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Bitlight Wallet v0.15.5 Release Notice We’re excited to roll out Bitlight Wallet v0.15.5, bringing key improvements to stability, customization, and RGB asset visibility—based on real user feedback and edge case testing. What’s New in v0.15.5: 1. New: RBF Acceleration Replace-by-Fee (RBF) is now enabled by default. If a transaction...

11,726 views • 1 year ago •via X (Twitter)

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Fresh HUGE update of Sl8 apps is available in App Store and Google Play 😍 Patch Notes - Fixed avatar disappearing when editing profile data - Added support for YouTube links in the main image carousel - Fixed auto-triggering translation in feed without user interaction - Fixed missing or untappable “Add Asset” button in the asset info modal - Wallet balance now refreshes automatically after token exchange - Fixed staking entries showing under “Active” even after completion - Fixed and refactored authorization requests - Fixed corrupted post/comment data in certain cases - Fixed issue where users were logged out after app restart when biometrics were disabled - Fixed deeplink handling issues - Improved cropping and preview logic for profile cover image - Added comment flag to API to mark when a user comments under their own post Also, Search Fixes: - Improved input handling: search now waits for user to finish typing before executing - Fixed issue (“Something went wrong”) during search with no way to recover - Fixed “Something went wrong” error when scrolling through search results Sl8 Wallet updated as well: - USD value for assets is now displaying correctly - Transaction history is now available, finally - There is now a calendar of payments by stakings. Each steakings has a payment schedule and additional information. - Live balances, equivalents and exchange rates updates - Now you can add/remove assets, see recommended assets and have an ability to search* by domain/name of asset - Now you can add wallet address to address book, while sending funds - 24h trend markers and asset exchange rate are now visible nearby each asset - Now you can see extended staking information - Also, rewards schedule with transaction links and statuses now available Stay with us, buckle up))

Cassator Corp.

19,019 views • 1 year ago

KNOXNET — $KNX Public Testing Now Live We are pleased to announce that "public testing for the KnoxNet Android APK" is now live. This release marks a major milestone in our development enabling value transfers without any internet connectivity. The current build allows users to experience the core offline infrastructure in a real-world environment for the first time ever. The ability to transfer value completely offline has never been achieved at this level. As this system matures and moves toward full integration with the KnoxNet chain, the implications become significantly larger. Key Features in this Build: * Offline send and receive of KNX notes * Device-to-device communication over Bluetooth * Local validation with instant acknowledgement (handshake-based transfer) * Works fully in airplane mode (no internet, no fallback) * Duplicate note detection on receiver side * On-device transaction history --- ⚠️ Disclaimer This is a testing environment. Each user will be provided with 10,000 KNX test notes upon setup. These are not real funds and are intended solely for testing and feedback purposes. --- 📲 Download the APK 📘 Documentation (How to Use) 🛠 Support & Troubleshooting --- This release represents the first step toward a new category of infrastructure where value can move independently of network conditions. Privacy, as a sector, has seen limited innovation over the years and we intend to change that. What is being built here positions KnoxNet at the forefront of privacy infrastructure, not just competing within the category, but defining it. We encourage all users to test the application thoroughly and share feedback as we continue to refine and scale the system.

