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🚨BREAKING: Another web3 game shuts down. Building games is not easy, these games need millions of dollars in funding to make it. That’s why my bet continues to be indie games not aspiring to be AAA games. Looks good but it is evident this game needed lots of funding 👇
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Or just actually have a team that can build AAA games and target more than jsut web3 users and have real user acquisition models that work… Needs to be a happy medium of web2 and web3 in order to be successful.

Yeah but the main issue is many of these teams do not understand the behavior of a web3 audience. As an example: You can infinitely create a supply of skins and items in any web2 game and gamers won't blink an eye and they will keep paying for it, web3 gamers will not be happy with that unless they have a part in the creation like in axie. Supply is infinite in axie but the gamer is the one that breeds those axies not the dev, the dev benefits from marketplace fees and breeding fees. Web2 devs seem to not understand this concept here, they just want to create a Fortnite shop and have an infinite money glitch.

A small teaser of Astromeda! It's a game inspired by Pokemon, Undertale, and OneShot. Wishlist on Steam! #TrailerTuesday #indiegame #IndieGameDev #GamingNews #Steam

That’s why Aneemate is coming in strong! Tons of content, great PvPvE gameplay, and an amazing story. Imagine Pokémon and Fortnite with a Super Mario art style. We’d love for you to test the next update soon! Also, when it comes to content, especially if you’re building a game as a service, it’s crucial to provide new content and updates regularly—players get bored quickly!

bring it to ronin

I genuinely don’t understand why VCs keep pouring money into AAA Web3 games… PC and console gaming aren’t even the most profitable segments—they cater to mature audiences with high expectations and deeply ingrained habits. Meanwhile, the market is already dominated by industry giants like Riot, Ubisoft, Activision, and Blizzard. Breaking in? Nearly impossible. That’s why our studio focuses on mobile—the most lucrative segment with the biggest audience. More importantly, it allows us to build, test, and iterate quickly. Nobody nails a commercial success on the first try. History proves it. (we're open to funding)

using hardware to bridge web2 and web3 gaming is the name of our game #click2earn. check out our upcoming pre-season to kickstart the project!

Look at @KOMPETEgame

Game loops. There’s has to be a solid game loop almost right away. My idea is to create a simple, yet repetitive game that players can constantly come back to, with an optional Season pass (Cosmic Pass) where users can earn various NFTs, and later on tokens. This will create an income flow (if people like it) that can be used fund the “bigger” game, which will have 100% cross functionality/assets & player progression with the first game 👾

tough news on the game shutdown. indie games have their own magic without the hefty budgets, just like @MeProtocol revolutionizes rewards. $MEEP adds real value to loyalty points. keep pushing forward!

Dropping like flies bro. Sad to see.
