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Added double, triple, and long jumps! :3 Also some basic enemies. #gamedev #indiedev #pixelart #GodotEngine #Godot

26,342 Aufrufe • vor 6 Monaten •via X (Twitter)

16 Kommentare

Profilbild von • RafaKnight •
• RafaKnight •vor 6 Monaten

Supah mario in real life~ Looks pretty good

Profilbild von Latent Stone
Latent Stonevor 6 Monaten

That triple jump flow looks really satisfying

Profilbild von Delicious
Deliciousvor 6 Monaten

Love this!

Profilbild von Metro, the pixelator
Metro, the pixelatorvor 6 Monaten

Looks very fluid!

Profilbild von Tim Hyatt Games
Tim Hyatt Gamesvor 6 Monaten

I wonder if GODOT is easier with slopes than GameMaker? Adding slopes is mathematical hell sometimes.

Profilbild von Hyohnoo
Hyohnoovor 6 Monaten

@PlasticCupGames It is much easier. I use the built in collision system in Godot, so I didn’t even have to code it.

Profilbild von Tim Hyatt Games
Tim Hyatt Gamesvor 6 Monaten

Wow... I need to start learning Godot

Profilbild von taikwy
taikwyvor 6 Monaten

i like how squishy the dog is :)

Profilbild von 0293
0293vor 6 Monaten

That looks cool. I dont use godot so i wondered if you could let me know, is that a tiled map or have you used larger objects?

Profilbild von Hyohnoo
Hyohnoovor 6 Monaten

Thank you! That is a tile map.

Profilbild von NoPoint
NoPointvor 6 Monaten

movement looks so nice !

Profilbild von Lumo Creations
Lumo Creationsvor 6 Monaten

Triple jumps and long jumps are such fun mechanics! The movement is looking so clean so far! 🔥

Profilbild von Yolwoocle · Léo Bernard 曹宇
Yolwoocle · Léo Bernard 曹宇vor 6 Monaten

That background looks fantastic!!

Profilbild von 🐉 D. G. Jagielski 🐉
🐉 D. G. Jagielski 🐉vor 6 Monaten

Have you considered adding loop-de-loops?

Profilbild von PersonG
PersonGvor 6 Monaten

Movement looks like 3D Mario meets Wario Land!

Profilbild von Yashi
Yashivor 6 Monaten

I've definitely seen that dog before

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