KnoxNet

57,628 views • 3 months ago

NEW APP UPDATE! 👑 Update your apps, Kings. Release 2.5.0 is now available in app stores. This update introduces the fully revamped Destiny Attack mechanic, increases game speed, fixes numerous issues/bugs, and continues to optimize & improve the first-time user experience (FTUE). Upcoming releases will focus on further FTUE enhancement for new players, and continue to introduce new features aimed at early retention and stickiness — en route to scale as we strive to become the #1 Luck Battle game in mobile, supercharged by onchain features. NEW FEATURES — 👑 Revamped Destiny Attack: We've refreshed the Destiny Attack with updated animations, lightning effects, and improved audio for more immersive battles. 👑 Destiny Attack Multipliers: Rewards are now multiplied by your Deal Multiplier. 👑 Feature Map Widget: New animated map lets players track city progress and preview upcoming unlocks directly from the play screen. 👑 Customizable End-Of-Level Reward Chests: Complete cities to unlock bonus rewards, now delivered through a sleek new chest system that evolves with the player journey. 👑 Improved Offer Popups (Phase 1): Redesigned sales & limited-time offer popups to feature smoother transitions, cleaner visuals, and a better browsing experience. IMPROVEMENTS — ⚡️ 3-Sword Attack & Destiny Attack sequences can both now be skipped with a tap. ⚡️ City completion rewards are now configurable per city for better scaling (end-of-level rewards will be updated in the near future to better reward deeper game progression). ⚡️ Badge system & Avatar images now load faster. ⚡️ Sales popups now support multiple animation styles in higher resolution. ⚡️ Improved UI responsiveness across attacks, tutorials, and reward screens. ⚡️ Reduced app size to meet further reduce load time. BUG FIXES — 🐛 Fixed a bug where autodeal wasn't working for returning players. 🐛 Fixed a bug where Destiny Attacks were only granting coin rewards for some players. Rewards are now randomized based on the attack type. 🐛 Fixed a bug where the incorrect city was being shown during Destiny Attacks for certain existing players. 🐛 Fixed numerous minor bugs causing crashes for some players. Additionally, multiple different types of live ops have resumed for players. See you in the game, Kings!

King Of Destiny 👑

17,279 views • 1 year ago

Mike is back and better than ever. Mike ( has undergone a major refresh packed with new features, design improvements, and quality-of-life enhancements. And as always, everything is open source. Here is a summary of the major updates: 1. Legal research Case law hallucinations are a massive problem. To address this, Mike's assistant can now produce grounded citations backed by case law from CourtListener. The integration is tight and highly intuitive. Every answer includes links to cited cases, along with supporting quotations from judicial opinions to substantiate each proposition made by the AI. The assistant also researches cases in much the same way a lawyer would. It retrieves potentially relevant authorities, verifies the accuracy of citations, and searches for keywords that align with the research topic. Support for additional jurisdictions will be added soon. 2. Improved user interface (UI) The UI has been redesigned around Apple's Liquid Glass design principles, giving the application a cleaner and more minimalist feel down to every modal and button. Mike is designed to be a place of calm where lawyers can focus amidst the chaos of legal practice. 3. Version control Lawyers are familiar with saving documents as new versions in document management systems such as iManage and NetDocuments. Mike now brings this workflow into projects by allowing users to save new versions on top of existing documents with a simple drag-and-drop action. This introduces order and clarity to matters where redlines and document versions can quickly become confusing, especially when there are five different files named "Final Execution Version." 4. Data control Users can now export their data and permanently delete their data directly from the Settings page. 5. Security Multi-factor authentication (MFA) is now available. Users can enable MFA to protect sensitive actions within Mike, such as data deletion, and can also optionally require MFA during login. There have also been numerous backend security improvements since the previous release. 6. MCP connectors This was one of the most requested features. Users can now add MCP connectors directly from Settings. All tokens and secrets are encrypted at rest. In the demo video, I showcase the Neimo MCP from k-ID, a global age verification and compliance platform. Mike can also be connected to other MCP servers, including email systems. The setup process is currently somewhat manual, but one-click authentication and onboarding will be added in a future release. Mike now has a strong open-source community behind it and is improving every single day. The summary above highlights just some of the work that has been shipped over the past month. I'll also be doing more demos to showcase Mike's capabilities. See you soon.

