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Another quick demo to answer some questions I've gotten: 1) Does it know how to do more complex parts then plates? Yes - and assemblies come next. 2) Can you switch between prompts and traditional edits? Yes, fully hybrid between the two.

34,419 görüntüleme • 1 yıl önce •via X (Twitter)

11 Yorum

dirtman (b/sac) profil fotoğrafı
dirtman (b/sac)1 yıl önce

Nice! Waiting for assemblies to give it a real go What’s that eta there?

Jordan Noone 🇺🇸 profil fotoğrafı
Jordan Noone 🇺🇸1 yıl önce

we're a couple weeks away from formal assemblies support, I've been testing it out and nearly ready for release

SecurityPal profil fotoğrafı
SecurityPal2 yıl önce

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Jon Jackson profil fotoğrafı
Jon Jackson1 yıl önce

Really impressive - full steam ahead!

Jordan Noone 🇺🇸 profil fotoğrafı
Jordan Noone 🇺🇸1 yıl önce

thank you!

Ben Wallace profil fotoğrafı
Ben Wallace1 yıl önce

To say i enjoy these demo's is an understatement. The backend work to get to this point would, in my humble opinion, be breathtaking. As a non engineer, I am looking forward to prompting designs, to set the ideas free In my mind!

Jordan Noone 🇺🇸 profil fotoğrafı
Jordan Noone 🇺🇸1 yıl önce

thank you and we're glad you like it!

Sean Rescsanski profil fotoğrafı
Sean Rescsanski1 yıl önce

Very cool, I'm curious how the individual sketch for the tooth is defined. Being able to generate a gear template and easily modify it according to different standards would be super useful

Jordan Noone 🇺🇸 profil fotoğrafı
Jordan Noone 🇺🇸1 yıl önce

for sure. the backend is code (which you can edit directly too, if you want)

Danish Khan profil fotoğrafı
Danish Khan1 yıl önce

Have you guys looked into lua?

Jordan Noone 🇺🇸 profil fotoğrafı
Jordan Noone 🇺🇸1 yıl önce

we have our own scripting language behind the scenes

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