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Built Rocket Squadron with the Rive CLI and Opus 5.5 A shooter on rails: 2D characters flying through a 3D world. Vector, raster, and 3D, all in one Rive file. Plays natively on desktop, mobile, consoles, and of course on the web. If it has a GPU, Rive runs...

35,892 Aufrufe • vor 10 Tagen •via X (Twitter)

17 Kommentare

Profilbild von Guido Rosso
Guido Rossovor 10 Tagen

The game and UI are fully responsive. Resize the window and the menus, HUDs, and gameplay reflow to fit.

Profilbild von Guido Rosso
Guido Rossovor 10 Tagen

We encourage you to think bigger about what can be built with @rive_app. You can create all kinds of experiences that run natively anywhere.

Profilbild von Guido Rosso
Guido Rossovor 10 Tagen

Rive's engine is MIT open source. No royalties, no runtime fees.

Profilbild von Playfair
Playfairvor 9 Tagen

@ani1port @rive_app I don’t think people understand how extraordinary this is. There only limit is your creativity. Just incredible stuff Guido. 🙏🙏🙏

Profilbild von 🔥GameDevMicah🔥UE6
🔥GameDevMicah🔥UE6vor 8 Tagen

@rive_app Hahaha yasss!!!!

Profilbild von dim
dimvor 10 Tagen

@rive_app might i ask how much time it did take u to complete it?

Profilbild von Guido Rosso
Guido Rossovor 10 Tagen

@rive_app I started working on it last Monday

Profilbild von Frederik List
Frederik Listvor 10 Tagen

@SloppyJ44 @rive_app So goooood

Profilbild von David
Davidvor 7 Tagen

@rive_app Maybe i ask something that is already known but, do you have MCPs or set of skills for Agentic coding?

Profilbild von Guido Rosso
Guido Rossovor 7 Tagen

@rive_app We have an MCP yes, but also check out our recent CLI release which has a few benefits (see thread)

Profilbild von David
Davidvor 7 Tagen

@rive_app Will check out! thanks!

Profilbild von papajams
papajamsvor 10 Tagen

@rive_app Really super excellent, will play with this this week - have already started tinkering but this is fresh impetus !

Profilbild von Pierre de Kanti
Pierre de Kantivor 7 Tagen

@rive_app Space harrier is almost 40yo. Dont care about your shitty copycat flavorless game.

Profilbild von Nurmen
Nurmenvor 8 Tagen

@rive_app What tools you use for 3d asset?

Profilbild von Dex
Dexvor 7 Tagen

@rive_app What powers the 3D world? Is it an SDL backed engine?

Profilbild von Shai Arnon
Shai Arnonvor 10 Tagen

@luigirosso @rive_app Wow! Can you dynamically load / release assets from memory?

Profilbild von Guido Rosso
Guido Rossovor 10 Tagen

@luigirosso @rive_app @luigirosso and @gordonphayes can definitely answer in a more technical way, but we have multiple ways to load content dynamically

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