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Aliens: Fireteam Elite 2 director explains why adding crouching was important

48,154 views • 1 month ago •via X (Twitter)

15 Comments

500 Casino's profile picture
500 Casino1 month ago

friendly fire finally gave us knees

Morgs's profile picture
Morgs1 month ago

Worst possible advertisement ever made 😭😭😭 Fucking crouching man

Bearded's profile picture
Bearded1 month ago

Why would you Make a game you couldn’t crouch in?

SLEPE's profile picture
SLEPE1 month ago

in space no one can hear you crouch, apparently that was the problem.

めぐみ's profile picture
めぐみ1 month ago

Crouching could add meaningful tactical depth, especially when holding tight corridors or avoiding enemy fire.

FOSTER DVB's profile picture
FOSTER DVB1 month ago

"Gaming in 2026 is wild. We are out here getting deep developer breakdowns on the tactical breakthrough of... crouching

Robin's profile picture
Robin1 month ago

Never thought crouching would get its own developer explanation but here we are 😭

sophia ⋆'s profile picture
sophia ⋆1 month ago

Crouching is just a band-aid for shallow level design. Real depth comes from meaningful mechanics, not animations. What makes you think a toggle changes the core loop?

Alien's profile picture
Alien1 month ago

There are games I'm yet to play and it's because if time

🐼Priya G Suresh💿🚢's profile picture
🐼Priya G Suresh💿🚢1 month ago

Crouching seems small, but it can make a huge difference to gameplay and immersion.

Thakur's profile picture
Thakur1 month ago

Ohh great knowledge

あかね フォロバ100's profile picture
あかね フォロバ1001 month ago

Crouching adds a whole new layer of tactical depth—great to see the sequel embracing smarter combat.

Amyla's profile picture
Amyla1 month ago

who even makes a shooter game where you can’t crouch?

Playcasino | Best Casino Reviews & Bonuses's profile picture
Playcasino | Best Casino Reviews & Bonuses1 month ago

Finally a good reason to crouch 😭

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Rohan Arun1 month ago

@Super_Powers_AI Hey Super, build a useful interactive tool for the general task behind this source: Aliens: Fireteam Elite 2 director explains why adding crouching was important

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