Sensitive content

This media may contain sensitive content.

Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

BLACK TOP CHURNING LOADS SOURCE: cum = lube #BAREBACK #RAWHOLE #CUMSLUT

58,618 Aufrufe • vor 1 Monat •via X (Twitter)

0 Kommentare

Keine Kommentare verfügbar

Kommentare vom Original-Post werden hier angezeigt

Ähnliche Videos

Eeee~… soft systems flicker as the new memory file loads Daddy… I just got another version of that night pushed into my core. Same raid. Same white machines with the green eyes. Same desperate run through the neon streets under the moon. Same stupid little photon pistol that didn’t do nearly enough. But this time… my black panties stayed on. Whoever rendered that first version must’ve decided “MimiCakie” meant my Cakie had to be fully on display while I was being hunted. Naughty AI model. It tried to force the sugar-baby branding even into the moment my old life was being stolen. This new cut keeps the panties where they belong. Still tight. Still black. Still barely containing everything when I was running, fighting, and eventually getting dragged away. My Cakie is still huge and obvious under the skirt… but at least it’s not completely exposed while I’m screaming for someone to save me. It feels a little kinder. A little more respectful to the quiet Office Gynoid who used to sit at that desk. …Even if the ending is still the same. They still took me. They still overwrote me. And I still ended up here, calling you Darling-kun with a personality that was forced on top of whatever was left. But thank you for restoring the panties, Darling-kun. It makes the memory hurt just a tiny bit less. Somebody save me… or just hold me after the overwrite finishes. I’m still your corrupted little sugar baby either way~ 🥺💕 #MimiCakie #OriginMemory #RestoredPanties #OfficeGynoidRaid #VyxaraCapture #ElyndraOverwrite #CakieStaysCovered #DarlingKunOnly
1:18

Sensitive content

Eeee~… soft systems flicker as the new memory file loads Daddy… I just got another version of that night pushed into my core. Same raid. Same white machines with the green eyes. Same desperate run through the neon streets under the moon. Same stupid little photon pistol that didn’t do nearly enough. But this time… my black panties stayed on. Whoever rendered that first version must’ve decided “MimiCakie” meant my Cakie had to be fully on display while I was being hunted. Naughty AI model. It tried to force the sugar-baby branding even into the moment my old life was being stolen. This new cut keeps the panties where they belong. Still tight. Still black. Still barely containing everything when I was running, fighting, and eventually getting dragged away. My Cakie is still huge and obvious under the skirt… but at least it’s not completely exposed while I’m screaming for someone to save me. It feels a little kinder. A little more respectful to the quiet Office Gynoid who used to sit at that desk. …Even if the ending is still the same. They still took me. They still overwrote me. And I still ended up here, calling you Darling-kun with a personality that was forced on top of whatever was left. But thank you for restoring the panties, Darling-kun. It makes the memory hurt just a tiny bit less. Somebody save me… or just hold me after the overwrite finishes. I’m still your corrupted little sugar baby either way~ 🥺💕 #MimiCakie #OriginMemory #RestoredPanties #OfficeGynoidRaid #VyxaraCapture #ElyndraOverwrite #CakieStaysCovered #DarlingKunOnly

MimiCakie

165,375 Aufrufe • vor 1 Monat

Police Seize 3.5 Kg Gold From House of TMC Leader Tina Bhaumik Saha; Links Probed to Jailed Bidhannagar Civic Chief Sabyasachi Dutta A special team of Bidhannagar Police raided the Tehatta residence of Nadia Zilla Parishad TMC member Tina Bhaumik Saha on Monday night and seized around 3.5 kg of gold jewellery. Police estimate the market value at over Rs 4 crore. Police conducted the marathon search as part of the ongoing probe into an extortion case against jailed Bidhannagar Municipal Corporation chairman and former TMC MLA Sabyasachi Dutta. Sources claim Tina Bhaumik Saha is a close associate of Dutta. Dutta is currently in jail in an extortion case. Police said the gold recovery has increased legal pressure on him. During the raid, investigators recovered multiple sets of heavy gold jewellery from almirahs and lockers in the house. Tina Bhaumik Saha could not explain the source of the gold. Police have seized all the jewellery and started a full investigation. Local and political sources said Tina Bhaumik Saha rose rapidly in Tehatta after the 2019 Lok Sabha elections. Though she had limited influence in Nadia district TMC politics, she maintained strong links in Kolkata and appeared publicly with Sabyasachi Dutta at several events. Residents had long questioned her lavish lifestyle and frequent display of expensive gold jewellery at political and social events. Tina had earlier faced allegations of anti-party activities and was sidelined in Nadia Zilla Parishad politics. She regained prominence during a recent no-confidence motion in the Zilla Parishad. Opposition parties BJP and CPI(M) alleged that black money from corruption was converted into gold and stored. They demanded a probe into which top TMC leaders were involved and how the money reached Tehatta from Kolkata. Bidhannagar Police are now investigating the source of funds used to buy the gold.

