正在加载视频...

视频加载失败

Average Rom Hacking Session

10,719 次观看 • 4 个月前 •via X (Twitter)

16 条评论

TheGreatestDarn 的头像
TheGreatestDarn4 个月前

Zero turned into ViA for a second there.

FusionAX 的头像
FusionAX4 个月前

That's Zero using X's animation patterns! Neat! But also probably a huge headache, I bet.

acediez 的头像
acediez4 个月前

Yup! The pointer to the right animation tables needs to be updated. That's one issue down. Though I'm more concerned about the stage data getting overwritten for some reason 🤣

FusionAX 的头像
FusionAX4 个月前

That's probably going to be a tough thing to crack. Every stage in X4 had it's own 'X' and 'Z' version, and from what digging I've done on X5\X6 the same holds true, so I speculate it might something to do with Zero's tilemaps encroaching on X's stage data, maybe?

acediez 的头像
acediez4 个月前

Nope. I'm pretty sure it's just the player ARC file I'm loading not being written where I need it to be (where the current data is, not after it). Stuff like that is to be expected though, because I'm not starting from a completly flushed RAM state. I need to track down what's strictly necessary to be flushed and do it manually. I'll probably need to make the player ARC files exactly the same total size too, so the data that's loaded after it can stay in the same place. As for the stage data, they only have separate CLUT files (color tables), not the entire thing. In X4, IIRC, it's the same. They only have separate stage files in the few stages where they have different bosses/routes.

FusionAX 的头像
FusionAX4 个月前

Ah, right, I had forgotten that. Anyway, did the stage glitches persist after a reload of the checkpoint? Also, I remember finding an address in RAM while playing around that switched X's behavior to Zero's and vice versa.

Cris 的头像
Cris4 个月前

So this the new mechanic for the sigma virus if you get max infected

AliHossein Etaati 的头像
AliHossein Etaati4 个月前

That's ViA From X DiVE, I can't believe it 😧😂

Jordon Gutierrez 的头像
Jordon Gutierrez4 个月前

Look at him go!! There goes my hero!! WATCH HIM AS HE FALLS!!

Cupshadow 的头像
Cupshadow4 个月前

wow that was wild. somehow the lag remind me of that one x5 prototype on sigma stage

Danielxz 的头像
Danielxz4 个月前

The best part is that this Zero(X mode) was practically 100% playable while X(Zero mode) was not, at least on the original X5

Xpirit23 的头像
Xpirit234 个月前

Incredible. Is it possible to make the dash feel like the SNES version? Without the delay in the stop animation?

É a DC né pai 的头像
É a DC né pai4 个月前

Blue zero health bar lol

サミュエル・ドゥアルテ🇲🇽 的头像
サミュエル・ドゥアルテ🇲🇽4 个月前

No sabía que Zero podía bailar

PH70z 的头像
PH70z4 个月前

😂😂😂

Phred 的头像
Phred4 个月前

Zero seems like he’s in pain

相关视频