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Candice Holdsworth slams "left-wing authoritarian rulers" pushing climate change hysteria. "They run away from it like medieval peasants!" 📺 PLANK OF THE WEEK: Kevin O'Sullivan Samara Gill Chloe Dobbs Candice Holdsworth Steve N Allen

11,387 görüntüleme • 9 gün önce •via X (Twitter)

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Another major environmental catastrophe that impacts on climate and world trade, but it is not on the radar. The following link is a good video of the Sargassum problem, a pelagic seaweed floating on the surface of the ocean. When we sailed across the Atlantic Ocean, we got stuck three times in giant mats of Sargassum. The video gives a good explanation of what happens in the Caribbean when it washes ashore, but it misses the major environmental and economic implications that have a profound impact on world trade and marine life in an entire ocean. The Sargassum starts off from the coast of Brazil; it picks up nutrients from the Amazon and grows at an accelerated rate. It can double in biomass every 10 days. The weed crosses the South Atlantic to Africa and flows up the west coast, picking up more nutrients from the Congo and Gambia as well as agricultural run-off. By the time it reaches North Africa, Cape Verde, it takes a left turn and starts heading back across the Atlantic to the Caribbean. There should only be 1 million tonnes of the weed in the Atlantic, but there are now 40 million, and it is expanding year on year. Sargassum is a plant, and like all plants, it requires nutrients such as phosphate. However, the massive amount of weed uses up all the phosphate and then biochemically defaults to absorbing arsenic, which sits below phosphate in the periodic table. The Equatorial Atlantic is now devoid of phosphate, which means there is almost no phytoplankton, zooplankton or fish. When we conducted our citizen science project, 5000 samples were collected by 25 yachts at around 15 deg. North, and the results all confirmed that the Equatorial Atlantic was effectively dead. The results were not ignored by the academics; instead, they attacked the Citizen Science project, this has become the subject of a reports by Given the phytoplankton, such as coccolithophores and diatoms, have exhibited a regime shift, it also means the SML oil surfactant layer is gone, which means evaporation across the air-water interface has increased and aerosol/cloud formation has decreased. Satellite. Imagery confirms a 10%+ increase in humidity and a 10%+ decrease in cloud formation and rain. This is climate change TICC, the consequences. Impact on Central America, the survival of the tropical rainforests, mangroves, coral reefs, 25% of all marine life in the Atlantic and water supply for the Panama Canal. 6% of world trade and 40% of USA trade pass through the canal, and it has been totally missed as a major economic and environmental catastrophe. GOES centre for marine research: The video below was taken in the middle of the Atlantic Ocean from our sailing vessel Copepod. Via Howard Dryden

Thomas Reis

68,777 görüntüleme • 2 ay önce

Murder, Transgenderism, and the Objective Standard of Satanic Evil Ladies and gentlemen, let us strip away the smokescreens and evasions. We are not dealing here with a matter of opinion, preference, or private taste. We are dealing with evil—real, objective, and knowable. The modern skeptic loves to pretend that evil is subjective—that murder is a matter of circumstance, that mutilating one’s body is a matter of personal expression, that words like Satanic are nothing more than medieval insults hurled by the ignorant. This is false, cowardly, and beneath the dignity of serious men. The Catholic standard is not opinion. It is not relative. It is objective truth, revealed by God, reasoned by the Church, and confirmed by the bloody consequences of rebellion played out before our eyes. Murder is not a “choice.” It is not a “right.” It is the deliberate destruction of innocent life. Christ Himself declared the devil “a murderer from the beginning.” When children are slaughtered in schools, in churches, or in the womb, we are not witnessing a “social issue.” We are seeing Satan’s hand at work. Transgenderism is not harmless. It is not compassion. It is mutilation of the body, desecration of God’s image, and rejection of creation itself. To say “I can change my sex” is to spit in the face of the Creator and to echo the serpent’s first lie: “You shall be as gods.” It is anti-Christic at its core because it denies Christ, who is Truth and who is Logos, order itself. You may sneer and call this rhetoric. You may flatter yourself with relativism. But relativism is not sophistication; it is rebellion dressed up as philosophy. The Church has never wavered: murder and the willful defacement of God’s creation are grave offenses, condemned not by my opinion, but by eternal law. They are Satanic because they participate in the same rebellion that cast Lucifer from heaven and continues in every age to drag souls into hell. To call murder and transgender ideology Satanic is not an exaggeration. It is accuracy. It is fidelity to the truth that does not bend to fashion, ideology, or your skepticism. If this offends you, it is not because the standard is false. It is because you are standing against it. Evil exists. Its fruits are visible. Its rebellion is named. The only question left is whether you will recognize it and stand against it, or excuse it and be consumed by it.

Joe McBride

184,871 görüntüleme • 1 yıl önce

Look at the tips of her fingers. The marble is turning into leaves... This is the most astonishing detail in Bernini's Apollo and Daphne, in the Galleria Borghese in Rome. Daphne, fleeing the god Apollo, has begged to be saved, and at the instant he catches her she begins to turn into a laurel tree. Bernini carved the exact second it happens, and the change starts at her hands: her raised fingers are sprouting laurel leaves, so thin that in bright light they turn faintly translucent, the way a real leaf glows when you hold it up to the sun. To understand what that took, consider what marble actually is. It is heavy, brittle, and utterly unforgiving. A single slip, one vibration too many, and a leaf that took days to carve shatters, and there is no putting it back. When the sculpture was restored in 1997, conservators discovered how Bernini protected this fragile growth while he worked: he had wrapped the thinnest, most delicate parts in little cushions of plaster, to shield them from the vibrations traveling through the stone as he carved the rest. The same restoration revealed his real secret... The leaves and the strands of windblown hair are riddled with the marks of a bow drill, a tool that bores holes into stone. But Bernini did not drill straight in, which would have left round, mechanical holes. On the tiny leaves at Daphne's fingertips, he tilted the drill at an angle, cutting long shallow grooves instead, so the marble would mimic the natural veins and splits of a living leaf. He was imitating the way foliage actually grows. I wrote this so that the next time a sculpture detail takes your breath away, you do not see only marble. You see the months of patience of a human being who chose to spend part of his short life turning cold stone into a living leaf, so that four hundred years later a stranger would stop and feel something... I started this newsletter because our past is extraordinary, and fewer and fewer people are showing us how to truly see it. Every week I try to. If that is something you would like to be part of, you can join at the link below, and if you'd like to support my work, a paid subscription is what makes it possible: Thanks for reading.