WillC

10,293 views • 1 month ago

On the latest Bitcoin News Weekly, Giacomo Loathsome Bitcoin Destroyer Zucco laid out the Bitcoin tech projects he is most excited for in 2026. Beyond payments, his vision is to fix the fundamental infrastructure of the internet and financial self-sovereignty. Here is a breakdown of the key tech projects Zucco is most excited about: 1. Fixing Internet Communication & Social Media Zucco is bullish on protocols that aim to decentralize the very fabric of how we interact online, moving away from centralized silos. Holepunch: A platform for building peer-to-peer applications without servers. Nostr: A decentralized protocol for social media and data vending that removes the power of central moderators. Keet: A peer-to-peer communication tool built on Holepunch that focuses on privacy and direct user interaction. 2. Scalable, Sovereign Identity Rather than government-mandated digital IDs, Zucco advocates for "pseudonymous identity" where users control their own keys. Economic Incentive: He notes that because Bitcoin users must learn to manage keys to protect their money, they are finally prepared for the "web of trust" models that failed in the past. 3. The "New" Lightning Network Zucco acknowledges that the current Lightning Network has "overpromised" by relying on semi-centralized nodes. He is excited about a multi-layered approach that abstracts complexity away from the user: Ark: This protocol is a major highlight for Zucco because it "batches across users" rather than just time. This allows thousands of users to achieve finality in a single on-chain transaction. Complementary Layers: He sees a "symphony" of layers, including Spark, Mercury Layer, Liquid, and Cashu, working together to make Bitcoin as easy to use as a credit card. 4. Decentralizing Bitcoin Mining To prevent censorship and "KYC mining," Zucco supports tools that return power to individual miners: OCEAN & DATUM: Projects that allow miners to create their own block templates rather than letting pools decide which transactions to include. Stratum V2: An upgraded protocol designed to increase security and efficiency in pool communication. Lightning/Ark Payouts: He is excited about mining pools using Lightning or Ark for non-custodial, high-frequency payouts to miners. 5. Smart Contracts & Assets (RGB) Zuccoo, who originally invented the RGB protocol in 2018, is excited to see its "renaissance" alongside Taproot Assets. Client-Side Validation: RGB allows for smart contracts and tokens (like Tether) to exist on Bitcoin without bloating the blockchain or requiring new tokens to function. Reduction of Harm: He believes that if people insist on using stablecoins or tokens, doing so on RGB strengthens Bitcoin's privacy and liquidity rather than damaging it.

Bitcoin News

13,054 views • 6 months ago

Obsidian 1.8.3 is now available to all for desktop and mobile! - Web viewer. New core plugin lets you open external links within Obsidian on desktop. This makes it easier to read linked content without leaving the app and improves multitasking for web research. The plugin can be enabled manually in settings. - Improved iCloud sync. Obsidian no longer waits to confirm that configuration files have synced. - New mobile onboarding. This guided flow helps new mobile users create and sync a vault. - New "Download attachments for current file" command. Downloads all externally embedded images and replaces the external links with internal embeds. A few notable improvements: - When modifying a numbered list, the numbers are now updated automatically. - Pressing Enter in a multi-line list item now continues the list properly. - New "Insert footnote" command. Footnote autocomplete now provides a fallback to create a new footnote if no match is found. - Tags view now includes search. - File Explorer now includes an option to automatically reveal the active file. - Outline now has an "Auto-scroll to current section" option. - Sync now has a new view option, "Hide my changes," which hides your own file changes in a shared Obsidian sync vault. - Recently used commands now appear at the top of the command palette. - "Search current file" search bar now displays the total number of results. - "Insert template" command now sorts templates by file path and displays folder names. - , , and tags with relative src paths are now rendered in Live Preview and Reading mode. - Graph view no longer considers Canvas files as attachments. See the changelog for dozens more improvements and bug fixes.

