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✨ At Unity Wētā Tools, we’re working to make top-tier design tools available and accessible so storytellers can reach their full potential. Whether it's creatures or characters, vegetation or stylized environments, we want to amplify what you’re able to create ✨
38,235 просмотров • 2 лет назад •via X (Twitter)
Комментарии: 9

Tools featured in order shown: 📌 Ziva VFX - available as a Maya plug-in that allows artists to replicate & simulate any soft-tissue material, including muscles, fat, & skin 📌 Wig - developed by Wētā, a Maya plug-in currently in trials created to generate and groom hair and fur

📌 Ziva Real-Time - Enables artists to achieve real-time film-quality character animation and deformations using cutting-edge machine learning, supported by Unity, Maya, and Unreal

📌 SpeedTree - Create and customize vegetation models with procedural generators and manual art tools, supported by Unity and Unreal 📌 Deep Compositing - developed by Wētā, a deep-specific toolset for Nuke for film production

📌 Eddy - developed by Wētā, a Nuke plugin currently in trials designed to create, render and denoise volumetric effects in context

BEAUTIFUL!!

wen

I still can't get over the fact that you guys were bought by unity. I'm not saying it's good or bad. just weird to me how the industry changes and intersect.

How can we access Manuka render engine ?

When will these tool be available to test? Also how can we access the tools to begin testing them? Does Manuka work with Houdini?