James Lucas

64,825 görüntüleme • 2 ay önce

The Sabotaging Practice of Over Supply and Sameness in the NFT Space. The current zeitgeist of the NFT space is that the same artists are doing the same kind of work five times a year, with project after project leaving a trail of disappointment and discontent among collectors and all of us watching in disbelief as huge resources are extracted from the space over work that feels like it could be left as an "artist study." I understand that you can do what you want with your money as collectors, but we are killing the whole space with this incestuous practice. No artist is that prolific to be able to do 5 collections of 100+ pieces each every year and actually deliver innovation and some kind of creative evolution. Of course, they can pretend play that the work has something new, but there is no precedent nor proof that that has ever happened in the speed that it happens in the NFT space. Again, people are free to through away their resources on whatever they want but with this way of doing things, we more and more are going to start seeing the consequences. Oh! There are consequences? Yes. Maybe unintended, but there are. Let's see. Let's start with the loss of belief in the NFT space as somewhere where emerging artists can come and find support for their experiments. Why even bother to bring experiments, innovation, and new ways to think of art on the blockchain if the same people have all the collectors hypnotized with their magical flutes? Why even try to come to a space where taking risks and challenging the status quo (the mission of art!!!) is overlooked? This makes the NFT space a social club and not a space for art. I guess it is fine, but IMO it is a recipe for disaster. New collectors stay away because the art will slowly but surely become stale and un-challenging. Why even bother to come and see what is happening here if you can't, as a collector, see new weird and up-and-coming artists? The amount of noise emitted by the same artists doing the same art over and over, drowns out any new voices. Again. A recipe for disaster. The NFT space is becoming a space of disappointment and doubt. We think that collections going to zero one after the other, over and over, is not damaging? I feel we are kidding ourselves. Disappointment piles up, and again, the people who will hurt are the emerging artists, the new blood, the ones who are willing to risk the most and, in return, put fire in this cold space of sameness. I love this space—don't get me wrong—it has changed my life, and I believe it has a ton of potential, but things need to change for it to become a beacon of light in art. But we need to support new voices. We need to support new ideas. The challenge is huge. I hope to contribute all I can to this change. I hope more and more see how exciting it is to go out and try to discover what else is out there and move this space forward. But again, I understand the leaps of faith needed, but if there is a space that is based on that, it's the NFT space...so there is hope. We will see. 📺by Boldtron