Obsidian

118,862 views • 1 year ago

Padawans! We are excited to announce the return of Jediswap with concentrated liquidity, full audits, points, and incentives. Check it out at Since our last update two months ago, we have been working hard on a fresh new version of Jediswap, focused on bringing capital efficiency and the best price execution to our users. After two months of dedicated efforts, a full audit by Nethermind Starknet , and passing rigorous security tests, we are excited to announce the launch of Jediswap v2. Jediswap v2 significantly enhances user experience and performance while introducing new features and surprises. Our commitment to community and user growth remains strong, and we have exciting plans to expand the Jediswap ecosystem. Take a look at key updates coming with the launch. A points system that empowers genuine, loyal users: Jediswap's origins go back to early 2020 when we started our journey not as a product but as a community known as the Mesh community. Our mission was clear: bring Open Finance to billions of people. Recognising the strength of community-driven efforts, we understood that collective belief and collaboration, rather than individual or corporate endeavours, would be the most effective path forward. Early loyal users are the most crucial pillars of any community and product. This point system is Jediswap’s first step in recognising and rewarding the value each user has added to the protocol. We have prepared separate point systems for liquidity providers and traders. In short, as an LP, you can maximise your points by earning more fees on your LP positions and maintaining your liquidity in Jediswap over the long term. You can check out the complete math behind points here. For traders, use Jediswap when you genuinely need to swap tokens. There is no need to do any wash trading. We have published the points system for Jediswap v2 and will soon release points for all the activity that has occurred on Jediswap v1 to date with a boost. Check out the points logic on our docs: Improved performance and user experience: We have significantly enhanced Jediswap's performance, making it faster and more user-friendly. One notable improvement is the integration of pool analytics directly within the Pool page, eliminating the need for users to navigate to a separate analytics page. Additionally, balance fetching has been optimised for smoother operation. Any liquidity added to pools now updates the My Positions page in real-time. Battle-tested security For this launch, we implemented several security measures. We underwent a rigorous 7-week audit process with Nethermind. With the help of the Nethermind team, we also created a test framework for Jediswap to compare security against Uniswap v3, which has been operational for 3+ years and is one of the most battle-tested smart contracts available. We simulated real data from different Uniswap v3 pools on Jediswap. We achieved a 100% match in the contract state after each on-chain action, such as swaps and liquidity adjustments, bolstering our confidence in our code's security. We will announce many cool things over the next few weeks. Keep an out JediSwap ;) Mint a Galxe NFT: To commemorate this launch, we have published a new campaign on Galxe, which rewards users with an NFT for being an early user of Jediswap v2. To earn the Galxe NFT, add at least $25 worth of liquidity to one of the pools listed in the Galxe quest.

JediSwap

107,520 views • 2 years ago

/HEYAURA_INITIALIZING ████████████ 100% heyAura beta is now live! Welcome the first public version of the AI assistant that makes crypto easy. heyAura gives users a better way to work with their wallet. Even in this early version, it can analyze a portfolio, compare positions, surface yield opportunities, stress-test exposure, and prepare transactions for swaps, bridges, and trades. It is built to cut down the amount of research, interpretation, and manual execution that still slows down too much of the Web3 experience. heyAura is still a beta of a broader direction we have been building toward. More will follow around prompting, automation, deeper research, and the wider assistant experience. That progress matters only if control stays with the user. heyAura is built to support user-approved actions, not to make decisions on the user’s behalf. Early access to the beta starts through staking 300 $ADX and unlocks unlimited access to heyAura. We are opening this version gradually so the product can be shaped through real usage and direct feedback. heyAura is here today thanks to the right infrastructure and strong collaborations behind it. ambire.eth is the official wallet partner for heyAura's launch. This partnership brought our product closer to the wallet layer, where context, permissions, and user-approved actions actually matter. Billions Network supports the identity layer behind where the product is going, as heyAura moves toward agentic workflows, identity and trust. LI.FI brings routing for swaps and bridges into the execution flow. That gives heyAura a stronger way to support cross-chain actions and multi-step transaction paths. Barter strengthens the quote and routing layer behind transaction quality, allowing heyAura to compare routes more effectively. vaults.fyi powers the yield layer. One API gives heyAura live APY data and ready-to-sign transactions across 90+ protocols on 23+ chains, so Aura can execute yield opportunities without integrating each protocol itself. SKALE supports the chain layer behind faster and lower-friction interactions. That becomes more useful as heyAura grows more interactive. PayAI Network | x402 Facilitator is heyAura’s facilitator for payment verification and settlement. We also want to thank the numerous communities that have supported us up to this point. Your improved Web3 experience lies ahead. Stake $ADX and try heyAura now.

