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Check out these kindergarteners with “long jump ropes”-practicing coordination, teamwork, motor skills, and heart health! Have you tried swapping ropes for long pool noodles? This enhances flexibility and adds an extra layer of sensory engagement! #pe #physed #elempe #spspe ⁣

16,151 görüntüleme • 2 yıl önce •via X (Twitter)

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This deserves a thumbs up! 👍 But give me a moment, my fine motor skills are still developing. As your little one grows, their physical (or “motor”) development happens on two interrelated planes: “Gross motor” development relates to the use of large muscle groups in the arms, legs and core used to balance, crawl, walk and jump (to name a few). And “fine motor” development describes the development of the small and precise muscle movements needed to manipulate your hands, wrists, fingers, feet, and toes. Both categories take time and practice to develop, with fine motor skills tending to trail gross motor skills in their refinement. Which makes sense. Fine motor skills are all about precision. Which leads us to this sweet little guy, who wants to celebrate by flashing a thumbs up to his mom and dad… but requires a little extra time and effort to get his thumbs to cooperate. Fine motor skills are critical to writing/drawing, the use of scissors, and the manipulation of things like buttons and zippers, just to name a few. You can help aid this development by providing lots of safe opportunities for your little one to practice strengthening the muscles of the hands and wrists, for example. Finger paint, crayons, play-doh, and eating utensils are all great options. Anything that will engage these small muscle groups. But even then, know that fine motor development takes a combination of practice and time. This happy little guy was shared to TT by chenko(dot)tattoo. (If you’re looking for the account use a period in place of the “dot” - I removed it here because the platform wanted to interpret this as a web link.)

Dan Wuori

84,749 görüntüleme • 1 yıl önce

⚠️🚨 𝗔𝗧𝗧𝗘𝗡𝗧𝗜𝗢𝗡 𝗣𝗥𝗢 𝗪𝗥𝗘𝗦𝗧𝗟𝗜𝗡𝗚 𝗙𝗔𝗡𝗦🚨⚠️ If you're at a show and wrestlers start breaking fluorescent light tubes in the ring, GET OUT IMMEDIATELY. These tubes release toxic mercury vapor posing serious health risks; especially in enclosed spaces like gyms. Mercury is a neurotoxin, meaning it can have damaging effects on the brain and nervous system. Here’s how mercury exposure, especially from inhaling mercury vapor, can impact the brain: 1. Cognitive Decline: Mercury can damage neurons and impair brain function, leading to memory loss, concentration issues, and a decline in overall cognitive abilities. 2. Mood and Behavioral Changes: Chronic mercury exposure is linked to mood swings, irritability, anxiety, and depression. Historically, the phrase "mad as a hatter" came from hat-makers who experienced mercury poisoning from chemicals used in hat production. 3. Motor Coordination Problems: Mercury exposure can damage areas of the brain responsible for motor control, leading to tremors, muscle weakness, and coordination issues. 4. Developmental Risks: In children and developing fetuses, mercury can severely impact brain development, leading to learning disabilities, lower IQ, and problems with motor skills, attention, and language. 5. Sensory Impairments: High levels of mercury exposure may lead to impaired vision, hearing, and speech. Mercury's effects on the brain are particularly severe because it can accumulate over time and cross the blood-brain barrier, meaning even small exposures can lead to long-term damage with repeated exposure. PS: Now we know why the leftist IWC are so freaking stupid.

Val Venis™ (The Big Valbowski™)

13,818 görüntüleme • 1 yıl önce

Thank you SO much to all our followers, supporters and fans for all of the love at TsumiCon @ Houston, TX this past weekend!! ❤️❤️ (Long Post Incoming)⬇️ Our hearts are so full and words cannot describe how we are feeling right now 🥹 We are so happy to have met all of you! Thank you for stopping by our booth, hanging out with us, and taking pictures with us. Our group photo session took over an hour (we literally still can’t believe it). To be honest, it was a bit hectic since it was so busy. However, you guys were all so nice and patient and understanding! And even though it lasted over an hour, you guys waited in line just to meet us 🥹. Thank you for purchasing our JolliBaddies posters (we SOLD OUT omg!!🤯)! This is also unbelievable to us. Thank you for going to our panel on Saturday and playing Bingo with us!!! IN THE MAIN PANEL ROOM TOO!!!! We thought that only 20 people would attend and were originally going to be in the smallest room. However, the line for the panel was SO long that Tsumicon staff ended up switching our room from the smallest room to literally the LARGEST panel room!!! Our minds are still blown away by this. In addition, our panel line was SO long that staff had to cut it off because we were at MAX capacity!!!! Once again, thanks again to ALL OF YOU for coming out to Tsumicon and supporting JolliBaddies first public appearance!!! PS: we are sorry if this message is all over the place but our hearts are full and we have so many emotions right now that we can’t put into words. Literally crying happy tears right now as we right this 🥹🥹🥹🥹🥹