alejandro cartagena

98,261 görüntüleme • 2 yıl önce

🚨What If Earth's Oldest Civilization Never Left the Ocean? What if the intelligence behind some UFO didn't actually arrive here from another star system at all? What if it has been here for longer than us, not hiding in the sky, waiting behind the Moon, or crossing the galaxy in the way that we imagine, but living beneath the oceans inside the one part of Earth we still barely understand? For decades, we have been looking up. The cultural image of UFOs is always the same thing with lights in the sky, craft descending through the atmosphere, visitors arriving from space. Even the word extraterrestrial pushes our attention away from Earth. It tells us the mystery must have to come from somewhere else. But what if that assumption is totally wrong? What if the most important part of the phenomenon is not its relationship to space, but its relationship to the oceans? Earth isn't a land planet it's an ocean planet with islands of land breaking the surface. Human civilization developed on those islands, built cities there, drew borders there, fought wars there, launched rockets from there, and then convinced itself it understood the world. But most of this planet is still beyond our direct reach. The deep ocean is dark, pressurized, vast, hostile to our bodies, difficult to map, difficult to monitor, and almost impossible to police in any sort of meaningful way. If there was another intelligence operating here and it wanted to avoid open contact with us, the ocean would be the obvious place to be. But maybe hiding is the wrong word because a civilization that evolved in the ocean would just live there. When we imagine an advanced underwater intelligence as aliens using the sea as a base, as if they arrived from somewhere else and chose the ocean as cover, that could be way off. It could be one possibility, but the stranger theory is that they never arrived at all. They may have emerged here, in Earth's oceans, long before we ever existed. Life on this planet is ancient. For most of Earth's history, land wasn't even the center of the biological story. The oceans held the chemistry, the minerals, the heat, the pressure, the vents, the darkness and the protection. Hydrothermal vent ecosystems already prove that life doesn't even need sunlight in the simple way that we once thought it did. Entire ecosystems can be built around chemical energy rising from the seafloor. That should have changed how we (SETI) think about life, but humans still keep defaulting to our own surface bias. We imagine intelligence as something that crawls onto land, discovers fire, makes tools, builds cities and eventually launches machines into the sky. That is our path but it's not necessarily the only path. An intelligence that evolved in the deep ocean would have faced a completely different set of conditions. It wouldn't begin with fire, because fire is obviously useless underwater. It wouldn't develop metallurgy in the same way that we did, because open flame and smelting are surface technologies. It wouldn't need wheels, roads, walls or conventional buildings as we do. It would evolve inside pressure, darkness, currents, sound, vibration, magnetism, chemistry and geothermal energy. Its entire technological history would be alien to us even if it was native to Earth. So when people dismiss the idea of an ancient underwater civilization by asking where the factories are, where the ruins are, or where the tools are we have to question whether their technology would leave the same signatures ours does. Would they even build like we build? Industrialization may look totally different. A deep ocean intelligence might not construct dead machinery in the way we do. It might grow structures and use biological engineering before mechanical engineering. It might use mineral matrices, pressure systems, acoustic fields, electrochemical processes or living materials. It might not separate biology and technology at all. To us, that would look less like a civilization and more like an environment. A sufficiently old oceanic intelligence may not have cities that resemble human cities. Its infrastructure may be embedded into geology, vents, trenches, caverns, mineral deposits or biological networks. Its power systems may use geothermal gradients, tidal forces, pressure differences, ocean chemistry or field effects we don't yet even understand. Its communications may not use radio in the way we expect. Sound travels really well underwater. Electrical and magnetic sensitivity exists throughout marine life. A technological species born in that world might build an entire science around signals we barely even treat as communication. This would also explain why the UFO subject keeps revolving around water. The ocean appears again and again in the background of the mystery. USOs, transmedium objects, craft entering or leaving the sea, naval encounters, disturbances under the surface, objects tracked over water, and sightings near coastlines and military maritime zones all point toward the same possibility, that maybe water isn't incidental to the phenomenon, maybe it is central. If some UFO are connected to an ocean based intelligence, then what we see in the sky could only be the visible edge of something way bigger. The craft are not arriving from elsewhere in every case. They may be surfacing from their native domain into ours for short periods of time, crossing that boundary between ocean and air the way we cross from land into water with submarines and diving equipment. The only difference is that they appear to do it way better than we do. Human technology is divided by environment, aircraft are built for air, submarines are built for water while rockets are built for space. Each domain creates different engineering problems, so we build separate machines for each one. But UAP don't appear to play by the same rules. That is what makes the transmedium reports so important. If an object can move through water, air and possibly even space without changing its basic behavior, then it might not even be flying or swimming in the conventional sense. It could actually be controlling the interaction between itself and the medium around it. That kind of technology would make sense for a civilization born in the ocean because water is dense. It resists movement, crushes weak structures. It creates drag, turbulence and cavitation. If an intelligence developed vehicles in that environment, it would eventually need to master boundary control, so it would need to reduce friction, manage pressure, avoid destructive wake effects and move through dense fluid without wasting enormous amounts of energy. If that same technology was later used in air, it might appear to us as silent propulsion, impossible acceleration, no sonic boom, no heat plume and no obvious aerodynamic logic. So what looks impossible to us may simply be the result of a technological path that did not begin with wings and rockets. The old black budget explanation doesn't fully solve this problem either. Yes, some triangle craft, drones and experimental platforms may be human and it would be naive to deny that, but human secret technology still has to come from somewhere. If certain platforms show silent hovering, field effects, plasma signatures, extreme acceleration and transmedium behavior, then we are either dealing with a hidden human science far beyond public understanding, or we are dealing with something that we are trying to imitate. That is where the old 'alien reproduction vehicle' idea and the cryptoterrestrial theory start to overlap. Maybe some of what people call black budget technology isn't purely invented, it's most likely adapted from encounters with something already operating here. Going back to what Grusch said earlier, the implications are massive. If there are underwater bases, facilities, habitats or recurring operational zones known to governments, then this isn't just a question of disclosure. There's a sovereignty issue, who controls the oceans? Who has access to the deep sea? Who monitors undersea cables, nuclear submarines, offshore infrastructure, shipping lanes and military testing ranges? If an unknown intelligence can operate in those spaces without permission, then every major navy on Earth has a problem it cannot publicly admit. Scary thought and that may be one reason the subject is buried so deeply (no pun intended). Some people think that secrecy exists because governments don't want to admit aliens are real, but that may only be part of it. The bigger issue here could be that governments don't want to admit they aren't in full control of the planet. There is a huge difference between saying, 'We have evidence of unknown craft,' and saying, 'There may be advanced non human infrastructure in the oceans and we cannot remove it.' That would also explain the change up from UFO to UAP and from extraterrestrial to non human intelligence. Non human is pretty broad lets be honest. It doesn't tell us where they come from, it leaves room for extraterrestrial, interdimensional, post biological, artificial, ultraterrestrial, cryptoterrestrial or native Earth intelligence. That could well be deliberate. Perhaps the people closest to the classified material know the answer isn't as simple as aliens from another planet as Grusch implied in the clip. An ancient oceanic intelligence would also force science to confront its own blind spots. We know intelligent life evolved on Earth at least once because we are here. But we have no law of nature saying it could only