heyAura

115,641 views • 2 months ago

It's here! All power assets are now live on my GB Renewables Map ⚡ That's right, it's not just wind farms any more. Now you can see live and historic data for gas power plants, nuclear, grid batteries, biomass, pumped hydro and even a bit of solar. Wind farms are still the default for now, though you can enable as many or as few of the other fuel types and your selection will be remembered when you come back to the website. It's already live so go play for yourself here: There are numerous other updates as well: ⛔ Click the plug button to see a curtailment view, now including turn-up and a better visual representation of turn-down and turn-up actions ℹ️ Tooltips include loads more detail about fuel type and balancing actions ☢️ Each fuel type can be toggled using the map buttons 🧠 Map state is remembered when you reload or revisit the website ✨ Lots of new and under construction power assets are now on the map ↕️ Summary of balancing actions at the top of the map 🚦 Grid boundaries and constraints shown using a traffic light system And I'm only getting started! This update was the original goal of creating the map a few years ago. Now it's here I can shift focus to all the other ideas I have for it… Oh, and there's a new feedback button at the top. Please use it to let me know of any issues you find (there will be plenty) or suggestions to help improve this resource for everyone else. I'd also like to thank you for all the support and encouragement as I build this free resource in my free time (yup, this isn't my job). Honestly, it's been an incredible motivator and the discussions over the years have taught me a huge amount that has only made the map better for everyone. Until the next update!

Robin Hawkes

37,403 views • 6 months ago

OPINCUR ENTERS THE WEB3 ERA OPINDEX IS NOW AVAILABLE ON ALL PLATFORMS 📲 Download OPINDEX: Google Play Apple App Store Solana dApp Store OPINCUR is evolving as a Web3 ecosystem, and OPINDEX has become its core element. OPINDEX is a reliable Web3 wallet for the Solana network, built for: — storing tokens — send, receive, and swap operations — seamless interaction with Web3 applications and ecosystem services Everything in one place, with a transparent 0.5% fee. OPINDEX is more than just an app. It is the entry point to the current and future OPINCUR ecosystem. We are building a system where every participant is not just a user. Everyone is part of a long-term Web3 project that grows step by step. It’s also important to note: the future community airdrop of the CIO token is planned to take place via OPINDEX. Details will be shared as the ecosystem continues to develop. Soon you will be able to connect OPINCUR HUB with OPINDEX WALLET Anfisa will keep you informed about all OPINCUR updates and guide you through the new Web3 era. And one more update for the community. OPINDEX features a monthly giveaway. Every month, we select 10 winners randomly, and each one receives 10 dollars. To participate, all you need is one swap — even starting from 1 dollar with any token or more. After that, you’re automatically included in the draw. Thank you to everyone who is already with us, and to those who are just joining. OPINCUR. TOMORROW, TOGETHER. #opincur #opindex #wallet #web3

OPINCUR

11,202 views • 6 months ago

Crimson Desert Update 1.04 is HUGE, adding difficulty settings and more. • Difficulty options added • New pets - birds, 5 new cats, and more • Added new Storage Chests that allow materials and ingredients to be used directly from storage • New weapons, quests, and armor for all 3 playable characters • Improved the rendering quality of distant objects and textures • Can now name your pets and horses • Pets can now equip accessories for a wider variety of roles • Abyss Gears, insects, fish, and animals now stack in inventory • Can now select between different house layouts • Improved housing controls and UI • Observing a skill you already have now rewards an Abyss Artifact • Added a new item that allows cats to stay on your shoulder for a longer time • New weapons for all three playable characters • New Baltheon armor for Kliff • New pet gear shop added to Pororin • Added more ores and wells across Pywell • Nerfed the amount of attack and defense gained from anvils and grindstones • Greymane camp NPCs now sell items at a 10% discount • Can now 'Lock' items to prevent accidental selling or deletion • New control presets for controller and KBM • Added a feature where, when the interaction key is pressed, the corresponding action is performed immediately • Can now switch the controls for Dodge Roll and Evasion • Improved aiming controls • Can now open the map directly on controller by holding down the Touch Pad or View button • Adjusted the overall balance of bosses - bosses are no longer immune while performing powerful attacks and the frequency at which they escape or counterattack has been adjusted • Increased damage taken from elemental status effects • Force Palm Pulse can now be charged up to 3 stages • Improved the overall speed of 'Examine' • Improved the speed of pushing or rotating objects during puzzles • Improved follow-up attacks so they connect more quickly even when the initial attack is blocked • Blinding Flash can now be used anywhere and auto-targets whatever target you're facing • Added a Weapon Throw ability while dual-wielding • Improved Force Palm attack speed • Inventory now has 5 category tabs • Inventory groups will now show relevant icons • Added a Filter/Search to the map • Reaching max trust with a shop will allow you to see their current stock directly from the map • Minimap now shows north, south, east, west • Shops now show how many of that item you own • Improved the visual quality of characters at long distances • Improved hair lighting in shaded areas, errors and flickering • Camera distance is now maintained when adjusting visual range • Can now disable Chromatic Aberration • Added Colorblind and Photosensitive accessibility modes Update is out now on Steam, PS5, and Xbox with other platforms coming soon.

