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Added a walk mode. Great for exploring interior scenes.

12,482 views • 18 days ago •via X (Twitter)

14 Comments

Yi Shen's profile picture
Yi Shen18 days ago

The demo scene is from Blender’s official demo files:

Max Liebscher's profile picture
Max Liebscher18 days ago

It's the next TwinMotion now

arin's profile picture
arin17 days ago

is the walk mode doing real collision against the mesh, or just clamping camera height?

Nicolas Barradeau's profile picture
Nicolas Barradeau18 days ago

🤯what is this ?

Yi Shen's profile picture
Yi Shen17 days ago

It’s a model viewer I’ve been working on, built with Assimp/WASM + Three.js + a custom WebGPU path tracer + OIDN 🤓

Nicolas Barradeau's profile picture
Nicolas Barradeau17 days ago

👌 there's a "preview" state that looks almost like PS1 graphics ; blocky with wrong texture mapping, before the path tracing step(s) & OIDN, really lovely 😀 oh and I've been following your work for a long time now and it's really impressive and inspiring, keep up!

Yi Shen's profile picture
Yi Shen17 days ago

Yeah, I noticed that too 😄 I’m still not sure if that PS1-ish look is expected or if there’s something off in my implementation. Need to investigate it a bit more. And thanks for the kind words! Really appreciate it :)

Andrés Felipe Burbano's profile picture
Andrés Felipe Burbano18 days ago

Do you have open source repo ?

Alex Li's profile picture
Alex Li18 days ago

Can you send me a link to whatever this is?

l mr's profile picture
l mr18 days ago

我能在github看见这个项目吗

Euler's profile picture
Euler18 days ago

Awesome work. Can we talk about it in more details in DM?

Yi Shen's profile picture
Yi Shen18 days ago

Thanks! Sure!

Euler's profile picture
Euler18 days ago

I DMed you🎉 thanks for your reply

Kayode fashola's profile picture
Kayode fashola18 days ago

Amazing how was this built?

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