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Censorship cube (pixelated blur).

615,974 Aufrufe • vor 8 Monaten •via X (Twitter)

40 Kommentare

Profilbild von Mirza Beig
Mirza Beigvor 8 Monaten

In the OP video above, I'm doing this via renderer features in URP 6.2. Similar technique, but implemented live on the scene's _CameraOpaqueTexture texture:

Profilbild von Mirza Beig
Mirza Beigvor 8 Monaten

Same technique I'm now experimenting with for my realtime volumetric fog:

Profilbild von Jamie Needham (岡部自美)
Jamie Needham (岡部自美)vor 8 Monaten

I need one of these irl so I can’t be perceived.

Profilbild von Mirza Beig
Mirza Beigvor 8 Monaten

Sounds useful, a stylized cloak.

Profilbild von Jamie Needham (岡部自美)
Jamie Needham (岡部自美)vor 8 Monaten

Exactly. But I want the cube. I want to be able to enter my cube of solitude and read a book or something.

Profilbild von Mirza Beig
Mirza Beigvor 8 Monaten

Yes! Peace and quiet is underrated. Over a decade ago, I'd sit in a small sound booth and do my programming/game dev. there. It was nice.

Profilbild von Jamie Needham (岡部自美)
Jamie Needham (岡部自美)vor 8 Monaten

Back in college our hallways consistently looked like Jonestown, the morning after. I remember at one point after 16 hours of classes I just passed out inside of a potted fern. No one woke me up but I woke up with a throw blanket over me. I miss that vibe.

Profilbild von Mirza Beig
Mirza Beigvor 8 Monaten

Works *with* volumetric fog, too.

Profilbild von GlitchyTrashCan
GlitchyTrashCanvor 8 Monaten

Gotta find a way to do this is blender

Profilbild von Mirza Beig
Mirza Beigvor 8 Monaten

Just blur and quantize!

Profilbild von GlitchyTrashCan
GlitchyTrashCanvor 8 Monaten

Ooo! Thanks! Ill try it out and see if I can recreate it in blender :]

Profilbild von Mirza Beig
Mirza Beigvor 8 Monaten

✍️ I've written an article about this, for 'pixelated glass' and blur.

Profilbild von Sam
Samvor 8 Monaten

You should pixelate the mask (stencil buffer or whatever you’re using to mask the effect) so there’s also pixelated edges of the censor cube

Profilbild von Mirza Beig
Mirza Beigvor 8 Monaten

The mesh is a sampling a low-resolution, point-sampled texture processed via a renderer feature material with a 'Fullscreen' shader, with screen UV coordinates.

Profilbild von Sam
Samvor 8 Monaten

Ah ok, could extend to use a mask instead and be able to do proper pixelated edges

Profilbild von Mirza Beig
Mirza Beigvor 8 Monaten

Here's how to make this effect, and more!

Profilbild von Taka Moore(Unity gameDev)
Taka Moore(Unity gameDev)vor 8 Monaten

this is so cool!

Profilbild von James
Jamesvor 8 Monaten

Very nice. Can see how this could create some interesting effects.

Profilbild von ✨ATHENA AIRIS🌌 VTUBER🪐
✨ATHENA AIRIS🌌 VTUBER🪐vor 8 Monaten

So great!! Can it be possibly done using HDRP?

Profilbild von Mirza Beig
Mirza Beigvor 7 Monaten

As long as you can render a texture of the scene to programmatically sample from the surface of an object rendered after it, yes. It's the same underlying technique.

Profilbild von HollowBeast
HollowBeastvor 8 Monaten

This is cooooool

Profilbild von Medlmn36
Medlmn36vor 8 Monaten

can it come is spheres?

Profilbild von Void Future
Void Futurevor 8 Monaten

I dont think there is a Unity project without at least 1 plugin from you. 😎

Profilbild von Vladimir Storm
Vladimir Stormvor 8 Monaten

Ohhh this is so cool. Are you gon post the code somewhere or sell it ?

Profilbild von Mirza Beig
Mirza Beigvor 8 Monaten

Just released, free :)

Profilbild von Vladimir Storm
Vladimir Stormvor 7 Monaten

Legend 🔥

Profilbild von hernan coronel
hernan coronelvor 8 Monaten

so it was your fault that we cant enjoy japanese porn?

Profilbild von Al3xis
Al3xisvor 8 Monaten

It's so strangely satisfying to watch blurry pixelated cube that I can't describe it

Profilbild von P47⚜
P47⚜vor 8 Monaten

instead of a cube.. could it be a walking human form?

Profilbild von Mirza Beig
Mirza Beigvor 8 Monaten

Sure- it's just a 2D mask, from a 3D object. Use normals for refraction.

Profilbild von Tim Moore
Tim Moorevor 8 Monaten

Very nice, well done

Profilbild von Minos Prime
Minos Primevor 8 Monaten

Ok now make an nsfw game but only the hands are blurred

Profilbild von David24
David24vor 8 Monaten

Gumball:

Profilbild von ビエハト
ビエハトvor 8 Monaten

Wow so sexy...

Profilbild von Уменя Лапки
Уменя Лапкиvor 8 Monaten

and it's viewport space shader... nice

Profilbild von Chase Sommer
Chase Sommervor 8 Monaten

very neat sir

Profilbild von jh2007
jh2007vor 8 Monaten

Damn this is awesome This would be a much better way to censor stuff without going the black void way

Profilbild von SpeedKomodo
SpeedKomodovor 8 Monaten

Didn't maxis do the same thing in the sims games? Or was that 2d?

Profilbild von V-X00100000
V-X00100000vor 8 Monaten

let me just translate it for you real quick "modern internet cube"

Profilbild von Meloz メロズ
Meloz メロズvor 8 Monaten

@Shodah10

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