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CameraShakes are in, very important!

17,069 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von Simon Frederic Paul Linder
Simon Frederic Paul Lindervor 1 Jahr

Glad this A-prio is finally done! Thank god, it was an ordeal! now can we talk about the angle or the focus of the cam. I get nervous when there is so little headroom and so much base area vsbl. I CANT be the only one bugged here.

Profilbild von Jakob Wahlberg
Jakob Wahlbergvor 1 Jahr

It’s zoomed in for giving mobile people a better view!

Profilbild von Arsenal
Arsenalvor 2 Jahren

With $4,200,000 pledged by more than 21,000 backers, Arsenal 2 is the most funded camera gadget in Kickstarter history!

Profilbild von Ariel
Arielvor 1 Jahr

just curios, are you using any tooling to do the level geometry?

Profilbild von Jakob Wahlberg
Jakob Wahlbergvor 1 Jahr

Yeah, made some myself!

Profilbild von Jacob Brown
Jacob Brownvor 1 Jahr

Looks cool! Is there some delay or something in the camera follow logic? I feel like it's not stuck rigid to the character, but maybe it's just my eyes. Feels nice and smooth though

Profilbild von Ruthwik (Ruins of) Rao
Ruthwik (Ruins of) Raovor 1 Jahr

that's it, ship it.

Profilbild von Francesco Di Tommaso | Hellshot
Francesco Di Tommaso | Hellshotvor 1 Jahr

I love it. It's such a small detail, but makes the difference in the game feel.

Profilbild von picrossin
picrossinvor 1 Jahr

oh shit are you also making a bunny knight isometric dungeon crawler? I may have to pivot to a different mammal protagonist lmao

Profilbild von Jakob Wahlberg
Jakob Wahlbergvor 1 Jahr

haha, go ahead! There's room for everyone

Profilbild von Joseph Caudill 🎼🎶
Joseph Caudill 🎼🎶vor 1 Jahr

I love the look of this! Can't wait to see more man

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