thejollibaddies

210,608 görüntüleme • 6 ay önce

this is the worst local ai will ever be. it only gets better from here. if you are not expanding your mind with these small models you are missing what's happening right now 99 percent tool call success rate. when steered well with the right skills and a framework like hermes agent the node becomes a cognition layer. not a chatbot. not a toy. an extension of how you think. i was cranking this node at 35 to 50 tok/s all day on personal experiments and now after all the work is done qwen 3.5 9B is iterating on its own code. the game it created. fixing its own bugs autonomously. and the part you should probably not miss is that all of this is happening on a RTX 3060. not an H100. not an A100. the card most of you have sitting in a drawer right now. if you just open that drawer and put that intelligence to work every tensor core on that card should be running for you. your work. your experiments. your thinking. you all have it but because nobody told you what this hardware can actually do in 2026 you never tried. the day it unlocks is the day you test your workload, understand the tradeoffs, debug the loops, and then decide if you need to scale the hardware. there is no point buying 3 mac studios when things done well you can squeeze a similar level of intelligence from 9B compared to 70B. but only when you create the right environment for your model through the right harness. and let me tell you i have tried claude code as a local harness. i have tried opencode. i have tried various others. somehow i landed on hermes agent and never left. there is something magical going on at Nous Research. the tool call parsers, the skills system, the way it handles small models natively. nothing else comes close for local inference. own your cognition. your AI. your agent. your prompts. your experiments. why give them away for free. those are who you are and they don't belong on someone else's servers being monitored. just give it a shot with your existing hardware. you run into a problem the community will help you. and if you are migrating from openclaw to hermes i will personally help you make the switch.

Sudo su

58,717 görüntüleme • 6 ay önce

UPDATE: MADDISON IS GOING HOME!!! 🙏🏻❤️ I have an incredible update for all of you who have been following Maddison McDonald’s story and stepped up to help this family. MADDISON GETS TO GO HOME! Her mom reached out to me tonight and told me that Maddison is being discharged. They still have a long road ahead. The family has to arrange home health care, pick up her wheelchair and walker, and continue making their home as accessible as possible for her. Doctors also performed another MRI overnight and sent her spinal fluid for more detailed testing. Some of those results could take up to a month to come back. But her mom shared some WONDERFUL news: doctors have been able to rule out cancer, MS, and several other frightening possibilities. PRAISE GOD! 🙏🏻 Her mom also shared that Maddison has damage around L4/L5 involving a bulging disc and continues to deal with loss of function and significant pain. She still has a very long journey ahead of her, and there are still unanswered medical questions. But tonight, she gets to go HOME. ❤️ And I want every single person who donated, shared her story, prayed for her family, or helped them prepare their home to understand something: YOU HELPED MAKE THIS POSSIBLE. When I first shared what this family needed, you showed up. Because of your generosity, they are closer to having the equipment and accessibility Maddison needs to safely live at home while she continues this journey. But this isn’t the end of Maddison’s story. Going home doesn’t mean the struggle is over. She still needs home health care. She still needs mobility equipment. She still needs an accessible home. She still has testing ahead of her, and she has a tremendous amount of healing and rehabilitation ahead. So please, KEEP HELPING. KEEP SHARING. AND KEEP PRAYING. Tonight, though, we celebrate this victory.

Sarah Fields

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i spent 4 dollars to make this post Akali 3H single routing structure with positioning optimizations these range from bnb territory to psychotic, but mainly putting together as an example for combo limits / optimization adjustments on the fly. You can always 2 hit walljump / do single hit jM to reduce some length and maintain the routing if combo time is a concern. For the third and fourth combos, there are 2 versions - one that optimizes for limit strike damage / combo time, and one that sends in extra air normals for 5s2 oki. Just posted both as an example, but routing like this also helps bridge the gap on 5s2 damage if you'd like to use that. Notes: 1) Corner to corner, keep in mind extra normals will increase the pushback and leave you closer to corner by the end, reducing frame adv from the tumble. 2) Nearing corner (starting about 75% of the stage away) adjustment on the ender for when the tumble has less frame adv, just cram in more air normals and save your double jump. 3) Here's where you'll start to see corner adjustments - round start position, this ends up being the starter for max damage midscreen, but if you were to reach the corner after the apex of your second jump loop arc, you can squeeze in extra minimum damage for a notable increase. Fortunately also maximizes corner carry while pushing damage. 4) In corner route. Stupid hard wrt combo time, just posting as an example of combo limits. you can probably just opt for above, but it does get an extra min damage source in. Alternatively, learn an easier combo lol. Have similarly structured stuff for 2H, will probably get to it later.

SKD

21,353 görüntüleme • 5 ay önce