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BF6’s campaign can be summed up with this

2,271,965 görüntüleme • 11 ay önce •via X (Twitter)

41 Yorum

Lumpy profil fotoğrafı
Lumpy11 ay önce

Btw this part comes right after 5 minutes of talking to NPCs. And after you open the door it’s just another empty street you all have to cross to do another door opening cutscene.

Lumpy profil fotoğrafı
Lumpy11 ay önce

“You aren’t supposed to deviate from where the game is about to tell you to go! Obviously!” -how is that good level design? -how do you enjoy it? -why would they put hidden collectibles in these levels, only to send you back a checkpoint if you go look for them?

THE FRANK IN THE CLUB profil fotoğrafı
THE FRANK IN THE CLUB11 ay önce

It reminded me of a forced stealth section im bf3 where you would just fall over dead if you alerted an enemy (whether or not any damage came to the player). They just have never gotten it right. Crazy!

Lumpy profil fotoğrafı
Lumpy11 ay önce

The cracks were already starting to show when BC2 ditched the semi-open areas of the first (outside of a couple missions) and had more on-rails sections.

Simulacra profil fotoğrafı
Simulacra11 ay önce

@Frankclub5 BF4 was really good about this, almost all of the missions were relatively open The BF4 campaign was baller

THE FRANK IN THE CLUB profil fotoğrafı
THE FRANK IN THE CLUB11 ay önce

@LumpyTheCook Bf4's most bizarre failing comes when you realize that they made all the npcs in the game be impervious to damage from the player's teammates. Seriously! You can let them shoot forever at enemies and they do no damage.

vetos profil fotoğrafı
vetos11 ay önce

all you have to do is follow the guys with the marker on them. are you a games journalist by chance?

Lumpy profil fotoğrafı
Lumpy11 ay önce

The question here isn’t “what are you supposed to do?” it’s “why design a game this way?”

Anthony Canzonetta profil fotoğrafı
Anthony Canzonetta11 ay önce

Railroads you onto one path despite allowing you to move into those off-limits areas

xoApollo- profil fotoğrafı
xoApollo-11 ay önce

the temu version of "Clean House" mission from COD MW19

techagek profil fotoğrafı
techagek11 ay önce

Still haven't played the campaign, but you're telling me for a supposed stealth mission considering the suppressors on your weapons, none of your teammates have the same range of attachments, just the base weapon??

OguraToasty 🫘🏳️‍⚧️ profil fotoğrafı
OguraToasty 🫘🏳️‍⚧️11 ay önce

Literally could have just put a physical barrier like vehicles, piles of trash, straight up roadblocks, y'know, things that fit in the world so it feels better if you really want to make it linear. Or just let the player approach how they want. Damn.

Another Sirius Symboli Simp profil fotoğrafı
Another Sirius Symboli Simp11 ay önce

I mean its alright but nothing compared to like:

pancakeinagorf and 19 albatrosses profil fotoğrafı
pancakeinagorf and 19 albatrosses11 ay önce

Even better, on the mission with the shitty beach assault and escorting that Bradley, one of the raised bush sections in the middle of the road(don’t know what that actual architecture is called) is considered out of bounds

Jesse Kumanchik profil fotoğrafı
Jesse Kumanchik11 ay önce

BF6 can be described as "We can do this together" all campaign. The dialogue is terrible and poorly written.

ringoid profil fotoğrafı
ringoid11 ay önce

I gotta say, the MOH reboot had more interesting ideas and at least seemed genuine in their effort to capture the authenticity behind the GWOT at the time. BF6 campaign is essentially BF3/4 again.

Beef profil fotoğrafı
Beef11 ay önce

I will give MOH 2010 credit for atleast having the balls to add irl things, like the Taliban being the enemies

Fred Horrigan profil fotoğrafı
Fred Horrigan11 ay önce

Okay but does it have the trademark Call of Obama style turret segment where you don't have to shoot?

Lumpy profil fotoğrafı
Lumpy11 ay önce

Not done yet but it’s had two so far

Fred Horrigan profil fotoğrafı
Fred Horrigan11 ay önce

Wow, so trad.

alright profil fotoğrafı
alright11 ay önce

welcome back rdr2

iiWhiskey profil fotoğrafı
iiWhiskey11 ay önce

DOG WATER TAKE. Many sections in the story allow flanks and even explore for collectibles, but times like this help you not waste 5 extra minutes searching empty rooms. Almost like you should thank them for nudging you through this part since it looks like you get lost easy

atomlib profil fotoğrafı
atomlib11 ay önce

What did you expect? It's an American game. No freedom, no liberty for independent action to do things your way. Look it up: unless there's some European or Asian influence on the dev team, all American games are incredibly restrictive in the way they are expected to be played.

