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Andoni Iraola’s coaching sessions are intense and packed with information for his players to help them understand team shape and when to press during games ⚽️⁠🙌

44,150 просмотров • 1 год назад •via X (Twitter)

Комментарии: 3

Фото профиля Jo
Jo1 год назад

@janufooty @andruchk I would kill for something like this lol

Фото профиля Noah Basketball
Noah Basketball2 лет назад

Train your shooters on the same technology the top coaches use for player evaluation. #MakeMoreShots #WinMoreGames

Фото профиля Guilherme
Guilherme1 год назад

Is this footage from any documentary or just a short clip? Way too nice.

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The great Frank Lampard talking with the great Rodri about scanning. Mr Lampard calls it picturing, borrowing from his father’s term for it. “Pictures, pictures, pictures” Frank Lampard Snr used to shout from the sidelines as he watched his son progress at the West Ham Academy. Why? Because all team invasion sports are the same. At the heart of these games lie the skills of anticipation and decision-making. Players who scan their performance environment give themselves the opportunity to: 1. See opportunities to exploit them 2. See dangers to deal with them 3. See patterns to understand the game around them So, of course, it’s critical to instruct a player to scan. And, of course, creating activities in sessions that encourage scanning is crucial. But here’s the thing. Perhaps the most powerful way to promote scanning behaviour is to help players understand why ‘picture taking’ is important. So often, establishing the meaning underpinning behaviour can change behaviour. Useful can be to encourage players to understand that your team invasion sport is about actions and interactions. They constantly have to interact with their playing environment - teammates, opposition, space, ball, and target. Help them understand they are detectives of what’s happening around them. A Sherlock Holmes of the interacting elements emerging and dissolving, shifting and shaping around them. By moulding their interest in their performance environment, you help your players mentally in two ways. It places their focus of attention outwards - they get out of their head into the game - an external focus of attention. Importantly, it also increases their activation levels (alertness and readiness) due to a rise in their fascination with what’s going on around them (a dopaminergic link here, perhaps). Scanning, scanning, scanning Pictures, pictures, pictures …these are important instructions…but even more powerful could be to help players understand why they need to get their head up and start exploring the game around them.

Daniel Abrahams

22,464 просмотров • 1 год назад