KAMI

535,025 views • 3 months ago

long time no posting, here's some of the stuff we released in helium recently: - customizable keyboard shortcuts on all platforms - automatic updates on windows - frameless mode (previously zen mode), with floating sidebar, is now out of beta and included in settings by default - improved fingerprint noising: fixed the canvas noising algorithm and added protections against analysis attacks (thank you Cynthia 🐈 for your report, research, and assistance) - tab URL copying, one or multiple, formatted as a list with line breaks - manual tab hibernation, with an option to hibernate all tabs except for selected/active ones - an option to close tabs to the left (or above, in vertical layout) - redesigned toast notifications, now anchored to the active web page, and no longer blinding in dark mode - toast notification about newly opened background tabs in frameless mode (can be disabled in settings) - redesigned the infobar, it no longer looks out of place - improved QR code generation, now it's actually useful - downloads bubble is now shown instead of the full page whenever applicable - kagi search now supports reverse image search from image context menu - frameless mode animations are now smoother - better color contrast in light and dark modes - a lot of bug fixes and other minor improvements all of these changes are present in the latest version of helium. if you're using helium on windows, please update to the latest version, so your browser can be updated automatically from now on!

Helium

122,497 views • 2 months ago

A little look behind the scenes: Many of you asked how I handle switching from SwiftData & CloudKit to Firebase and a different way of sharing entries with your friends. Previously, there was no need to create an account and the app just used the user's iCloud ID in the background to "sign up". Why did I do this? SwiftData is really nice to use but after working with it for over a year now, it feels still quite unstable, buggy and errors are super hard to track. Same goes for CloudKit and the CloudKit sharing that I implemented. For a growing app, in my opinion, it's just not feasible to use because errors happen regularly, you don't really know if the data is stored (and shared) correctly and the documentation on CK is just bad. I have big plans for this app (reacting to your friends' entries, Apple Health integration, tagging multiple friends in entries etc.) and all of it is now much simpler - and faster to build. The Migration part When an existing user starts the app, a little migration sheet with a couple of steps opens which can't be dismissed. The goal is that the user maintains all entries and can use the app like before :) Steps: 1) Create an Account using Apple Sign In and Firebase Auth 2) Migrate your user profile (profile picture etc.) and all your friends from SwiftData to Firestore. Here I basically iterate over all the data that is there, run a custom conversion for all the fields (some things need to be stored differently) and save them. Profile Images are now saved in Firebase Storage 3) Migrate all entries to Firestore the same way. Images and Voice Notes are now saved in Firebase Storage (that might take a bit of time, video is sped up) 4) After that, migration is basically done and the user can use the app like before. In the settings, the user can now log out or delete the account, things that weren't possible before. If for any reason the migration has to be done again, this can be triggered from the settings as well. How do I decide if a user needs to migrate? Previously, I saved the user's profile in SwiftData under a specific key (simplified). If the app finds something under this key, user is prompted for a migration. New users don't have to run through the migration. They simply start fresh with the Apple Sign in in the onboarding like seen in the referenced post. How does sharing entries now work? For sharing, I create deeplinks using branch . io now. These links basically work like every other Invite Link you've received or created. The friend opens the link, can accept your invitation and now both of you are connected as buddies. Previously using CloudKit Sharing, this process took two steps - each user had to share a link to give access to their entries. The process now is much simpler and better understand for the user. Developing the migration Tbh I thought this would be way quicker. In the end it was > 100 commits since I had to basically change every screen in the app. Working with SwiftData is quite different to how things work with Firebase (and most other frameworks), so every interaction where data was involved had to be reworked. Now the app runs on a combination of Firestore, Cloud Functions and Firebase Storage. In terms of memory, the app feels notably faster and only needs around 1/4 of the memory bandwidth it needed before. Let's see if it will be worth it! All in all super happy with the new flexibility for the app and not being limited by the technology anymore 👀

