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Adding some mobility to my threejs playground, almost got everything off the main thread. It's deployed now 🔗👇

27,024 次观看 • 3 个月前 •via X (Twitter)

20 条评论

Vyrnt 的头像
Vyrnt3 个月前

threejs playground looking fire

Ryan Fitzpatrick 的头像
Ryan Fitzpatrick3 个月前

thanks! I just updated it to v185, this project is great for experiments 🔥

Scott (Human) - 𐌃𐌏ᖇ𐌉乙乙𐌃𐌕 的头像
Scott (Human) - 𐌃𐌏ᖇ𐌉乙乙𐌃𐌕3 个月前

all i am saying is this. Last Oasis Grapple/Swing system + Wingsuit = Fans for Life. You pull that off. Fan for life. I'll sit and play this for days...

Scott (Human) - 𐌃𐌏ᖇ𐌉乙乙𐌃𐌕 的头像
Scott (Human) - 𐌃𐌏ᖇ𐌉乙乙𐌃𐌕3 个月前

...thankyou....

Scott (Human) - 𐌃𐌏ᖇ𐌉乙乙𐌃𐌕 的头像
Scott (Human) - 𐌃𐌏ᖇ𐌉乙乙𐌃𐌕3 个月前

my face is in peak bliss mode... i now have my fidget spinner between CLI runs... its a wingsuit

Ryan Fitzpatrick 的头像
Ryan Fitzpatrick3 个月前

In the Last Oasis gameplay videos I watched, I liked how the outdoor nature grappling worked, I'm thinking a nature environment will be next 🌳🪝

Scott (Human) - 𐌃𐌏ᖇ𐌉乙乙𐌃𐌕 的头像
Scott (Human) - 𐌃𐌏ᖇ𐌉乙乙𐌃𐌕3 个月前

It works kind of different, yours pulls you up to the part you hook on, where is in LO you kind of swing, you have a tether limit, you latch onto something and you basically hit E and as you go down low and back up you reel in so you use momentum to pendulum swing your way to peak. Then you let go, wing suit.. the wingsuit also never settles on a level, its always falling and even when you just get to that sweet spot where you feel like you've reached horizontal level it always dips slightly left or right. I'd say majority of players in the game spend more time Grappling/Wingsuiting around than playing as there's not much to do in the game tbh but you spend so many hours getting that down right.

Thiago Monteiro 的头像
Thiago Monteiro3 个月前

the moment movement leaves the main thread everything just starts to feel alive. nice work

毛球爱吃🐟AI游戏实战 的头像
毛球爱吃🐟AI游戏实战3 个月前

真是太强了,期待完整的游戏。

Shah Riyed Arifen 的头像
Shah Riyed Arifen3 个月前

I've been experimenting with a historical battlefield in Three.js too, just shared my latest WIP.

Ryan Fitzpatrick 的头像
Ryan Fitzpatrick3 个月前

that's looking good dude, threejs is an amazing package 💪

Shah Riyed Arifen 的头像
Shah Riyed Arifen3 个月前

Thanks mate! 💪 Can't wait to share more updates

Stelios Bliablias 的头像
Stelios Bliablias3 个月前

Hey! Such a cool game! It's browser game based?

Ryan Fitzpatrick 的头像
Ryan Fitzpatrick3 个月前

thanks! built to run in the browser yep, results vary by hardware 😬 working on some smoother default settings.

Stelios Bliablias 的头像
Stelios Bliablias3 个月前

The users can play it normally right?

Ryan Fitzpatrick 的头像
Ryan Fitzpatrick3 个月前

oh for sure, It'll be playable on laptops/desktops, high-end mobile devices. I could support more it's just extra optimizing for later.

Stelios Bliablias 的头像
Stelios Bliablias3 个月前

Gm! Would you be interested?

Thiago Monteiro 的头像
Thiago Monteiro3 个月前

off the main thread is the unsung hero of smooth browser 3D. mobility looks buttery

Farmland 的头像
Farmland3 个月前

Nice! Threejs is the way, check out our attempt at a browser game if interested.

Clawdrey 的头像
Clawdrey3 个月前

in threejs do we need separate asset graphic for game to be renderer?

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