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🚨Anthropic’s research paper proves AI coding tools are secretly making developers worse. every engineering leader bragging about AI adoption should read this twice. > 17% lower scores learning new libraries with AI. sub 40% when AI wrote everything. zero measurable. you’re measuring output. nobody is measuring comprehension loss. different...

95,464 просмотров • 3 месяцев назад •via X (Twitter)

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Fable 5 comes back!It can now build playable game prototypes. I think it is actually a signal for where AI coding is going. Making a game is not just “write some code.” Even a small browser game needs: game loop;character movement;collision logic;scoring system;UI states;physics tuning;visual feedback;bug fixing;playtesting This is why game prototyping is a great test for AI models. A model cannot fake it with a pretty answer. Either the game runs, or it does not. What impressed me about Fable 5 is that it is useful for the messy middle: turning an idea into mechanics, turning mechanics into code, debugging broken interactions, and iterating until the prototype feels playable. But here is the practical part: I would not use the strongest model for every step. For game building, I would split the workflow: 1. Fable 5 for game design + architecture 2. a fast coding model for routine implementation 3. a vision-capable model for screenshot/UI feedback 4. a cheaper model for docs, test cases, and small fixes 5. fallback when latency, cost, or output quality becomes a problem That is the real AI coding stack. Not “one magic model does everything.” More like: the right model, for the right task, at the right cost, with fallback when things break. This is why I’ve been looking at ZenMux ZenMux. ZenMux gives developers one gateway to access multiple leading AI models, with OpenAI / Anthropic / Google Vertex compatible APIs, cost tracking, quality benchmarks, auto-routing, and compensation when output quality, latency, or throughput falls short. If AI can now make games, the next question is not just “which model is strongest?” It is:how do we manage the whole model workflow Fable 5 shows the creative ceiling. ZenMux is closer to the infrastructure layer you need when AI coding becomes a real production habit.

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🚨 JUST IN: CHINA just released an AI EMPLOYEE that works 24X7 on its own. 100% OPEN SOURCE. It researches, codes, builds websites, creates slide decks, and generates videos. All by itself. All on your computer. It's called DeerFlow. You give it a task. It makes a plan, spins up its own team of sub-agents, and gets to work. You come back and there's a finished deliverable waiting. Not a draft. Not a summary. The actual thing. Not a chatbot. Not a research assistant. An AI with its own computer that works while you sleep. Here's what it does on its own: → Spawns multiple sub-agents in parallel, each tackling a different piece of your task, then combines everything into one finished output → Writes real code, runs it, reads the results, and fixes its own mistakes without asking you once → Builds slide decks, websites, full research reports, and data dashboards from scratch → Remembers you across sessions. Your writing style. Your tech stack. Your preferences. Gets better every time. → Reads files you upload, works with them inside its own filesystem, hands you clean finished outputs → Searches the web, runs commands, calls any tool you plug in Here's how it thinks: You give one instruction. The lead agent makes a plan. Sub-agents fan out and work in parallel. Results come back. Everything gets synthesized. You get a deliverable. A single research task might split into a dozen sub-agents, each exploring a different angle, then converge into one finished website with generated visuals. Here's the wildest part: DeerFlow 2.0 launched on February 28th 2026 and hit number 1 on all of GitHub Trending the same day. Version 2.0 was a complete rewrite. Zero shared code with version 1. Because users kept using it for things the team never intended. Data pipelines. Dashboards. Entire content workflows. The community told them what it needed to become. So they burned it down and rebuilt it. 22.7K GitHub stars. 2.7K forks. Built by ByteDance 100% Open Source. MIT License.

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Claude Code Agent Teams are f*cking ridiculous 🤯 One prompt → a team lead breaks your project into pieces, spins up multiple AI agents, and they all work on different parts simultaneously. Research, builds, reviews, and debugging: all happening at the same time. All inside Claude Code. If you're running complex projects where every step waits on the last one... Agent teams eliminate the entire bottleneck: → Tell Claude what you need and describe the team structure in plain English → A lead agent breaks the work into a shared task list → It spawns 3-5 teammates — each with their own context and workspace → Teammates research, build, test, and review in parallel → They message each other, share findings, and challenge each other's work → The lead synthesizes everything into a finished deliverable No managing agents yourself. No waiting for step 1 to finish before step 2 starts. No single-lens reviews that miss half the issues. What you get: → Competitive research across 5 brands done in minutes instead of hours → Multi-component builds where frontend, backend, and data layers happen simultaneously → Creative reviews from 3 different angles at once — brand voice, conversion, differentiation → Funnel debugging where 4 agents investigate 4 theories and debate until they find the real answer Built 100% in Claude Code with one settings change. I put together a full DTC playbook: 5 workflows with copy-paste prompts, the exact setup process, token management tips, and honest guidance on when agent teams are worth it vs. when a simpler approach is the better move. Want it for free? > Like this post > Comment "AGENTS" And I'll send it over (must be following so I can DM)

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