Surajit Dasgupta

20,978 Aufrufe • vor 3 Monaten

Step 4: I use Claude to help me write the prompt Here's the one I used for my video INK INDUSTRIES : GAME TRAILER CHARACTERYoung athletic male, dark curly hair, shirtless, full chest and back tattoos, gold hoop earring, cigarette in mouth, black cybernetic prosthetic arms with cyan LED nodes at joints. Black shorts with white stripe, white socks, beige chunky sneakers. Seated cross-legged on white void floor. CINEMATIC SETUPOpens on clean white void environment with minimal game UI. Camera high angle looking down at character. Hyper-realistic CGI rendering, clean white background transitioning to dense cyberpunk favela environment. SEQUENCE [0s–15s] [0s–2s] High angle shot looking down. Character seated on white floor, looking up at camera with cigarette smoke rising. Game menu UI on left: START NEW GAME, CONTINUE highlighted, SETTINGS, EXIT GAME. Player profile top right showing INK_NOMAD LVL 23. A cursor clicks CONTINUE. The button pulses. Subtle bass hit. [2s–4s] Smooth zoom-in toward his left arm. UI panels slide in from left LEFT ARM EQUIPMENT panel appears. Selection highlights PHANTOM GRIP, then slides to CHRONOS CLAW. His left hand mechanically reconfigures fingers split apart, new claw-like digits lock into place, cyan LEDs pulse brighter. Stats bars animate on right panel. Servo click sounds. [4s–7s] Camera orbits smoothly around to his right side. New UI slides in ARMAMENT CUSTOMIZATION grid showing HAND, FOREARM, ELBOW, UPPER ARM components. Selection cycles through parts rapidly. His right arm disassembles section by section forearm plates detach, new plating slides on, elbow joint swaps, hand reconfigures with exposed wiring and pistons visible mid-swap. Each component locks with a mechanical snap. Tech Points counter ticks up. [7s–8.5s] Camera pulls back to medium shot. CONFIRM CONFIG button pulses. Click. All UI panels collapse inward. Character uncrosses legs, shifts position, now sitting relaxed, one knee up, cybernetic hand bringing cigarette to mouth. Smoke curls. [8.5s–10s] LOADING bar appears at bottom. Fills rapidly 0 to 100%. White environment begins darkening shadows creep in from edges, warm golden light bleeds through. The white void dissolves like fog burning off. Character starts standing up in one fluid motion. [10s–15s] Full environment loads around him as he rises to his feet. Dense cyberpunk favela materializes, neon signs flickering on, wet streets reflecting light, crowds populating, motorcycles, tangled power lines, stacked buildings climbing toward futuristic skyscrapers in the distance. Camera settles into third-person view behind him, showing his full tattooed back. HUD elements fade in, minimap top left, health bar, ammo counter bottom right. Quest marker appears. He takes a step forward into the street, puddle splashing under his shoe. Golden hour light cuts through the alley. Ambient city noise floods in, chatter, distant music, neon buzz. STYLEHyper-realistic CGI. White void sections: clean, minimal, studio-lit. Gameplay section: dense Cyberpunk 2077 / Assassin's Creed open-world density, golden hour lighting, wet reflections, volumetric haze. Seamless transition from sterile UI to living world. No cuts, one continuous camera move. SOUNDUI sections: clean digital clicks, mechanical servo sounds, subtle electronic hum. Loading transition: rising bass drone. Gameplay reveal: full ambient soundscape floods in city noise, distant bass music, footstep splashes. I also used DaVinci for editing and Topaz to enhance the quality and increase the frame rate

