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Animate on 2s or more, with camera motion on 1s. My tool will automatically correct for the camera, without relying on cumbersome constraints. I aim to land this in Blender’s main branch next week. Will be in the 4.2 release for sure. #b3d #blender3d #animation #devfund

91,890 views • 2 years ago •via X (Twitter)

10 Comments

Sybren A. Stüvel 🔶 🐈‍⬛ (sybren@mastodon.art)'s profile picture
Sybren A. Stüvel 🔶 🐈‍⬛ ([email protected])2 years ago

Also works on bones, of course.

Sybren A. Stüvel 🔶 🐈‍⬛ (sybren@mastodon.art)'s profile picture
Sybren A. Stüvel 🔶 🐈‍⬛ ([email protected])2 years ago

Here's the probably-final UI, as a sub-panel of the Copy Global Transforms add-on. #animation #2d #3d #b3d #blender3d #2s #3s #AnimatingOn2s #devfund

NOAH g winnerman's profile picture
NOAH g winnerman2 years ago

Thank you for all of your service @CodyWinch, you can rest now 🙏

Trinumedia's profile picture
Trinumedia2 years ago

Very useful, could use this. Never thought to script this!

TheDrakLad's profile picture
TheDrakLad2 years ago

Nice one Sybren! Will this work for multiple cameras in a scene? Additionally how does the behavior of the objects fixed to the camera work if the camera is moved or rotated after those objects have been fixed to the camera? Do they get updated or will they stay fixed-

⚜️ 𝕤𝕚𝕣 𝕡𝕚𝕘𝕖𝕠𝕟𝕫 ⚜️ 💙💛's profile picture
⚜️ 𝕤𝕚𝕣 𝕡𝕚𝕘𝕖𝕠𝕟𝕫 ⚜️ 💙💛2 years ago

I don't understand but I want... XD

Łukasz's profile picture
Łukasz2 years ago

This is absolutely great.

afrotron's profile picture
afrotron2 years ago

This is insane

Constantine's profile picture
Constantine2 years ago

I really love the newly generated keyframe 🙌🏻

Niyal parmar's profile picture
Niyal parmar2 years ago

That’s super duper helpful ✌🏼 😊

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