happen once, only on land, only recently, or only through primates. Evolution isn't a ladder with humans at the top. It's a branching process with countless experiments, most of which vanished or left traces we don't fully understand. If an intelligent lineage emerged in the ocean and then moved into environments where fossilization, geological preservation and surface archaeology are poor, we probably wouldn't even recognize the evidence even if fragments existed. Ocean crust is constantly recycled through plate tectonics. Seafloor environments are really destructive. Structures can be buried, subducted, corroded, overgrown or mistaken for natural formations. If a civilization was millions or even hundreds of millions of years old, the survival of obvious surface style evidence would be highly unlikely. Even human civilization, after a few million years, would leave less behind than we like to imagine. Plastics, isotopic anomalies, altered sediment layers and some industrial traces might possibly survive, but buildings, machines and cultural artifacts would mostly vanish. So now imagine a civilization that even never built like us in the first place. This doesn't prove anything obviously, but it makes the dismissal less easy. Then there is the question of why such an intelligence would stay hidden. If it is older and more advanced, why not reveal itself? The answer could be as simple as open contact with humans may not benefit it. We are violent, territorial, extractive and unstable. We turn discoveries into weapons as quick as we can. We militarize frontiers, poison ecosystems, test nuclear devices. We drag the deep sea with cables, sonar, submarines, mining ambitions and military hardware. From the perspective of an older oceanic intelligence, humans probably don't look like peers. Instead we look like the dangerous surface species entering an adolescent technological phase that we are. That could explain the strange pattern of UFO interest in nuclear sites, military installations and weapons systems. If an intelligence lives here, our nuclear age is all of a sudden not just our problem. It is a planetary problem. Nuclear weapons, nuclear submarines, nuclear waste, missile systems and military escalation would all be highly relevant to any non human civilization sharing Earth with us. The same would be true of deep sea mining, ocean pollution, climate change, undersea military networks and artificial intelligence. We may think these are all just human issues, but a hidden Earth based intelligence would see them as threats to a shared planetary system. This gives the UAP phenomenon a very different emotional tone. It's not necessarily invasion or salvation. It may be monitoring, containment or quiet intervention when we cross certain lines. It could be an intelligence trying to stay out of sight while still making sure the surface species doesn't burn the house down. The ancient ocean theory also gives a different reading to secrecy. If governments encountered evidence of this, the first instinct wouldn't be public education. It would be containment, map the sites, track the objects and recover materials if possible. Then to build programs around the technology. Keep adversaries away from the data. Use ridicule to suppress leaks. Let the phenomenon remain absurd, because absurdity is an excellent security system. People don't demand answers from something they have been trained to laugh at. That could be why the UFO/UAP subject always feels half visible. There are official hearings, but not the full data. There are whistleblowers, but never the files. There are blurry videos, but not any context. There are pilots, radar operators and military witnesses, but the system keeps absorbing their testimony into classified channels. The public sees fragments while the real pattern remains locked away. As I always say... Disclosure for the few and not the many. If the ocean is actually involved as Grusch and Burchett imply, the missing data may be even more important than the aerial data. We shouldn't only be pressing what pilots saw in the sky. We should be asking what sonar operators heard under the water, what submarines have tracked. We should also be asking what undersea sensors have recorded near restricted zones and whether there are recurring coordinates, depths, magnetic anomalies, thermal signatures or unexplained acoustic events associated with UAP activity. We need to be asking whether naval archives contain the real spine of the phenomenon. The possibility of underwater bases actually changes how we think about disclosure. If the answer is extraterrestrial visitation, disclosure is about humanity's place in the cosmos. If the answer is an ancient Earth based intelligence, disclosure is about humanity's place on its own planet. That is more intimate and more destabilizing to me than E.T. It means the human story is not the only advanced story Earth has produced. It means our myths of ownership, dominance and uniqueness all collapse overnight, suddenly 'we are not alone' applies to home. That might be harder for people to accept than aliens from space. Aliens can leave but a hidden terrestrial intelligence is part of the planet will blow peoples minds. There is also a spiritual and philosophical layer to this. Many ancient cultures contain stories of beings from the sea, underwater kingdoms, gods emerging from water, serpent people, fish like teachers, luminous beings, and hidden realms beneath or beyond the visible world. That doesn't mean the myths are literal history of course, but it is interesting that human cultures repeatedly placed mystery, intelligence and otherworldly contact in the water. The ocean has always been the border between the known and the unknown. Maybe that symbolism came from imagination or perhaps some of it came from encounters filtered through the language of the time. If an older intelligence interacted with early humans, we wouldn't expect ancient people to describe pressure engineered transmedium craft or non human oceanic infrastructure. They would describe gods, spirits, shining beings, dragons, serpents, sky boats, sea people, underworlds and portals. Human language can only describe the unknown through the symbols available at the time. Even now, we struggle. We call them craft, orbs, drones, angels, demons, aliens, ultraterrestrials, interdimensionals. The labels change, but the confusion always stays the same. The ocean theory also sits strangely well with the consciousness aspect of the phenomenon. If an ancient intelligence developed through biology and field sensitivity rather than brute mechanical industry, it may have integrated consciousness into technology way earlier than we could have. We are only now beginning to wonder whether mind, perception and information are more deeply connected to physics than our materialist models allow. An older civilization may have already built that bridge. Its craft, communication systems and interfaces may respond to awareness, intention, emotion or neural patterns in ways that seem impossible to some of us. That would explain why the phenomenon often feels both technological and psychological. It behaves like machinery, but it interacts like intelligence. It appears on sensors, but it also appears in dreams, symbols, synchronicities and personal experiences. Skeptics see that as evidence the whole thing is imaginary. Maybe sometimes it is, but maybe the strangeness is part of the interface. A civilization that understands consciousness as a field related phenomenon would not necessarily separate contact from perception. It might use perception as one of the channels. This is where the theory becomes tricky, because it doesn't allow us to keep the phenomenon safely outside ourselves. If the intelligence is oceanic, ancient, field based and consciousness aware, then contact might not look like radio signals or embassy meetings at all. It could look like sightings, dreams, intuitions, symbolic downloads, altered states, close encounters, military incidents and physical traces all mixed together. That is messy, but perhaps the mess is not a flaw in the data, it could actually be the signature of a phenomenon that crosses categories we invented too recently to trust. All of this having been said, the theory still needs evidence. It needs coordinates, sensor data, sonar records, materials, biological traces, repeatable patterns and testimony that can be checked. However as a framework, it definitely needs more attention than it gets, because it explains why the UAP phenomenon feels close, evasive, ancient and deeply tied to Earth. The extraterrestrial hypothesis asks how they got here, although I have a theory about that. While the ancient ocean hypothesis asks whether they were already here. That is a completely different question. If what Grusch is saying is even partly correct, then disclosure will reveal that human civilization has been sharing this planet with another intelligence all along. Not openly or equally, and not in a way we were ready to understand, but sharing it nonetheless. The oceans would no longer be an empty wilderness. They would become the frontier of the greatest secret in human history. Could that be why the truth has been so hard to release. Because it's one thing to tell humanity there may be life elsewhere, but it's another thing entirely to tell humanity that Earth was never only ours. #UAP #UFO #USO #UAPDisclosure #NonHumanIntelligence #NHI #UnderwaterBases #OceanMystery #Cryptoterrestrial #Transmedium #Disclosure #ufotwitter #uapX