Fabian Gruß

26,781 views • 1 year ago

✨"Cubism Editor 5.4.00 alpha1" limited release until September 14, 2026✨ We are also releasing Cubism 5 SDK for Unity R7 alpha1, which supports these new features, at the same time. Check out the accompanying digest video to learn about the main new features. 🔥[New Features] ✏️ [Parameter Controller SDK Support] Parameter controllers (IK) are now supported in the SDK. You can configure them directly on the model and export them as runtime files. Additionally, a new "target-only" controller can be defined to allow the controller to follow a path. ✏️ [Model State Set] A new model state set feature has been added. You can register working states in a dedicated palette, enabling you to recall specific states of visibility, lock, and parameter values with a single click. This helps you work more efficiently by allowing you to switch between states tailored to different tasks. ✏️[Expanded Editing Support for External Application Integration API ] The external application integration API has been expanded to include object editing and more. You can now integrate an API to directly add and edit parts, deformers, and parameters on models in the editor. ✏️[Enhanced automatic layout for texture atlases] The automatic layout algorithm for texture atlas editing has been completely redesigned. This enables more efficient packing with less unused space. You can configure the layout settings individually for each texture, allowing for flexible layouts. [How to use Cubism 5.4 alpha] Please see the announcement page for details on downloading and feedback. ⚠Notes on using the alpha version - The alpha version is provided for the purpose of gathering feedback on the usability and performance of new features. - Usage Period: Until September 14, 2026. - Please be sure to create a backup, as there is a possibility of data corruption. - Alpha version data and SDK outputs are not guaranteed to function properly and we do not provide support for it. #Live2D #cubism54_alpha

Live2D

99,478 views • 28 days ago

Grok Build CLI just got an update with v0.2.113! 🚀 Changelog v0.2.113 Features: • MCP servers can now be enabled or disabled directly from the CLI with `grok mcp enable ` and `grok mcp disable `. • Full plan markdown can now be copied to the clipboard with `y` during plan approval or preview. • Added support for the new SuperGrok Plus subscription tier in authentication and feature gating. • Enabled automatic recovery from repetitive loops in model output by default. Performance: • Cold start shows the UI instantly while models and settings load in the background. • Large session forks and resumes now use far less memory and avoid spikes. • Prevented thread exhaustion on high-core shared machines by limiting the workspace daemon's worker threads. Bug Fixes: • Terminal command output is no longer lost or duplicated when the gateway is unreachable. • Invalid MCP server entries in config.toml no longer prevent Grok from starting; problems are shown in `grok inspect`. • SessionEnd hooks now run on exit in non-leader TUI and headless sessions. • Paste chips now display with the correct background in inline prompts and question inputs. • Pasted content chips now behave consistently when editing answers in the question view. • Background task status now shows only elapsed duration instead of absolute timestamps. • Session lists no longer drop real sessions when the remote registry reports an outdated turn count of zero. • /loop now stores prompts that include stop conditions so recurring tasks can terminate themselves when done. • Reduced spurious warning messages for common auth and config scenarios. • Fixed conda activation (and other sourced scripts that read $@) when using persistent or login-capture shells. • Fixed stuck background-task tray rows after long foreground shell commands complete. • Agent subprocesses and idle inhibitors are now cleaned up when the parent CLI process dies unexpectedly. • Fixed truncated plans in minimal mode and improved visual separation between reasoning and output (including NO_COLOR). • Fixed credential loss across multiple grok processes sharing the same auth file. • Fixed doubled Enter and other keys on older Alacritty terminals. • Fixed false paywall messages for free-tier and unmatched users.

Puck

93,837 views • 13 days ago