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Asmongold gives his biggest advice to video game studios thinking about making female characters following the Xbox Studios layoff situation 👀 “If you're ever thinking about making a female character in a video game, ask yourself, would girls that have onlyfans cosplay this character? If the answer to that...

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Edward Norton on "American History X" (1999) and the challenges he faced while playing the neo-Nazi character of Derek: "We viewed it as a modern-day Shakespearian tragedy. We were approaching it from the point of view of like the skin of it is modern, but it's timeless. It's a classical approach to a tragedy, like Othello or Macbeth or anything like that. This is a guy with enormous potential, he's not a marginal figure, he's like a general. Let you see all the things, all the qualities he has that could've been applied in positive ways and show that rage, anger destroys him. Sure, it's about a skinhead, but in some ways, you want to say, it's a very heightened character. But ultimately, it is about the corrosive effect of anger. And the anger distorts, warps & destroys. That is something people can relate to. It is always better to be able to connect to the fact that a character in his own mind feels right. Like if you're Ralph Fiennes and you're playing Voldemort in Harry Potter, that's a villain. He's a supernatural version of evil. But if you're playing a human character, they have a point of view, and by making him intelligent, it was like an avenue for me to come at it in my own.. in a way that's unexpected. The trappings are what you want to be able to dismiss because they are so extreme, but if he is able to articulate himself; he has a forceful point of view, it becomes tricky because you are sort of going, "oh, I don't like this, but I hear where he is coming from." ("Role Recall: Edward Norton on landing 'Primal Fear' after Leo passed, making 'Fight Club' funny and who's his favorite Bruce Banner", Kevin Polowy, Yahoo! entertainment, 2019)

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