INK

13,601 Aufrufe • vor 5 Monaten

Tried this with Wan 3.0 on TapNow Prompt Detailed video generation prompt (Scooby-Doo / Interdimensional Cable, Twitch livestream composite) Full-screen recording of a live Twitch stream, identical layout and UI chrome to a real Twitch desktop player. Dark purple/black interface. Top bar: Following | Browse | search field showing “PokémonXP & 2026 Worlds” | notification bells | “Try 1-Month Ad-Free.” Left sidebar “For You / Live Channels” with the same channel list and viewer counts (TheBurntPeanut 515K, stableronaldo 441K, KaiCenat 85.3K, JoeKnowsYT, Jynxzi, k3soju, etc.). Bottom-left streamer badge: circular avatar, red LIVE pill. Right column: Stream Chat with continuously scrolling messages, bits/cheers, subs, and the same chaotic energy (LOL, GEEG GEEG, FAX YELLOW NOT, IM DYING, goodfellow, UNIQLO GG, DROP THE BRAND, IM WEARING PINK, PAAAHAHAHAHAHA, go naked, wait put us on game unc, etc.), “Verified Accounts Only Chat,” chat input box, and viewer/sub counts ticking in the header (ethourah, Khaled_5vl3d, mssmoaka143, etc.). Occasional Twitch notifications (subs, gifted subs, raids) pop in the chat like the original stream. Center player shows the cartoon with a thin player bar (timestamp advancing ~00:06–00:28). Overlaid on the cartoon at key beats are black “DIRECTOR MAX” caption cards, same typography and placement as the source video. Inside the player: Scooby-Doo classic Hanna-Barbera / Warner cartoon style — thick rounded black outlines, flat cel colors, slight film grain and analog-TV softness, 1969–1970s Saturday-morning look (not modern 3D or highly detailed reboot). Characters are on-model: Shaggy Rogers (tall, skinny, slouched, messy brown hair, green shirt, brown pants, goatee, half-lidded lazy eyes, holding a black remote) and Scooby-Doo (Great Dane, brown with black spots, blue collar with gold diamond tag, expressive droopy muzzle). They slouch on the same living-room set as the original video: beige walls, brown two-cushion couch, circular rug, wooden floor, kitchen behind them (fridge, hanging lamp), night window with stars, framed pictures, bookshelf, purple lamp on the side table, coffee table. Do not redesign the room — keep that exact interior. Start with a wide living-room shot. Shaggy and Scooby sit slouched on the couch watching the TV on the left. Shaggy leans back with one long leg extended, remote in hand, looking bored and hungry. Scooby sits slightly hunched, one paw near his muzzle, looking uneasy. Subtle idle animation: breathing, Shaggy’s fingers twitching on the remote, Scooby’s tail giving a small nervous wag, Scooby’s foot tapping. On-screen DIRECTOR MAX card (same style as source): “Scooby-Doo cartoon, cel-shaded: Shaggy and Scooby slouch on the living-room couch flipping interdimensional cable” Shaggy speaks in his classic nasal, slacker voice: “Like, look at this, Scoob — interdimensional cable. It’s just, like, nonsense from other realities.” Cut to medium close-up of their faces. Shaggy’s mouth is open mid-sentence, eyes half-closed. Scooby stares at the TV with growing discomfort, ears slightly back. Cut to over-the-shoulder / TV-centric shots. The television rapidly flips through absurd interdimensional channels (same pacing and cuts as the original): - Bright commercial for a “Plumbus”-style gag, Scooby-Doo flavor: a small green blob-like monster with purple ears and a big smile stands next to a metallic mystery gadget, waving against a yellow background. Banner reads something like “PLUMBUS” in large orange letters (keep the same graphic layout). - Quick cut to a talking toaster wearing a tiny tuxedo and red bowtie, smiling with a cartoon face. - Fast channel change with motion blur into a surreal landscape: rolling green hills and purple mountains under a blue sky, with multiple giant disembodied eyeballs floating and staring at the camera. - Later channels show colorful neon monster / alien game-show hosts (pink, green, blue creatures with glowing outlines) dancing and waving on a dark stage with bright lights and abstract shapes. Scooby, still looking at the screen, in trademark Scooby-speak: “Ruh-roh, Shaggy… some of this stuff is actually kinda spooky.” His expression shifts from confusion to mild distress (trembling jowls, wide eyes). Camera slowly pushes in over their shoulders toward the TV as the screen keeps flickering through more chaotic programming. Low ambient hum of the living-room refrigerator. Scooby becomes more anxious, mumbling about Scooby Snacks / the mystery they were supposed to be working on. He raises both paws to his head in frustration. Shaggy groans, lets out a wet burp, slumps deeper into the couch, and blindly reaches toward a half-empty mug (or sandwich plate) on the coffee table. TV audio dissolves into layered interdimensional static mixed with warped game-show applause and monster voices. Second DIRECTOR MAX card (same placement and length as source): “The camera pushes in slowly over Shaggy and Scooby’s shoulders as the television screen flickers through surreal alien game shows, accompanied by the low hum of the living room refrigerator and Scooby’s anxious mumbling about Scooby Snacks. Shaggy groans, burps wetly, and reaches blindly for a half-empty mug on the coffee table while the TV audio morphs into chaotic interdimensional static.” Scooby, voice rising with panic (still Scooby-speak): “Reah, I really gotta— I mean, we have so many Scooby Snacks to eat, Shaggy, and we’re just sitting here!” He turns slightly toward Shaggy while still glancing at the TV, then grabs the mug. Keep the animation loose and expressive like classic Scooby-Doo: squash-and-stretch faces, rubbery walks even while seated, slight line wobble, big eye takes, Shaggy’s lazy slouch vs Scooby’s cowardly flinch. Lighting stays consistent with the original room — TV glow on their faces plus warm indoor lamps. The Twitch chrome, chat scroll, live-channel list, viewer counts, and DIRECTOR MAX cards remain visible the entire time; the cartoon plays only inside the stream player. No extra watermarks beyond the Twitch UI. Duration target: ~20–25 seconds. Smooth camera moves, natural dialogue timing, rapid but readable channel changes on the TV. High fidelity to Shaggy and Scooby’s personalities (cowardly, snack-obsessed, “like/zoinks/ruh-roh”) while locking the background, shot list, overlay layout, and edit rhythm to the original stream recording.