Skywatch Signal

83,753 görüntüleme • 2 ay önce

THIS ENTIRE CINEMATIC ACTION SHOT WAS GENERATED WITH AI. AND YOU CAN SEE EXACTLY HOW IT WAS MADE. Higgsfield has just open-sourced its Originals, giving creators full access to the workflow behind some of its best productions. For every project you can inspect: → the complete prompt → every image and audio reference → the exact generation settings, including model, quality and resolution This scene combines a continuous one-take camera move, large-scale naval combat, realistic explosions, character consistency and cinematic pacing, all driven by a single prompt. Nothing is hidden. You can study it, copy it, recreate it or use it as the starting point for your own projects. Full prompt: "SCENE CONTEXT One continuous shot. The camera faces down the wrecked, burning deck toward the BOW of the ship — and Eduardo, blown off the raised STERN DECK behind the camera by a blast, comes FLYING IN from ABOVE AND BEHIND — leaping off the second level, sailing in over the lens on a forward arc, through raining seawater — slams onto the MAIN deck one level below, AHEAD of the camera, and rolls through a tumbling somersault, momentum carrying him toward the bow. Two crewmen flee past him — one leaps overboard. Eduardo fights his way toward the bow under incoming fire: an explosion bursts on his LEFT — he dodges away and is knocked down; he struggles back to his feet — a second explosion on his RIGHT — he ducks and shields behind debris; then he breaks into a sprint for the bow — the camera sweeps around ahead of him and settles OFF THE BOW, FRONTAL: he leaps over the bow rail TOWARD the camera, the ship filling the background behind him — and THE INSTANT he clears the rail, a COLOSSAL explosion consumes the ship behind him: the blast wall catches him MID-AIR and he VANISHES inside it — he never escapes. The cloud overtakes the camera; the frame floods to 100% smoke and dust. The shot ENDS inside the dust: no transition, no reveal — it holds to the end. ACTIVE REFERENCES >> — lean pirate captain, dark curly hair falling free from under a dusty mustard-yellow cloth bandana, a small white shark tooth pinned to the front of the bandana above his temple, thin moustache, gold hoop earrings, cream linen shirt under a worn brown leather waistcoat, cloth sash and leather belts. 100% matches the reference; the man fighting down the deck toward the bow. >> — Eduardo's galleon: pale square sails, tall wooden sterncastle. 100% matches the reference; controls the ship's exterior — sails, masts, rigging and hull; already battle-damaged in this shot — burst bulwark, smoldering rigging, debris on the deck. >> — the deck of the same galleon seen FROM THE RAISED STERN DECK LOOKING FORWARD TOWARD THE BOW: the great wheel and brass compass binnacle in the near foreground, an ornate lantern post, a carved balustrade, a staircase descending to the long MAIN deck — weathered planking, small cannons along both rails, black gratings, coiled ropes, the mainmast amidships, the forecastle and bow in the far depth, open sea on both sides. 100% matches the reference; controls the full on-deck geography, set dressing AND the shot's base viewing direction — from the stern toward the bow. >> — calm bright sea, glittering sun path, hazy horizon. Controls water and sky atmosphere only. >> — weathered pirate crewmen (bandanas, rough shirts, vests). 100% match the reference; TWO of them appear early in the shot, fleeing — one leaps overboard. LOCATION MAP The deck of >> aboard >> on >> — the raised stern deck (wheel, binnacle, balustrade) at the BACK, the staircase down, the long main deck with cannons, gratings and the mainmast running FORWARD to the distant BOW, exactly as on the reference — the main deck now a wrecked corridor of splintered planks, fallen spars, torn rigging and small fires. The camera sits at the forward edge of the raised stern deck, just past the wheel, LOOKING FORWARD along the whole deck toward the bow — the reference's own vantage; the wheel and binnacle may edge the near foreground. The bow rail and bowsprit are the destination, background-center, open sea beyond them. Sea and smoke beyond the broken side rails; seawater from near-miss columns rains down over the deck in the opening. FIRST FRAME / BLOCKING First frame: deck level, MS, camera facing down the wrecked deck toward the BOW in the background-center — the view of >>: from the stern-deck edge the long main deck runs away to the bow and bowsprit against open sea and sky, cannons along both rails, the mainmast mid-depth, smoke streaming across the frame, small fires burning left and right, seawater spray falling across the deck like rain, the deck listing, loose gear sliding; the wheel and binnacle just behind/beside the camera, edging the near foreground. Eduardo is NOT in the first frame; within the first half second he comes off that second level behind the camera — his body sweeping in OVER the lens from above and behind, boots crossing the top of the frame, flying FORWARD and DOWN one deck-height into the depth of the shot toward the bow. FORMAT MODE One continuous shot — the camera does not cut on its own. The shot ENDS inside the dust whiteout; there is NO location change and NO reveal after it. PHASE 1 — the landing and the gauntlet: >> comes FLYING IN from ABOVE AND BEHIND the camera — blown off the stern deck by a blast, his body sweeping in over the lens and arcing DOWN-AND-FORWARD one full deck-height onto the main deck below, arms out in front of him, back to camera — falling THROUGH a curtain of seawater raining down from a collapsed near-miss column; he SLAMS onto the wet MAIN-deck planks in the depth of the frame and rolls through a hard tumbling somersault AWAY from the lens, toward the bow, water bursting off him and the boards, scattering debris, coming up to a crouch facing the bow, soaked and shaken. TWO crewmen of >> bolt past him in panic — one sprints aft past the camera, the other vaults the side rail and LEAPS OVERBOARD, legs kicking. Eduardo starts working down the deck toward the bow, camera following behind. An incoming round EXPLODES on his LEFT — a burst of flame, planks and spray — he flinches away to the right and is knocked off his feet onto the deck. He struggles up, heavy and unsteady, one hand pushing off a fallen spar — and a second round EXPLODES on his RIGHT — he ducks hard, shielding his head behind a broken mast stump, debris raining over him. PHASE 2 — the sprint, the frontal jump, the blast, the dust: he shoves off and breaks into a desperate sprint at 12 km/h for the bow — and as he runs, the camera SWEEPS AROUND him in one continuous arc, ending positioned OFF THE BOW, out over the open water, FACING BACK at the ship: now Eduardo sprints STRAIGHT AT THE CAMERA, the burning ship towering behind him. He plants one boot on the bow rail and LEAPS OVERBOARD TOWARD THE CAMERA — body launching up and out over the water, frontal, face and reaching arms filling the frame — and THE INSTANT he clears the rail, mid-air, the ENTIRE SHIP EXPLODES behind him in full view: a colossal white flash silhouetting his flying body for two frames, the whole vessel going up in one blast — and the expanding wall of flame-lit smoke and debris CATCHES HIM IN THE AIR from behind, swallowing his silhouette whole before he can fall clear — he VANISHES inside the explosion, never escaping it — and the cloud overtakes the lens, the dust filling 100% of the frame. The dust churns, a deep orange glow pulsing inside it and fading. HOLD inside the full dust to the last frame — the generation ENDS here, inside the dust. He never reaches the water; the blast takes him mid-air. OPTICS 47° neutral through the landing, the gauntlet and the jump. No drift. Focus rides Eduardo throughout; in the final dust the frame is pure particulate with no fixed plane. CAMERA Handheld chase behind him for the entire shot, deck level, always looking TOWARD THE BOW — footstep energy visible, jolted by each explosion; in phase 2 it accelerates after his sprint, then arcs around him in one unbroken move and settles off the bow over the water, FRONTAL to Eduardo — he runs and leaps straight into the lens with the ship in the background of his jump. The final blast is the WHOLE SHIP exploding behind his airborne body — a colossal flash, then the wall of smoke bursting forward, swallowing him mid-air and then the lens — the camera stays buried, holding inside the churning dust until the end. ACTION Strict order of events: flying entry from above through falling seawater → hard landing roll (somersault over one shoulder, forward momentum carrying the roll toward the bow, ending in a crouch) → two crewmen flee past, one over the side → left explosion → dodge right → knocked down → a hard, clumsy struggle back to his feet → right explosion → duck and shield behind the mast stump → shove off → full sprint to the bow, camera arcing around to meet him head-on → one boot on the rail → LEAP overboard straight toward the camera → THE INSTANT he clears the rail, the ENTIRE SHIP EXPLODES behind him → the blast wall catches him MID-AIR and swallows him whole → the cloud overtakes the camera → dust to 100% → hold in the dust → END. He never escapes and never reaches the water. Each explosion visibly moves his body: the first throws him down, the second folds him behind cover. PERFORMANCE During the gauntlet: jaw clenched, eyes fixed forward, water streaming off his face after the landing. The fleeing crewmen are pure panic — arms pumping, one glance back, the vault over the rail desperate. In the final sprint: full commitment, arms reaching for the rail, eyes wide — in the jump: full commitment, arms reaching at the lens, eyes wide — and mid-air the world behind him turns white: his flying silhouette swallowed by the blast, reaching hands the last thing visible. PHYSICS The flying entry has true ballistic momentum: he arrives on an arc from above, and the landing roll absorbs it — impact compresses the body, the somersault carries the leftover energy, no weightless float. Falling seawater has real weight — it rains in heavy drops and sheets, splashing off planks, soaking cloth so it clings and darkens. The listing deck tilts his movement; debris has weight and stops his foot when hit. The two deck explosions throw real shockwaves — planks lift, flame flashes then roll into smoke, and Eduardo's falls carry true body weight, hard contact with the deck, no bounce. The overboard crewman drops with real gravity. The final whole-ship explosion obeys mass: the shockwave arrives first — cloth and hair snap flat, the deck bucks under his planted boot — then the fireball's light, then the wall of smoke and debris, heavy pieces falling short, fine dust travelling farthest and swallowing the frame. Dust churns with internal motion, dense, filling every corner of the frame. LIGHTING High sea daylight 5600K, hardened by fire-glow accents from the deck fires and smoke shadow sweeping the deck; falling water catches the sun as bright streaks; each of the two explosions throws a brief warm flash from its side of the frame. The final whole-ship blast: two frames of white-hot overexposure flooding from behind, then deep fire-orange glow inside the rolling dust, fading toward neutral grey-brown as the frame holds and ends. AUDIO Phase 1: a whistling whoosh as he drops in, heavy water raining on planks, a THUD and clatter of the landing roll, grunt, ragged breath; panicked boots of the fleeing crewmen, a yell and a distant splash as one goes over the side; then BOOM left, ringing ears, his grunt as he hits the deck; scrabbling boots; BOOM right, debris pattering down over him. Phase 2: sprinting boots hammering the deck, the wooden knock of his boot on the bow rail, half a beat of pure wind as he hangs in the air — then ONE colossal BOOM as the whole ship goes up behind him, the deepest sound of the film, cracking timber and folding masts inside the roar, everything collapsing into a muffled ring, sound buried with the picture — the ring and the churn of dust holding to the last frame. No music. STYLE Photoreal live-action, fine film grain, real pyrotechnic and particulate language, one unbroken take, 8K master. POSITIVE LOCKS One continuous shot; the camera stays at deck level, behind Eduardo, always looking TOWARD THE BOW. The shot OPENS with Eduardo NOT in frame; he flies in from ABOVE AND BEHIND the camera, over the lens, on a forward arc toward the bow, through falling seawater, and lands in a tumbling roll ahead of the camera — he does not walk into frame and never appears standing before the landing. Exactly TWO fleeing crewmen: one runs aft, one leaps overboard — they appear only in the opening beat. The deck explosions land in strict order after his landing: first LEFT of him (he dodges and falls), then RIGHT of him (he ducks behind cover), then the final blast — the ENTIRE SHIP exploding the INSTANT he clears the bow rail — three explosions total, no more. The jump is FRONTAL: the camera faces Eduardo from off the bow, he leaps toward the lens with the exploding ship behind him in frame. HE NEVER ESCAPES: the blast wall catches him MID-AIR and he vanishes inside the explosion before he can fall clear — no water contact, no landing, no survival beat; the dust swallows him and then the lens. The deck matches >> throughout the run — the shot holds the reference's vantage: from the stern deck forward to the bow, wheel and binnacle at the near edge of frame, never ahead of him; sails, masts and hull match >>. The dust reaches 100% frame coverage and the shot ENDS inside the dust: the frame stays fully dust-filled to the last frame, no clearing, no new location, no reveal. Eduardo's head: mustard-yellow bandana with the small white shark tooth at the front, hair loose." Made with Seedance 2.0 on Higgsfield AI. Full open-sourced prompts & assets below 👇

