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#ArmaReforger Lead Programmer Buráčisko devsplains console mod download speeds and storage capacity🎮

26,652 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля Dom Riccobene
Dom Riccobene1 год назад

But if the content is from the PS store

Фото профиля Arma Platform
Arma Platform1 год назад

Yes, large files such as games are expected to be downloaded occasionally and kept on the device for a longer time. This does not put as much strain on the read/write cycles of the SSD as repeated downloading of mods would.

Фото профиля Page to Pixel Publishing
Page to Pixel Publishing1 год назад

The Art of Flight is a homage to 80s/90s arcade action shmups with a fresh twist on the genre. Pilot multiple ships at the same time to take on oncoming waves of enemies in this fast paced space shooter. Wishlist on Steam today!

Фото профиля Ian
Ian1 год назад

You could always make the vanilla experience better and we wouldn’t need mods.

Фото профиля Arma Platform
Arma Platform1 год назад

We continue to improve the vanilla experience while supporting our modding community. Our goal is to create a game that reflects our vision and empowers players to craft their own unique experiences on a platform designed for modding. In our sandbox, there’s the potential of something for everyone.

Фото профиля ℳℛ.ⓅⒾⓀⓀⓄⓃ
ℳℛ.ⓅⒾⓀⓀⓄⓃ1 год назад

The were not designed as a PC, so you set the limit to 25. But in theory it could be set higher? To 50gb? That'd make the modding experience so much more fun. *would result in less downloads overall as we don't have to keep re-downloading the same mods between servers)

Фото профиля Vin H
Vin H1 год назад

Blood and Sand - Blackhawk Down - Somalia ‘93 = NEW Server!

Фото профиля Tyler McFarland
Tyler McFarland1 год назад

How is it even possible for people to complain. If you want mods, buy PC

Фото профиля 77
771 год назад

Funny how other games have zero issues with downloads.

Фото профиля Arma Platform
Arma Platform1 год назад

Mods are updated by modders often, sometimes multiple times a day, requiring frequent downloads. In contrast, games update less frequently due to platform submission processes, resulting in far less strain on SSD read/write cycles.

Фото профиля Bamburkk
Bamburkk1 год назад

But it doesn't make logical sense. If I download 180 GB of mods once, I won't have to keep deleting and redownloading them. Constantly writing and deleting is more damaging to an SSD than a single download.

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