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Back hacking on my #AtariSTE platform game engine😄 Current status: full 320x200 4 plane, 8 way scrolling @ 50FPS, with parallax, rock-solid rasters, Blitter sprites and all while playing a 4-channel MOD at 50kHz. Hopefully twitter doesn't compress the hell out of this...

10,583 views • 1 year ago •via X (Twitter)

10 Comments

Keith Clark's profile picture
Keith Clark1 year ago

Sound in the video isn't great, and the capture has dropped a frame or two. Playing with this on real hardware is *very* satisfying.

Thalamus Digital's profile picture
Thalamus Digital1 year ago

Make a game for us.

Keith Clark's profile picture
Keith Clark1 year ago

A game is the plan. Struggling with the creative side of that at the though, hence the use of graphics from existing games.

Marko Latvanen's profile picture
Marko Latvanen1 year ago

Looks absolutely stunning! Would love to see an STe Leander.

Keith Clark's profile picture
Keith Clark1 year ago

I've always liked the style of Leander. The Amiga version looked way better than the ST version though. This is more of a tech demo. I thought it would be interesting to see how close I could get to the Amiga version using my STE platform engine.

James Mackenzie's profile picture
James Mackenzie1 year ago

Super impressive!

Keith Clark's profile picture
Keith Clark1 year ago

Thanks 😀

ØlivAndLetDie's profile picture
ØlivAndLetDie1 year ago

Leander (Galahad) I really should give it a try. 😅

Yan's Videos's profile picture
Yan's Videos1 year ago

Demos like these really show what the STE was truly capable of, very impressive! For a brief second I thought it was the amiga version

Frankie's profile picture
Frankie1 year ago

Very nice 👍🏻 What CPU time is left? If enemies were added, what colours would they have to use?

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