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And just like that, we suddenly have a better Google Earth right inside Unity. Wow.

306,410 次观看 • 3 年前 •via X (Twitter)

10 条评论

herbst 的头像
herbst3 年前

This is Geospatial Creator from @GoogleARVR

David Zaharie 的头像
David Zaharie3 年前

One day, Google Maps will be an animated open world game

Mert Kirimgeri 的头像
Mert Kirimgeri3 年前

I wanna see numbers lol, how much the rendering cost, cpu overhead, streaming delay etc

herbst 的头像
herbst3 年前

Tbh the main uses I see are: - referencing AR assets against real world (no runtime use of the streamed data if not wanted for extra accuracy) - extracting 3D data for various purposes, now 50x easier then before* - no runtime data use * I haven't checked API terms of use yet

N⭕️waysrx 的头像
N⭕️waysrx3 年前

On Cesium I can’t find many cartography of cities itw. For exemple Paris (where I’m from) isn’t there. Still cool tho!

Antoine Blanchet 的头像
Antoine Blanchet3 年前

the power of culling and LOD

herbst 的头像
herbst3 年前

Plus running photogrammetry algorithms and simplification for, like, the entire world 😅

Kitae Kim 的头像
Kitae Kim3 年前

Have they made this available to use and download outside of Unity and Aero? Like why can’t I just download a section out of google earth

herbst 的头像
herbst3 年前

It's using 3D Tiles (glTF-based) and Cesium's viewer, and it's a regular web API - I think you actually can download a section of Google earth with the right API key now. What's extra in Unity and Aero is the VPS (visual alignment plus GPS), haven't looked if that's portable too

H. Specter 🔺 的头像
H. Specter 🔺3 年前

dude that's where I live, what the actual f 😅

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