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Buttery-smooth suspension bridge physics in my SM64 engine. It utilizes real-world spring physics! A cool byproduct of this is the emergence of standing wave harmonics.

231,647 görüntüleme • 1 yıl önce •via X (Twitter)

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Rovertronic profil fotoğrafı
Rovertronic1 yıl önce

Vertex animation alone isn't that impressive. Custom vertex animations have been done several times before. The awesome part here is the scalability. You can click on any arbitrary mesh in Blender and turn it into a bridge in under a minute, using just a start and end empty.

wicked little (ditch) critter profil fotoğrafı
wicked little (ditch) critter1 yıl önce

mfw when i get fr*aking ground pounded by Mario Brother

Kinetic Zen profil fotoğrafı
Kinetic Zen1 yıl önce

OK, but why is it the YIIK guy

Page to Pixel Publishing profil fotoğrafı
Page to Pixel Publishing1 yıl önce

The Art of Flight is a homage to 80s/90s arcade action shmups with a fresh twist on the genre. Pilot multiple ships at the same time to take on oncoming waves of enemies in this fast paced space shooter. Wishlist on Steam today!

goot profil fotoğrafı
goot1 yıl önce

Like that’s cool and all but why is the suspension bridge Alex Yiik

PunishedColonel profil fotoğrafı
PunishedColonel1 yıl önce

whys it made of yiik

Akarenga Ranger profil fotoğrafı
Akarenga Ranger1 yıl önce

Now THIS is vibrating with motion

sincerely, Jazzkid profil fotoğrafı
sincerely, Jazzkid1 yıl önce

lmao it's great that you can't tell by looking whether this is sm64 or MM anymore due to recomp

Rovertronic profil fotoğrafı
Rovertronic1 yıl önce

My engine also has a max framerate of 60, so that also probably helps it look similar to recomp footage.

carlo profil fotoğrafı
carlo1 yıl önce

Is that…Alex from YIIK?

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