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Astra built this from scratch on Bend2 and tbh I'm kinda speechless? for a context, Bend2 has no game engine, no 2d graphics, let alone 3d, not even FONTS. it is basically just a fast Python it wrote the ENTIRE ENGINE overnight and somehow it kicks ass at 120 FPS

138,721 次观看 • 6 天前 •via X (Twitter)

47 条评论

Taelin 的头像
Taelin6 天前

guys I find next Thursday release 99% likely only blocker is the charging money stuff, we're sorting it out and yes the language will be OSS, we sell... something else

Taelin 的头像
Taelin6 天前

not so fun side-effect: 2am I was almost falling asleep (I suffer from insomnia) my macbook, on my bed, at the loudest volume: GUARANÁ

John Rood 的头像
John Rood6 天前

this is the first real argument for languages built around agents: tiny semantic surface, predictable performance, and enough speed that the model can rebuild the missing abstractions instead of fighting a legacy stack.

Taelin 的头像
Taelin6 天前

correct

reformed vinicius 的头像
reformed vinicius6 天前

acompanhando isso desde o começo do bend, tá muito foda, parabéns

Taelin 的头像
Taelin6 天前

vlww

George Morgan 的头像
George Morgan6 天前

How does Bend2 FFI work, and how do you propagate guarantees through it? Do you treat it like unsafe in Rust?

Taelin 的头像
Taelin6 天前

you just import a plain C/JS function yes, unsafe

Fabrício Carraro 的头像
Fabrício Carraro6 天前

Is it really in Bend? Or did Astra bend this definition?

Taelin 的头像
Taelin6 天前

this is 100% real Bend no JS, no HTML, no OpenGL, no shaders just typed Python functions running on Metal

Fabrício Carraro 的头像
Fabrício Carraro6 天前

Amazing!! Congrats on the work btw!

Taelin 的头像
Taelin6 天前

I should be the one congratulating you!

ivel otaner 的头像
ivel otaner6 天前

Confesso que como apenas um garoto de programa com muito interesse nas artes da computaria de baixo nível não consigo entender ainda a grandiosidade do bend2 e as aplicações dele, ansioso pelo futuro

Taelin 的头像
Taelin6 天前

mas é só um projeto como outro qualquer

ivel otaner 的头像
ivel otaner5 天前

como baixar e instalar bend2 torrent dublado 2026

None Done 的头像
None Done6 天前

I really wanna use bend2 @VictorTaelin Why are you teasing us so much 😭 pls release an alpha already atleast

Dale Cloudman 的头像
Dale Cloudman6 天前

How does the proofs part come into play here? Or this is just the speedups part? Or can you not have one without the other .. forgive my basic question

Taelin 的头像
Taelin6 天前

it does not, zero proofs were used in this demo (for now) soon I might extract the engine from the game, turn it into an official Bend3D lib, and then add laws to guard against bugs in it

Dale Cloudman 的头像
Dale Cloudman6 天前

Would be a godsend for anyone who ever had to debug clipping issues 😄

Filipe Deschamps 的头像
Filipe Deschamps5 天前

vou ser obrigado a fazer meu Minecraft 2 no Bend2

Fraser Price 的头像
Fraser Price6 天前

ngl this is pretty fucking impressive given Astra has not seen the language before... can't wait to finally try it!

projectShift 的头像
projectShift6 天前

I don't care what that says about Astra ... but I'm amazed of what it says about Bend and our GPUs being put to proper and good use again! In what specs is that running?

Nathan Lannan 的头像
Nathan Lannan6 天前

I know it’s not much but I would pay $20 a month for access, and continue doing so if I find that it makes my vibecoding life easier

Sasha Isaienko 的头像
Sasha Isaienko6 天前

Fantastic slop, man!

Remi Groyper 的头像
Remi Groyper6 天前

I wanna try it! Do you have a blog about it? I’ve seen a lot of your posts but I’m interested in reading more about the design philosophy, engineering considerations, and use cases you imagine for it :D

Gil 的头像
Gil6 天前

let us use ittttt

Taelin 的头像
Taelin6 天前

yes

yam 的头像
yam6 天前

Stop edging us dude Also how many LoC was this?

Drew Hawkswood✨ 的头像
Drew Hawkswood✨6 天前

Do you plan on making it have those?

Taelin 的头像
Taelin6 天前

yes I love thoses

henrique cunha 的头像
henrique cunha6 天前

it implemented font/text rasterization? jfc

JJdoesTech 的头像
JJdoesTech6 天前

Super Bend Brothers Melee

Nyanpasu 的头像
Nyanpasu6 天前

congrats this is really impressive

𝔸𝕝𝕖𝕩𝕆𝕝𝕚𝕧𝕖𝕣 的头像
𝔸𝕝𝕖𝕩𝕆𝕝𝕚𝕧𝕖𝕣6 天前

Peça pra fazer um CRUD, vamo ver se é tudo o que diz mesmo.

chonney 的头像
chonney6 天前

big w hope bend2 does numbers, been a long time coming

Flancito Gladia 的头像
Flancito Gladia6 天前

Seems impressive but what is exactly Bend2?

Marcelo 的头像
Marcelo6 天前

Responde DM ai pls !!

Taelin 的头像
Taelin6 天前

prontu

Pedro Augusto Alcantara 的头像
Pedro Augusto Alcantara6 天前

3D? Lighting? Character animation? A camera, ffs!? Did it build the renderer from scratch in Bend? are you sure it did not port existing code? it is amazing

Caleb Holt 的头像
Caleb Holt6 天前

So it's not using a python library for rendering or fonts?

🫯. 的头像
🫯.6 天前

damn

Abilio E 的头像
Abilio E6 天前

Boa Taelin! 👏👏👏

Tyler Strause-Tabares 的头像
Tyler Strause-Tabares6 天前

Now you're just being a tease.

Dave 8x7B 的头像
Dave 8x7B5 天前

very cool victor! congrats on the dogfood!

. 的头像
.5 天前

Muito foda! Parabéns

Sr. Cadu Data Tips 的头像
Sr. Cadu Data Tips5 天前

so if I'm already doing my game in godot, bend would be a full rewrite including engine? :(

Powerpei 的头像
Powerpei6 天前

no engine no fonts and it still runs at 120, yeah i get the speechless part

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