roman

106,768 görüntüleme • 1 ay önce

Hailuo MiniMax H3 vs. Seedance 2.0 Experimented more for comparisons, i am loving MiniMax H3. 2K resolution videos for 4 times cheaper than seedance 2.0 is too hot to resist. Thank you Hailuo AI (MiniMax) for making it easier to creators. Its not just cheap, in some cases it is also performing way better than seedance 2.0 in terms of visuals and framing. One example is given below. Used same Text to Video Prompt Prompt: Create a 15-second photorealistic cinematic dark-fantasy sequence in 16:9 widescreen. The video must contain exactly three clearly separated cinematic shots connected by clean hard cuts. No dissolves, morphing transitions or continuous camera orbit. MASTER DRAGON LOCK: Show one enormous ancient dragon with a broad powerful body, charcoal-black overlapping scales, subtle dark crimson colouring across its head and neck, two swept-back horns, smaller facial spikes, glowing amber-orange eyes, one long tail and one pair of enormous bat-like wings with dark leathery membranes. The dragon has four legs: two forelegs and two hind legs. Its design, size, horns, colour, anatomy and facial structure remain identical in all three shots. The dragon must feel extremely heavy, ancient and physically realistic. MASTER RIDER LOCK: One adult armoured rider is already seated securely in a dark leather saddle on the dragon from the very first frame. The rider wears detailed weathered silver plate armour, dark under-clothing, a fitted medieval helmet with a narrow shadowed visor and a long dark cloak. The rider’s face is never clearly visible. The rider holds leather reins connected to the saddle and remains seated throughout the entire sequence. The rider does not suddenly appear, mount, dismount or change clothing. During the first shot, the rider is naturally hidden behind the dragon’s large head, neck and folded wings. ENVIRONMENT AND LIGHTING: The sequence takes place inside a gigantic ancient mountain cave. The cave contains rough black rock walls, enormous stone formations, drifting mist, scattered bones and faint glowing embers between cracks in the ground. The far interior is almost black, but the dragon must remain readable through soft amber reflections and cold blue rim light entering from the cave mouth. The cave entrance opens from a high mountain cliff into a vast dramatic landscape of jagged mountains, deep valleys, distant waterfalls, rolling clouds and pale stormy daylight. Maintain a cinematic cold-blue and muted-amber colour palette with deep shadows, volumetric light rays and realistic atmospheric haze. Dark and mysterious, but never so underexposed that the dragon or rider becomes blurry or invisible. SHOT 1 — DRAGON EMERGES, 0–5 SECONDS: Begin with a symmetrical low frontal wide shot positioned near the cave entrance, facing deep into the darkness. The camera slowly tracks backward toward the entrance as the enormous dragon walks forward out of the black cave interior. The dragon’s wings remain completely folded against both sides of its body. Its glowing amber eyes appear first, followed by its horned head, shoulders and powerful forelegs becoming visible through the mist. Each heavy footstep shakes the cave floor and dislodges small stones and dust from the ceiling. The dragon exhales dense vapour from its nostrils and releases a deep restrained growl. Its head moves naturally with the weight of each step. The dragon looks directly past the camera toward the cave opening. The rider is already seated but remains hidden behind the dragon’s head and neck. Do not reveal the rider clearly during this shot. SHOT 2 — RIDER REVEAL, 5–9 SECONDS: Clean hard cut to a low three-quarter side tracking shot beside the moving dragon. Begin close to the dragon’s horned head and sharply detailed scales. Track smoothly backward along the dragon’s neck and folded wing while the dragon continues walking toward the cave entrance. As the camera reaches the dragon’s shoulder, reveal the single armoured rider seated in the saddle between the folded wings. Hold the composition long enough to clearly show the rider’s silver armour, helmet, dark cloak and both hands gripping the reins. The rider looks toward the bright cave exit and leans slightly forward in preparation for takeoff. The dragon and rider remain in continuous forward motion. Do not show a separate rider anywhere else in the cave. SHOT 3 — REAR TAKEOFF AND FLIGHT, 9–15 SECONDS: Clean hard cut to an epic wide rear view positioned behind and slightly above the dragon and rider. The bright cave mouth and vast mountain landscape fill the background ahead of them. The dragon accelerates into a powerful run toward the cave opening while its wings remain folded enough to pass safely through the cave. The dragon reaches the cliff edge and makes one forceful leap completely out of the cave. Only after clearing the rock opening, it spreads both enormous wings to their full symmetrical width. The sudden wing expansion pushes mist, dust and loose stones outward from the cave entrance. The rider leans forward, grips the reins and remains firmly attached to the saddle. The dragon performs one enormous downward wingbeat, catches the air and transitions naturally into stable forward flight. Loose stones fall from the cliff beneath it. The camera rapidly follows from behind as the dragon and rider soar away over the deep valley between jagged mountain peaks. The long tail streams naturally behind the dragon and the rider’s cloak whips in the wind. End on a majestic wide rear silhouette of the dragon flying into the open mountain landscape as sunlight breaks through the storm clouds. CAMERA AND MOTION: Premium cinematic camera movement with realistic scale and parallax. Shot one is a controlled backward dolly. Shot two is a smooth low side-tracking reveal. Shot three is a dynamic rear pursuit shot that follows the takeoff out of the cave. Use natural motion blur only during the leap and wingbeat. Keep the dragon’s movement heavy on the ground and powerful but graceful in the air. No shaky chaotic framing and no extreme close-ups that obscure the action. CINEMATIC QUALITY: Big-budget photorealistic dark-fantasy visual effects, highly detailed scales and armour, realistic creature muscles beneath the skin, physically accurate wing membranes, believable foot contact, convincing dust and falling-rock physics, volumetric cave mist, dramatic rim lighting, strong depth, atmospheric perspective and stable character consistency. AUDIO: No dialogue and no music. Deep dragon breathing, restrained growl, heavy echoing footsteps, claws scraping stone, armour movement, leather saddle creaking, falling pebbles, rushing cave wind, powerful wingbeat and a deep dragon roar as it enters open air. STRICT CONSISTENCY: Exactly one dragon and one rider. The rider is seated on the dragon from the beginning and never disappears. No additional people, dragons or creatures. No dragon transformation or colour change. No extra heads, horns, tails, wings, legs or riders. The wings remain folded inside the cave and open only after the dragon has completely cleared the cave mouth. The wings must not clip through the cave walls. The rider must not float above the saddle or merge into the dragon. No fire breathing, combat, dialogue, text, logos, blood or visible injuries.

