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Bringing awareness to the current biggest movement bug in CS2, with help from zer0.k
999,588 görüntüleme • 1 ay önce •via X (Twitter)
36 Yorum

The culprit for this bug is the following update - Proposed solutions from @zer0k_z

Also notable is that rebinding mouse_x & mouse_y shouldn't be allowed, there are configs out there which exploit movement and auto-recoil scripts

@zer0k_z ropz the only one to dominate the game and fix it at the same time.

@zer0k_z Look, @CounterStrike

@zer0k_z oh man, now valve are gonna introduce a “fix” where you can no longer bind jump to mousewheel… gg

@zer0k_z "yo valve can you fix this issue"

@zer0k_z bringing awareness means a lot we appreciate your help ropz 🐐🐐

Funny I tested this and pushed it more aggressively than in the video. I generated direct interaction spam from both my custom keyboard and mouse, each running through my own drivers at close to 1,000 Hz. With both input devices producing events simultaneously, I was consistently reaching around 380–420 velocity in the air. The effect is very noticeable.

@zer0k_z Fix pls @CounterStrike but dont block binding jump to mousewheel of course

@zer0k_z Literal fucking goat of Counter-Strike.

@zer0k_z Anti cheat should be the main priority for the casuals that made all the pros careers

@zer0k_z Can we get this fixed asap ? @CounterStrike

@zer0k_z Ropz and m0NESY when it comes to finding bugs:

@zer0k_z That impressive to find bug like this , they really need to pay money for finding things like this

@zer0k_z As much as I think it’s good to point this out I’m absolutely terrified every update that valve will somehow break the movement again like with the original animgraph2 first person animations update haha good work tho @zer0k_z

@zer0k_z @CounterStrike pls fix 🙏

@zer0k_z @CounterStrike you fucking useless animals

@zer0k_z ropz when u retire can u work for valve and choose some of your close friends that like the game as well and make cs a good game again? thnks

@zer0k_z Mr. CS2 Dev Ropz, please fix 🙌🏼

@zer0k_z thank you sir ropz

@zer0k_z I swear to god only you would find this out

@zer0k_z

@zer0k_z Imagine if they scrapped Sub-dick and said fine here's 128-tick rate

@zer0k_z Imo Subtick is and will always be a problem no matter what they do…

@zer0k_z Nice now valve will fuck up whole movement again trying to fix one bug. Lovely

@zer0k_z delete cs2 it will fix every possible problem

@zer0k_z valve does not care, thanks
@zer0k_z Rops, please take this opportunity to talk about the anti-cheat system.

@zer0k_z The devs are already aware no? They fixed the bind m_yaw method a few updates ago which is how movement cfgs were abusing this tech to get much higher strafe speeds(binding mouse sideways motion to a movement action which ws the most effective way of doing this).

@zer0k_z

@zer0k_z When did ropz become Valve’s freelance QA engineer?

@zer0k_z 3 years+ in and we're still holding onto this idea of sub-tick. Cant wait for another band-aid fix from this clown company. Game is a joke

@zer0k_z too much numbers in screen 😵💫😵💫 i hope someone will make simple version of this..

@zer0k_z Bro if they remove this im never jumping 245

@zer0k_z thanks for spreading awareness and crediting goat 🙏 shocking how long its been a thing

@BanKsEsports @zer0k_z People just forgot that subtick was shit bc we got used to it but it was and it still is the reason why we die behind walls even if it's less noticeable today

