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🤖 An old mech model I made years ago. It runs without animation only with procedural IK legs. The hydraulics are simple AimConstraints that point to each other.🚂 #IndieGameDev #3DArt #DigitalArt #Unity #Unity3D #GameDev
83,201 görüntüleme • 3 yıl önce •via X (Twitter)
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🕺🕺🕺

That looks too good! Would love a tutorial about that leg movement

Thanks Daniel! There are actually some tutorials for this kind of Animations, even an official one here and there are also some plugins for these kinds of animations too. It is especially some fiddling necessary but not so difficult to implement.

Holy moly, that is cool! Movements are so sick, very nicely done!

Thank you🙂, there is still plenty of room for optimization and the mech was never intended for such mobility by in terms of the model. When I build a new model, I have to consider more hydraulics.

Finally, somebody used it properly

Thanks, I was happy to see that after so long time you still bring out updates for Moveen! This is just a test, what I'm really aiming for is adding legs in real time. I hope to find time to dig deeper into it soon.🚂

I love non-anim solution

Yes imagine he would run with solid animations, that would look like shit with such big feet, he has shoe size over 9000

@Thunder_Owl Very cool!

@Thunder_Owl Thankyou 🙂🚂!
