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Built Rocket Squadron with the Rive CLI and Opus 5.5 A shooter on rails: 2D characters flying through a 3D world. Vector, raster, and 3D, all in one Rive file. Plays natively on desktop, mobile, consoles, and of course on the web. If it has a GPU, Rive runs...

35,892 görüntüleme • 9 gün önce •via X (Twitter)

17 Yorum

Guido Rosso profil fotoğrafı
Guido Rosso9 gün önce

The game and UI are fully responsive. Resize the window and the menus, HUDs, and gameplay reflow to fit.

Guido Rosso profil fotoğrafı
Guido Rosso9 gün önce

We encourage you to think bigger about what can be built with @rive_app. You can create all kinds of experiences that run natively anywhere.

Guido Rosso profil fotoğrafı
Guido Rosso9 gün önce

Rive's engine is MIT open source. No royalties, no runtime fees.

Playfair profil fotoğrafı
Playfair9 gün önce

@ani1port @rive_app I don’t think people understand how extraordinary this is. There only limit is your creativity. Just incredible stuff Guido. 🙏🙏🙏

🔥GameDevMicah🔥UE6 profil fotoğrafı
🔥GameDevMicah🔥UE67 gün önce

@rive_app Hahaha yasss!!!!

dim profil fotoğrafı
dim9 gün önce

@rive_app might i ask how much time it did take u to complete it?

Guido Rosso profil fotoğrafı
Guido Rosso9 gün önce

@rive_app I started working on it last Monday

Frederik List profil fotoğrafı
Frederik List9 gün önce

@SloppyJ44 @rive_app So goooood

David profil fotoğrafı
David6 gün önce

@rive_app Maybe i ask something that is already known but, do you have MCPs or set of skills for Agentic coding?

Guido Rosso profil fotoğrafı
Guido Rosso6 gün önce

@rive_app We have an MCP yes, but also check out our recent CLI release which has a few benefits (see thread)

David profil fotoğrafı
David6 gün önce

@rive_app Will check out! thanks!

papajams profil fotoğrafı
papajams9 gün önce

@rive_app Really super excellent, will play with this this week - have already started tinkering but this is fresh impetus !

Pierre de Kanti profil fotoğrafı
Pierre de Kanti6 gün önce

@rive_app Space harrier is almost 40yo. Dont care about your shitty copycat flavorless game.

Nurmen profil fotoğrafı
Nurmen7 gün önce

@rive_app What tools you use for 3d asset?

Dex profil fotoğrafı
Dex6 gün önce

@rive_app What powers the 3D world? Is it an SDL backed engine?

Shai Arnon profil fotoğrafı
Shai Arnon9 gün önce

@luigirosso @rive_app Wow! Can you dynamically load / release assets from memory?

Guido Rosso profil fotoğrafı
Guido Rosso9 gün önce

@luigirosso @rive_app @luigirosso and @gordonphayes can definitely answer in a more technical way, but we have multiple ways to load content dynamically

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