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attempting something interesting

14,260 views • 4 months ago •via X (Twitter)

18 Comments

Sonic Horizons Fangame's profile picture
Sonic Horizons Fangame4 months ago

I've had shadow in mind for a year or two now (as an alt play style in time attack, no way am I making hub animations for him too). I've recently attempted to reimplement him with the nitrous boost thing I've made for an older project

Sonic Horizons Fangame's profile picture
Sonic Horizons Fangame4 months ago

don't know yet if i'll go forward with the idea but I think as an alternative to sonic who has rolling, dropdashing and spindashing while moving, shadow's acceleration boost could work and be pretty cool

SrPinwino's profile picture
SrPinwino4 months ago

Low k could've used this boost idea I saw a while ago

Vagabond Kana's profile picture
Vagabond Kana4 months ago

So you've come to the realization that the boost IS in fact magnificent and that everyone who disagrees is in fact gay 😌

Hubster (hubster.bsky.social)'s profile picture
Hubster (hubster.bsky.social)4 months ago

Im just in awe of the new aesthetics for Dimension Port

invalidfile on 🦋's profile picture
invalidfile on 🦋4 months ago

i highkey fw this version of the boost

spinball's profile picture
spinball4 months ago

tbh I don't know how I feel about implementing the boost but this new version of Dimension Port looks incredible.

Sonic Horizons Fangame's profile picture
Sonic Horizons Fangame4 months ago

honestly fair I know not everyone's gonna jive with the boost but I figured this implementation could atleast stand toe to toe with sonic's moveset if it wasn't for twitter's character limit I would go in more depth on how it works but as a tl:dr (next post)

Sonic Horizons Fangame's profile picture
Sonic Horizons Fangame4 months ago

shadow's boost is just an acceleration and top speed boost, so you can pair it up with slope physics to go farther it depleets faster the longer you hold it, and it's pretty useless at low count so you're encouraged to save it up for when you mess up

Sonic Horizons Fangame's profile picture
Sonic Horizons Fangame4 months ago

the faster you move, the faster it recharges, so you're (hopefully) encouraged to maintain the speed you got from the boost previously to keep your gauge filled up for when you need i (aka you bump into a wall or something)

Sonic Horizons Fangame's profile picture
Sonic Horizons Fangame4 months ago

there's also the air boost but it eats up like 60% of your bar so you want to use it sparingly again atm its just experiments. I'm not planning for him to be the main playstyle, more like a "you can now play as luigi" unlockable thing if he stays in the game

Sonic Horizons Fangame's profile picture
Sonic Horizons Fangame4 months ago

also by standing toe to toe i mean as in being able to play sonic or shadow in time attack interchangably without one overpowering the other (shadow's boost has caveats you have to keep into account when playing)

spinball's profile picture
spinball4 months ago

I forgot to reply to this. These are all interesting mechanics that don’t override the physics based gameplay. I’ll definitely be more open minded to playing as Shadow if/when he drops in a demo.

Fabian Molina's profile picture
Fabian Molina4 months ago

Honestly that’s the coolest way of adding the boost

𝕴𝖟𝖆𝖓𝖆𝖌𝖎 ⚜️'s profile picture
𝕴𝖟𝖆𝖓𝖆𝖌𝖎 ⚜️4 months ago

YESSS playable shadow

My Slime Garden (Free on Steam!)'s profile picture
My Slime Garden (Free on Steam!)4 months ago

yoooooooooo this goes hard af, love the animation and camerawork, gameplay looks super smooth too!

kiny_kid's profile picture
kiny_kid4 months ago

Admittedly… call me crazy. I think it should be a different character. Shadow is in so many fan games he doesn’t feel interesting anymore. Hear me out, let it be infinite or Blaze, this moveset fits them too.

Sonic Horizons Fangame's profile picture
Sonic Horizons Fangame4 months ago

i mean i did say i dont really care if he’s interesting or not, he’s the only other character i can add within my constraints because he has a lot of the animations ready from shadow gens. Anybody else and we’d have to remake hundreds of anims by hand for them

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