Fishtank Simulator profil fotoğrafı
Fishtank Simulator11 ay önce

only people who have never played a video game would think this is a good idea tells you a lot about the headspace of the people making this

johnhonda567 profil fotoğrafı
johnhonda56711 ay önce

Back in my day we would have a door physically close in our face if they didn't want us going somewhere. Better yet, it would explode into a pile of burning rubble so you knew you aren't supposed to go that way

Stranger profil fotoğrafı
Stranger11 ay önce

The campaign left me feeling the strongest feeling of 'Why did they bother making this?" It is so devoid of any talent or passion. Just a waste of time for the devs to make it and the player to play it.

Daniel profil fotoğrafı
Daniel11 ay önce

I got into the second mission, found the armoured dudes and immediately alt-f4’d I am NOT putting up with that garbage shit for another campaign

🔳 𝐋𝐮𝐱𝐚𝐬 𝐌𝐞𝐥𝐚𝐧𝐜𝐡𝐨𝐥𝐢𝐚 🔲 profil fotoğrafı
🔳 𝐋𝐮𝐱𝐚𝐬 𝐌𝐞𝐥𝐚𝐧𝐜𝐡𝐨𝐥𝐢𝐚 🔲11 ay önce

This is especially painful in BF where you're supposed to have a certain level of freedom to do things how you want to, yet get railroaded into extremely specific routes. Very weird how over time COD has been giving more freedom in campaigns while BF is clamping down.

Potion Dweller🐰🥩🦴 profil fotoğrafı
Potion Dweller🐰🥩🦴11 ay önce

It's like watching Hasan's dog trying to leave it's designated place area. A second too long and ZZZAP

knif profil fotoğrafı
knif11 ay önce

I gotta wonder if the level designers and mission designers are working in isolation cuz why the hell would they just not close off doors you're not supposed to get into

Jack 🇺🇸👑 profil fotoğrafı
Jack 🇺🇸👑11 ay önce

I had fun with the campaign but it was still a letdown. I thought that it was gonna be like MW2. Fighting to defend America from an attacking enemy force. And that ending sucked too.

Hijinks profil fotoğrafı
Hijinks11 ay önce

The game and campaign was primarily made by former cod and respawn devs. Of said devs, they were forced to remake said campaign in under 13 months due to the former version being scrapped with Ridgeline studios shutdown

Augustin 🇺🇸 profil fotoğrafı
Augustin 🇺🇸11 ay önce

I was so excited to play the campaign first and I did and I was massively disappointed. Games just used to be better when it was men making games for other men.

Dusk profil fotoğrafı
Dusk11 ay önce

Realized I passed a collectible on the last mission and tried to turn back only to run into a Turn Back sign and had to restart the mission because the most recent checkpoint didn't go far enough

WaywardRobot profil fotoğrafı
WaywardRobot11 ay önce

I miss Bad Company.

John ‘Striker’ Gullivan Careful Manhunter profil fotoğrafı
John ‘Striker’ Gullivan Careful Manhunter11 ay önce

While i think this might be a dumb video and there are plenty of other ways to sum up and criticize this campaign, there were a couple of boundaries like this there were even tighter. Like im talking take two steps away from the npc and suddenly you are out of bounds

MoonDogg750 profil fotoğrafı
MoonDogg75011 ay önce

Battlefields campaign were always an after thought to multiplayer. I never finished BF3 because they never patch the bug on the PS3 that hard locks you by failing to load in targets.

Shapey profil fotoğrafı
Shapey11 ay önce

Looks like shit

Val profil fotoğrafı
Val11 ay önce

I called it “EA presents Modern Warfare 3”

Donuts 🍩 profil fotoğrafı
Donuts 🍩11 ay önce

Games being made with less player agency in mind is objectively a bad thing. Don't know why everyone in the comments is attacking you for pointing that out.

Danny Mantonoli profil fotoğrafı
Danny Mantonoli11 ay önce

Literally all they had to do was copy MW 2019's homework and change the answers to be 2038 with the pax storyline. Give us a clean house mission, give us an ACTUAL stealth mission. Give us a mission where we're ACTUALLY saving civs.

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