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Apple Vision OS on Unreal Engine 5.6 passthrough tests are getting a little distracting. 🤣 This is so awesome in headset. It is working well after some effort. We are getting close! 🥽🚢🚀

199,161 views • 1 year ago •via X (Twitter)

10 Comments

Alex Coulombe's profile picture
Alex Coulombe1 year ago

Excellent effect !!

Biggs ᯅ's profile picture
Biggs ᯅ1 year ago

Thanks Alex appreciate trailblazing 🫡

Kuwiks's profile picture
Kuwiks1 year ago

Ok... And what's the use of it..?

Fenneckit's profile picture
Fenneckit1 year ago

Love the tiling world animation! So good. Any thoughts on how Unreal compares to Xcode?

Biggs ᯅ's profile picture
Biggs ᯅ1 year ago

Am only familiar with Xcode through Unity and Unreal use. There are challenges compared to Unity as it isn't feature complete. But since I develop for Meta/Vision/PC etc in tandem Xcode only wouldn't work regardless. Working engine side and Xcode is simply the delivery pipeline.

Marcel Kern's profile picture
Marcel Kern1 year ago

Cool! Did some similar tests a few months ago in Unity + Quest 3. Should post some of it.

Biggs ᯅ's profile picture
Biggs ᯅ1 year ago

Unity 6 looks exciting too have been keeping an eye on it

dbj's profile picture
dbj1 year ago

@Scobleizer Awesome

Strelok's profile picture
Strelok1 year ago

Now do enable lumen

Biggs ᯅ's profile picture
Biggs ᯅ1 year ago

going baked lighting mostly for standalone. Lumen is costly

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