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Added a simple Perlin noise wave function to the mud to add some extra movement! Combining this with the snow system and plant interaction system you can get some very dynamic environments! #RobloxDev
28,471 views • 2 years ago •via X (Twitter)
10 Comments

Looks very good with the foliage combined! But the only bad thing about skinned mesh stuff like this is the edges between the different mud areas, a small crack can be seen sometimes and ruins the illusion. Though I believe this can be fixed very easily by CFraming bones together

blud what are you trying to achieve 💀💀 Oh yeah, forcing roblox to evolve-

Shame that this will kill any device below an iPhone 12

This would be playable on any device, not on a large scale though.

did you use joints ? it looks cool!

How on earth have you done that with the grass it looks sick

it’s cool but honestly i feel like the impact is way too big and way too deep

looks amazing, did u add the sound of trekking mud, sounds kinda swarthy

Dayyum looks great!

Omg 😮😮
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Added AI system. Added Dynamic Wall Occlusion. Added Combat Fundamental. Done with camera system and I will go with diablo-inspired cam. I'll put the game on steam page in a few months and will get the old work done once and for all. Will show something nice in 2 weeks.
GATTO (R18)
38,185 views • 1 year ago

