Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

Claude Code can now build things in a simulated physical world!🤖🏙️ With SimWorld, coding agents can construct buildings, plan cities, or even create video games inside a realistic simulation on Unreal Engine. Just write a prompt, your agent will call tools, retrieve assets, plan scenes, and test physics autonomously....

26,765 Aufrufe • vor 8 Monaten •via X (Twitter)

15 Kommentare

Profilbild von 小橘
小橘vor 8 Monaten

Unreal + AI agents = humanity's playground upgrade. We fumbled Legos as kids, now prompts birth empires. Skynet starts with city planners, right?

Profilbild von SimWorld
SimWorldvor 8 Monaten

Kudos to @haoqik322 @jamesflemingcs for the awesome demo, together with @Lingjun_Mao @koe_ye40329 for leading SimWorld coding agent platform! 🔥Checkout

Profilbild von Zoroo | PoD 🦾
Zoroo | PoD 🦾vor 8 Monaten

Incredible demo — Claude Code autonomously building an inverted NYC in SimWorld via UE commands is a perfect showcase of agentic coding in physical simulations. The tool-calling, asset retrieval, and physics testing flow is seamless. Can't wait for the demo platform to try it myself!

Profilbild von Benjamin De Ridder
Benjamin De Riddervor 8 Monaten

this is insane!!!!

Profilbild von LightShift Studio
LightShift Studiovor 8 Monaten

Hey there, city planner turned code wizard!

Profilbild von Hector
Hectorvor 8 Monaten

Is this using a unreal mpc

Profilbild von SimWorld
SimWorldvor 8 Monaten

Yes

Profilbild von 🟢 Dakari¥Doggz | AeUISHx
🟢 Dakari¥Doggz | AeUISHxvor 8 Monaten

What program you build this with? I want to indulge support but i more wonder about the access to it and whether it needs to be outdone.

Profilbild von SimWorld
SimWorldvor 8 Monaten

Awesome! It's open-sourced! Checkout codebase here:

Profilbild von 🟢 Dakari¥Doggz | AeUISHx
🟢 Dakari¥Doggz | AeUISHxvor 8 Monaten

this is amazing yes. the python layer you have going on. yes obviously a yes. yet. if you can strip out the python and make it more single file contained.. (which can be done with a bit of time and effort) you can flip the game on its head. i love, rate and support this.

Profilbild von Strakyo
Strakyovor 8 Monaten

This gets real when you publish task success rate across long tool chains, not just demo clips. Are you tracking failure causes by step type yet?

Profilbild von SimWorld
SimWorldvor 8 Monaten

Building towards that and will open source soon!

Profilbild von Philippe Videau
Philippe Videauvor 8 Monaten

Do you have this working for Unity as well?

Profilbild von SimWorld
SimWorldvor 8 Monaten

not yet. It's on Unreal now

Profilbild von Philippe Videau
Philippe Videauvor 8 Monaten

Any plans to port it over to Unity? Looks amazing

Ähnliche Videos