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Babe wake up they fixed the UV editor.
371,142 просмотров • 11 месяцев назад •via X (Twitter)
Комментарии: 32

I funded this feature with my 5 euros a month so everyone who waited for this say thank you to me now

That’s why people should keep donating to Blender. You support the software in getting better and better as well

the pack to custom region

Credit to @JonLampel. Full video:

Never thought i'd see the day

Oh my god

Praise be. I have 10 years backlog of Blender files I can now take to the next level by adding texture instead just repeating textures.

Looks like Maya 3D from 2013. 😁 But I am truly grateful this has arrived.

It's been long time coming.

I'm going to suffer a lot until they release the next LTS version.

Nice! I have been wanting that for a long while now. That face corner selection on its own is going to make my life so much easier.

Sheesh, the only thing missing now is Area Selection + Fit UV on the selected area.

Never bookmarked so damn fast

meanwhile 3ds max UV editor has not been updated for almost 10 years now

"Fixed"

They added pretty much everything that I used to do manually!

Don't forget to donate to Blender, guys.

Finally, they made UV editing a bit more bearable. Prior to this I was never a fan of Blender's UV mapping.

FINALLY I CAN SELECT A VERTEX WITHOUT HAVING SOME OTHER VERTEX SELECTED ON THE OTHER SIDE OF THE UV LAYOUT!? BIG!

YESSSSSS

it's beautiful

Are you going to make a tutorial for this?.

@slashello It happend

I still use RizomUV bridge best uv editor in the world!!!

welp there's no more reason to not try texturing now

its...beautiful......oh,,

I'm a maya user What was wrong with the uv editor before?

nice. where was this 20 years ago hehe

i'm too new and stupid to understand the differences here or what the issues with the uv editor were before but yay another blender update

Holy shit look at that unwrap goddamn

The long long awaited fix

THIS IS MINT!!!!!! 👌🏻



