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Adding some mobility to my threejs playground, almost got everything off the main thread. It's deployed now 🔗👇

27,024 просмотров • 3 месяцев назад •via X (Twitter)

Комментарии: 20

Фото профиля Vyrnt
Vyrnt3 месяцев назад

threejs playground looking fire

Фото профиля Ryan Fitzpatrick
Ryan Fitzpatrick3 месяцев назад

thanks! I just updated it to v185, this project is great for experiments 🔥

Фото профиля Scott (Human) - 𐌃𐌏ᖇ𐌉乙乙𐌃𐌕
Scott (Human) - 𐌃𐌏ᖇ𐌉乙乙𐌃𐌕3 месяцев назад

all i am saying is this. Last Oasis Grapple/Swing system + Wingsuit = Fans for Life. You pull that off. Fan for life. I'll sit and play this for days...

Фото профиля Scott (Human) - 𐌃𐌏ᖇ𐌉乙乙𐌃𐌕
Scott (Human) - 𐌃𐌏ᖇ𐌉乙乙𐌃𐌕3 месяцев назад

...thankyou....

Фото профиля Scott (Human) - 𐌃𐌏ᖇ𐌉乙乙𐌃𐌕
Scott (Human) - 𐌃𐌏ᖇ𐌉乙乙𐌃𐌕3 месяцев назад

my face is in peak bliss mode... i now have my fidget spinner between CLI runs... its a wingsuit

Фото профиля Ryan Fitzpatrick
Ryan Fitzpatrick3 месяцев назад

In the Last Oasis gameplay videos I watched, I liked how the outdoor nature grappling worked, I'm thinking a nature environment will be next 🌳🪝

Фото профиля Scott (Human) - 𐌃𐌏ᖇ𐌉乙乙𐌃𐌕
Scott (Human) - 𐌃𐌏ᖇ𐌉乙乙𐌃𐌕3 месяцев назад

It works kind of different, yours pulls you up to the part you hook on, where is in LO you kind of swing, you have a tether limit, you latch onto something and you basically hit E and as you go down low and back up you reel in so you use momentum to pendulum swing your way to peak. Then you let go, wing suit.. the wingsuit also never settles on a level, its always falling and even when you just get to that sweet spot where you feel like you've reached horizontal level it always dips slightly left or right. I'd say majority of players in the game spend more time Grappling/Wingsuiting around than playing as there's not much to do in the game tbh but you spend so many hours getting that down right.

Фото профиля Thiago Monteiro
Thiago Monteiro3 месяцев назад

the moment movement leaves the main thread everything just starts to feel alive. nice work

Фото профиля 毛球爱吃🐟AI游戏实战
毛球爱吃🐟AI游戏实战3 месяцев назад

真是太强了,期待完整的游戏。

Фото профиля Shah Riyed Arifen
Shah Riyed Arifen3 месяцев назад

I've been experimenting with a historical battlefield in Three.js too, just shared my latest WIP.

Фото профиля Ryan Fitzpatrick
Ryan Fitzpatrick3 месяцев назад

that's looking good dude, threejs is an amazing package 💪

Фото профиля Shah Riyed Arifen
Shah Riyed Arifen3 месяцев назад

Thanks mate! 💪 Can't wait to share more updates

Фото профиля Stelios Bliablias
Stelios Bliablias3 месяцев назад

Hey! Such a cool game! It's browser game based?

Фото профиля Ryan Fitzpatrick
Ryan Fitzpatrick3 месяцев назад

thanks! built to run in the browser yep, results vary by hardware 😬 working on some smoother default settings.

Фото профиля Stelios Bliablias
Stelios Bliablias3 месяцев назад

The users can play it normally right?

Фото профиля Ryan Fitzpatrick
Ryan Fitzpatrick3 месяцев назад

oh for sure, It'll be playable on laptops/desktops, high-end mobile devices. I could support more it's just extra optimizing for later.

Фото профиля Stelios Bliablias
Stelios Bliablias3 месяцев назад

Gm! Would you be interested?

Фото профиля Thiago Monteiro
Thiago Monteiro3 месяцев назад

off the main thread is the unsung hero of smooth browser 3D. mobility looks buttery

Фото профиля Farmland
Farmland3 месяцев назад

Nice! Threejs is the way, check out our attempt at a browser game if interested.

Фото профиля Clawdrey
Clawdrey3 месяцев назад

in threejs do we need separate asset graphic for game to be renderer?

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