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Brinstar (Metroid) but I keep adding stuff every few measures to see how much I can get away with

280,137 Aufrufe • vor 3 Jahren •via X (Twitter)

10 Kommentare

Profilbild von Jonny Atma
Jonny Atmavor 3 Jahren

Stuff Used DAW: Logic Pro X VIs: Plogue Chipsounds and stgiga's Famicom Multichip Soundfont (adjusted + added Silver Surfer NES drum samples)

Profilbild von X-hog
X-hogvor 3 Jahren

When the drums kicked in

Profilbild von SpagDev
SpagDevvor 3 Jahren

I really like how you implemented the title motif at the very beginning oh my god please keep making more of these

Profilbild von Ryan ♡(๑╹ڡ╹๑)✧˖°♡
Ryan ♡(๑╹ڡ╹๑)✧˖°♡vor 3 Jahren

The way this went from Terraria to Gradius is crazy to me

Profilbild von ItemsON
ItemsONvor 3 Jahren

Now I kinda want to see samus platforming across the music notes

Profilbild von Lumin
Luminvor 3 Jahren

I love how I can hear just a bit of the Smash 64 rendition peaking through here

Profilbild von James Covenant
James Covenantvor 3 Jahren

Brilliant idea to overlay the original game sprites. But there is so much more potential here beyond the walk animation. You could have her morph ball, screw attack, shoot, and change suits, and more ... all according to the beat and progression of the music, of course!

Profilbild von Foxelius
Foxeliusvor 3 Jahren

You got away with the whole thing.

Profilbild von Marceline Silvermoon🦇🩸UNCAPPED SUBATHON
Marceline Silvermoon🦇🩸UNCAPPED SUBATHONvor 3 Jahren

dude this is sick @ApathyContempt @DOmeg @Corianas_

Profilbild von Mitchell B. #DescribingReality
Mitchell B. #DescribingRealityvor 3 Jahren

Have been enjoying these. Super fun to listen to, was NOT expecting the drums.

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