MadMax

13,880 görüntüleme • 27 gün önce

Saturday - Adam Friedland This musical intro was the best part of the show. The rest of his act just made me miss Nick Mullen. Unlike every other show this week, there were girls there. They seem to love this guy. I used him as bait, to get the girl from Wednesday to go out with me again. She loves Red Scare Podcast and this Jewish twink is a staple of the Red Scare Extended Universe and I wanted to fuck her and so let's go see Adam Friedland. The problem with Adam is that he has no conviction. He does not own the room, he's just filling space. He announced that his father was there, in the crowd, which is great, let's hear something that might make your father uncomfortable. No such thing was said. He stared at the floor for half the set, as if he was sorry for being there. I saw Mulaney the night before; the difference was stark. Mulaney can get away with being a sheepish pushover twink Sometimes because he also has balls. He can accelerate from "Aw shucks" to "SHUCK YOU MOTHERSHUCKER" and both versions of himself feel true. Look, I get it, being a sad sorry pushover is his schtick and it works with the voice and it's very relatable for sensitive young men who didn't do sports in high school but to carry a room for a full hour you also need to be able to fight back. I could hear Nick's intonations in his voice. But it's clear that Mulldog spent all his creative energy this week ghostwriting the white guys' lines for the Roast of Kevin Hart and so Friedland was left to fend for himself, comedically. The mark of whether a comedian is delivering or not, for me, is whether I hold my piss in to keep hearing them. This was not the case on Saturday night. I recall stepping out and getting a good look at the crowd, and Friedland bumbling through his completely forgettable material, and thinking: this makes me feel like I could start stand up comedy today and dominate the genre. I have this instinct to say: Adam's young! He'll get better! But he's not. He won't. He's 39. He doesn't have the neuroplasticity. He crossed the Sensitive Young Man threshold ten years ago. Mulaney at 43 could be his father now. He's a "much better interviewer" apparently. I tuned out after Cumtown ended because frankly I don't give a shit about the middle east, and that's 90% of what he talks about. Different strokes. I asked some guy in the bathroom, mid-piss: "what would you rate this show, out of 10?" He said: ehh, like a 6. He's a much better interviewer. I don't hate Adam Friedland, I just wish there was anybody to be excited about in stand up comedy. Between this mens' magazine giving me a $500 stipend to "report" on all these shows and the $474 ticket to Gillis and the $432 ticket to Chappelle and the $741 ticket to Mulaney and all the drinks they make you buy at these things I'm feeling like a huge sunk cost leech on the world. Just taking people's money and using it to complain. At least my date seemed to be having a good time. I wrapped my hand around her low back and leaned into her head, wanting her but not sure how to say it. It's much easier to express that kind of thing on blow. Later that night I K-holed in public. Erica and I took way too much in the front seat of the van. We were outside a rave at 3 AM, they asked me to produce a QR code on my phone, I could barely stand. I felt like I was moving in 2D. The fat security guard barely flinched as I walked past him in slow heavy steps, like a penguin, marching into this densely fogged room with colorful lights and loud bumping trance music where all I could stand to do was lean against the heavily breathing walls. I tried to dance with the girl but it probably looked retarded. I didn't try to interact with anyone, I was too far gone. I thought of Karen, as I do every time I take K. The girl led me through the venue, as I worried I would fall over or walk straight into a wall. I worried about how bad this must look, how retarded I must look, wearing this huge XXL t-shirt tucked in to my pants that don't even fit that well because I have anterior pelvic tilt and no ass. I looked and felt like a clown. A failed clown. I was smiling painfully at Erica, looking down at her, and she was doing the same to me. We found a bathroom and I forced my way in. The ketamine was NOT wearing off. I felt my heart beating hard and my head spinning like I could have thrown up but there was nothing in my stomach besides liquid—no food all day besides a croissant at 2PM. I had downed some random person's red wine glass at the last bar. I worried it might have been spiked. I leaned with my head against the wall, sweating, wishing it would end, brutally aware that Erica's out there waiting for me, my friends are out there waiting for me, wondering if I'm okay, thinking he's too fucked up, he can't handle himself, I thought Thomas was always okay and always in control no matter what, they're losing confidence in me, they're losing confidence in themselves for associating with me, what is this big colorful retarded clown shirt I'm wearing I must look like such a fool right now I can't face these people, I can never face them ever again, my face must look so evil ugly and strained, I splash my face with water but it doesn't help, run it through my hair but it doesn't help, get the water all over my shirt but then it just looks like I threw up on myself or pissed myself or something, and I don't have another shirt, should I go out there shirtless, no that's worse, how am I ever going to leave this bathroom, why won't this K wear off, now Erica's calling me, texting me, are you okay, eventually they're just gonna bust in here I know, fine, I can do it, I'm opening the door, yes, I come out, she's still there, good, good girl. She leads me outside. I feel 10% better. I lead her straight to the van. We get in. I tell her to lay with me. Just like on the first night we met. Head spinning, chest heaving, completely exhausted, just lay with me. She asks are you okay and I say for the first time, no. No, I am actually not okay. I blame Adam Friedland. Overall rating: 4/10. Have Nick write your jokes or just stick to interviews.

