fairy-tale elements with a unique narrative 🌸🏯 — CLANS, RACES, MASKS 🔵 2 main Clans: KOKO or DI 🔵 4 Races 🔹 Human 🧙‍♂️ 🔹 Forest 🌳 🔹 Night 🦇 🔹 Alien 👽 🔹 Each with distinctive abilities & traits 🔵Masks 🎭 🔹 Equip your character with special masks 🔹 Enhance abilities & provide magical powers 🔹 Some have cultural & festive designs 🔹 Some are aligned with specific races — GAMEPLAY 🔵 Arena Mode (playable now!) 🔫 🔹 Choose between Free-for-all or Team Battle 🔹 Choose among characters with different weapons 🔹 Pick up masks as you roam the arena 🎭 🔹 Each mask has a special skill -- Upcoming modes and features are not yet playable in the current build: 🟠 Resource Gathering 🔸Gather resources & craft items 🔸Clan members can earn rewards & join Clan Wars 🟠 Wild Characters 🔸 If your main character is injured or unequipped, you can play as a "Wild" character—randomly generated with unique skills and gear. 🔸 If you complete missions as a Wild, you can transfer any found loot to your main character. 🟠 Raids 🔸 Strategic and high-stakes gameplay 🔸 Team up or go solo 🔸 Gather resources, fight enemies, make a successful extraction with your loot 🔸 Beware of other players and NPCs! 🛡️💎 🟠 Dungeons 🔸 Guild-based dungeons to earn achievements and resources 🔸 Enhance your guild's hideout 🔸 Compete against other guilds 🏰⚒️ 🟠 Dragon Races & Streetball 🔸 Unique mini-games 🔸 Ride and race dragons hatched from eggs 🔸 More fun and exciting games - Ready to dive in? Discover more and join our vibrant community on Discord [link in bio] 🌟🎮 Here's Tophs skillfully dodging the attack, landing a power skill, and securing the kill!

Beam Gamers

21,726 görüntüleme • 2 yıl önce

Elon Musk just made every skill you’ve ever earned sound like a waste of time. Musk: “Down the road with a Neuralink, you can just upload any subject instantly. You wanna fly a helicopter? No problem. Any given skill, you just upload it instantly.” Not faster learning. Not better education. Instant upload. The surgeon who spent 12 years learning to cut. The pilot who logged 5,000 hours learning to fly. The attorney who gave a decade to case law. Their entire advantage erased in a software update. We built civilization on one assumption. That knowledge is earned through suffering. That the distance between who you are and who you want to be is measured in discipline and years. Neuralink doesn’t close that distance. It deletes it. And what that kills isn’t employment. It’s identity. We don’t just use skills. We become them. Ask a surgeon who they are. They don’t say “I work in medicine.” They say surgeon. Ask a pilot. They say pilot. The identity was never the skill itself. It was the cost of acquiring it. If everyone can upload surgery in seconds, no one is a surgeon anymore. The skill still exists. The meaning behind it doesn’t. For centuries we told ourselves that mastery is what builds character. That the hardest thing you ever earned is the closest thing to purpose you’ll ever find. Neuralink doesn’t threaten your career. It threatens the story you tell yourself about why your life matters. The question nobody wants to sit with isn’t whether Musk can build this. It’s who you are when the thing that took you 20 years to become can be downloaded in 20 seconds.

Dustin

39,194 görüntüleme • 4 ay önce

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Beam Gamers

11,975 görüntüleme • 1 yıl önce

Today we’re announcing our new Mentava Basics curriculum, aimed at kids who are still a bit too young for the standard Mentava curriculum. Here’s what people don’t understand about teaching a 2 or 3 year old to read: The necessary skills for reading don’t all develop at the same time. The ability to associate letters with sounds happens first, and at a pretty early age. If you think about it, learning “this funny shaped animal says moo” is pretty similar to learning “this funny shaped line says aaa.” However, the second necessary skill for reading is blending those letter sounds together, and kids often aren’t developmentally capable of doing that until at least 6-12 months later. Until today, our recommendation has been to wait until the child is developmentally ready to blend sounds. and then we just go full speed and teach them everything all at once, as fast as possible. But sometimes we have students who start a little younger. And then their parents are confused, because they see that their kids are having a ton of fun learning letter sounds super fast, but then are being gatekept from additional learning because they aren't yet developmentally ready to blend those sounds. That’s why we created the new Mentava Basics curriculum. Mentava Basics lets our youngest students focus on letter/sound pairings until they're developmentally ready to begin blending them. Mentava Basics takes the fun and delight of the core Mentava experience, but applies it to a curriculum that’s developmentally appropriate for even younger children. Mentava’s standard curriculum is still the fastest way to go from zero to reading, but with Mentava Basics now we can give kids a head start by helping them learn their letter sounds in advance. If your child is struggling with blending and you think it may just be a developmental readiness issue, you can use the grownup menu to switch into the Mentava Basics curriculum. We save your progress on both pathways, so you can switch back to our standard curriculum whenever you want.

Niels Hoven 🐮

10,535 görüntüleme • 1 yıl önce