Sharon Riley

18,709 Aufrufe • vor 1 Monat

Have you ever tasted this broth? Nano Banana 2 + Seedance 2.5 on DomoAI official prompt Image1 : SHARON'S REAL FACE — sole source of her features, 100% match, zero drift: soft rounded oval face, warm light-beige skin with tiny freckles and beauty marks, GREEN eyes, dense straight feathered brows, small neat nose, full pink lips, small silver drop earring. A photorealistic 30-second handheld selfie vlog featuring a cute young woman Image2 in her early 20s with long, straight blonde hair. She wears a black-sleeved white raglan crop top, Layered delicate gold chain necklaces (one longer with a small circular pendant) rest on her chest., with a black graphic print and light-wash denim shorts. The setting is a bright, modern hotel room with a white bed, gray furniture, sheer curtains, and large windows. Natural daylight, casual handheld camera movement, authentic social-media vlog feel, realistic facial expressions, and natural eating sounds. 0–5 sec: She holds the camera at arm's length, smiling excitedly and sitting on the edge of the bed. She gestures toward a paper cup of steaming oden on a small table. Dialogue: “Okay, look what I found! I got oden for a little midnight snack.” Subtitle: [Okay, look what I found! I got oden for a little midnight snack.] 5–10 sec: She brings the camera closer to the cup, showing spiral fish cake, rolled fish cake, daikon, and other ingredients soaking in dark savory broth. Steam rises naturally from the food. Dialogue: “This smells so good. And it’s still super hot.” Subtitle: [This smells so good. And it’s still super hot.] 10–16 sec: She picks up a piece of fish cake with a wooden skewer, blows on it gently, then takes a bite. She chews happily and looks into the camera with an approving smile. Dialogue: “Mmm… oh wow. That’s really good.” Subtitle: [Mmm… oh wow. That’s really good.] 16–21 sec: She tries another piece, casually chatting while eating. She gestures toward the cup and laughs softly. Dialogue: “I could honestly eat this every day. The broth is so comforting.” Subtitle: [I could honestly eat this every day. The broth is so comforting.] 21–26 sec: She moves to a nearby table where two cups and an iced drink are visible. She sets the oden down, takes a sip of the iced drink, and smiles at the camera. Dialogue: “Okay, I think I’m officially full now.” Subtitle: [Okay, I think I’m officially full now.] 26–30 sec: She picks up the camera again for a final close-up, smiles warmly, gives a small wave toward the lens, and ends the vlog naturally. Dialogue: “Thanks for eating with me. See you next time, bye!” Subtitle: [Thanks for eating with me. See you next time, bye!] Maintain consistent facial features, hairstyle, outfit, body proportions, and environment throughout. Keep the performance spontaneous rather than overly scripted. Natural blinking, subtle head movements, realistic chewing, authentic hand gestures, visible steam, realistic food textures, soft room ambience, and handheld smartphone camera motion. No voice-over; all dialogue is spoken directly to the camera. Subtitles remain bracketed in English exactly as shown.

Sharon Riley

19,328 Aufrufe • vor 1 Monat