Worst Boyfriend Ever

99,241 görüntüleme • 3 ay önce

You Can't Vibe-Code Trust Avishai Abrahami, Co-Founder & CEO of Wix , interviewed by Harry Stebbings (kevin andres) Summary: Wix trades at a $2.8B market cap on $2.1B of revenue while the market ascribes roughly zero value to a business throwing off $400M a year in free cash flow. Wix CEO Avishai Abrahami's argument is that the market can't yet price what AI actually threatens: the moat is trust and business logic, and neither gets vibe-coded away. His response is to own the disruptor (Base44), train his own narrow models, and stay committed through a storm he insists always arrives on a random Wednesday. 1. Trust is the moat. The real value of Salesforce is trust: JP Morgan and huge banks let it hold all their customer data, and the CRM itself is a small part of that. "What other platform will JP Morgan trust for their customers' data? None." That trust took years to build and can't be reconstructed by an agent scraping a database, so the companies whose value lives in trust survive the SaaS apocalypse while the ones reduced to piping get commoditized. 2. The business-logic wall. "You're not going to vibe-code Shopify no matter how good you are. The business logic is too hard." Wix tested this directly: they asked a team of professional developers to build the operating logic for a single hairdresser in Base44, gave up after a week, brought in a stronger team, and still failed two weeks later. Complex operational software is far harder than a demo suggests, which is why the pizza shop and the hairdresser stay Wix customers rather than build their own stack. 3. Own the disruptor. Wix bought Base44, a one-person company, for $80M, and it now does over $150M in ARR, roughly double what they paid. Abrahami frames the future as three buckets: owners who never want to build, owners who vibe-code everything themselves, and a mix in the middle over the next five or six years. Rather than bet on which wins, Wix owns the tool customers would defect to, so a customer who switches platforms still switches to Wix. 4. Trading on someone else's news. "Today we are trading on other companies' news. We're not trading on Wix news. We're trading on what OpenAI or Anthropic or Google are saying." Base44 alone, valued on vibe-coding peer multiples, should be worth around $8B, which means the market assigns less than zero to Wix's core. Abrahami's response is to detach: he doesn't wake up checking whether the stock moved 20%, because the only thing he can influence is the business. 5. The narrow model. Wix fine-tuned and combined its own models and now matches top-tier frontier quality on Base44 tasks at far lower cost. The logic: they sit on a huge stream of training data from watching what users try and where they fail, so a model built for Base44 can skip what frontier models carry, like knowledge of Chinese poetry, and go deep on what someone means when they say "build me a task manager to tell my boyfriend where he's wrong." A narrow target is easier to hit than a frontier model, and Wix already runs a trained model on website generation that's faster, cheaper, and makes fewer errors, retrained weekly on a live feedback loop. 6. Quality before cost. When Harry cites Chamath's claim that open source runs 14-16x cheaper, Abrahami pushes back: that holds for small tasks, but for something as complex as Base44 the savings land at 5-10%, and his own model runs 1-30% cheaper than frontier, not the order of magnitude people assume. More to the point, this is the wrong time to chase cost: "20% more quality, 20% less cost, I'll go for the quality." It's a brand-new market that's just starting, and the job now is to make the product better. 7. The but is very big. "We all give too much credit for AI. It's amazing, it's incredible, it's super powerful, but the but is pretty big." He asked Claude to write a safety protocol and got six mandatory gates, then pushed back on each one and watched the model cave until only one survived, downgrading the rest from "must test" to "might want to look at later." We over-trust these systems, and that reflex, treating a Reddit post as equivalent to research published in Nature, is where the danger lives. 8. Customer support still breaks. Wix has 3,500 people and its single biggest department is customer support, serving 192 countries. They tried hard not to build their own AI support agent, tested many off-the-shelf products, and concluded flatly: "It doesn't work. We tried, we tried again, it didn't work." The gap between hyped AI support startups and what actually ships in production is the tell that the technology is earlier than the marketing, maybe five years from being different. 9. Buybacks as dividends. Wix had $1.5B sitting in the bank it couldn't put into a major acquisition because it was focused on the new product and Base44, so it bought back stock at a low price, with admittedly terrible short-term timing. Abrahami is unbothered: "The big question is where it's going to be in three years, not what happened in the last three months." He argues buybacks are a fantastic, underused tool, essentially a dividend to every shareholder, and companies should lean on them to balance stock-based compensation instead of endlessly diluting. 10. Execution, not finance. A low stock price makes M&A currency less valuable, but Abrahami says that's not his real constraint. Base44 was a one-person company; Wix had to build an entire company around it, staffing it with people pulled from the core. "I don't know how to do another one of those at the same time and have the same quality." The bottleneck on the next acquisition is execution capacity, not the balance sheet. 11. Chosen to be here. The one thing money buys beyond food security is freedom, and the deepest form of that freedom is knowing you're here by choice. "I'm here because I've chosen to be here. Nobody made me." He could move to Costa Rica or dance carnival in Brazil, and choosing to stay and run a public company through a crashing stock is where he finds his power. Money also made him more impatient and a bit lazier, and more rational because he's no longer deciding from fear. 12. The random Wednesday. Resilience starts with accepting the storm will come, because we assume that if yesterday was easy tomorrow will be too, and reality doesn't move in gentle slopes. "The worst thing that happens is probably some random thing on some random Wednesday. It's not something you get a lot of warning for." His anchor, borrowed from Babylon 5, is that you get there when you get there and the weapons you have are the weapons you have, so the only real question is whether you're doing the best you can with what you control.

Gokul Rajaram

22,657 görüntüleme • 27 gün önce