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Added a walk mode. Great for exploring interior scenes.
12,482 views • 18 days ago •via X (Twitter)
14 Comments

The demo scene is from Blender’s official demo files:

It's the next TwinMotion now

is the walk mode doing real collision against the mesh, or just clamping camera height?

🤯what is this ?

It’s a model viewer I’ve been working on, built with Assimp/WASM + Three.js + a custom WebGPU path tracer + OIDN 🤓

👌 there's a "preview" state that looks almost like PS1 graphics ; blocky with wrong texture mapping, before the path tracing step(s) & OIDN, really lovely 😀 oh and I've been following your work for a long time now and it's really impressive and inspiring, keep up!

Yeah, I noticed that too 😄 I’m still not sure if that PS1-ish look is expected or if there’s something off in my implementation. Need to investigate it a bit more. And thanks for the kind words! Really appreciate it :)

Do you have open source repo ?

Can you send me a link to whatever this is?

我能在github看见这个项目吗

Awesome work. Can we talk about it in more details in DM?

Thanks! Sure!

I DMed you🎉 thanks for your reply

Amazing how was this built?

