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Animation behind the scenes for Alter’s tactical! #ApexLegends
79,871 görüntüleme • 2 yıl önce •via X (Twitter)
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🧵It was my first character that I got to help develop! Defining how her tail behaved was super important, we wanted it to be an extension of herself but not feel sentient. With the tac I wanted it to feel like a slithering snake and sting like a scorpion.

Getting the personality to shine through was a big challenge with a short frame count, because it had to work with a button press of a fire, and hold. So the initial draw with it slithering up had to be simplified.. A LOT! To meet gameplay requirements.

That was the biggest learning experience for me on Alter is leaning into gameplay that feels good, over a pretty animation. Huge shoutout to the team for the opportunity to work on this badass legend 💚💚💚

amazing work. shame that slithering had to go for gameplay that looked sick. also depth of field 😭 infinite ability charges 😭 pls gimme

You should be able to do this in r5 reloaded! I think.. infinite pathy grapples in fragment is the first thing I did when I joined the team

Ooo the early animation where she raises the tail was really cool, good stuff Haydn

Thank u!! I agree. Maybe I can argue for it’s return if they want to nerf her tac

Also any animators who used Maya long enough should get a chuckle out of this

Does every animator just have a gopro just in case they wanna do ref :p?

I made a mouth mount for my phone!

