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Closer Look at New Eichenwalde Map Rework in #Overwatch 🇩🇪
1,694,474 views • 2 months ago •via X (Twitter)
33 Comments

It just sort of kills the whole vibe of the map when you start adding elevators and a jump pads

Someone take away the elevator asset from these devs there's not a single useful one ingame other than hollywood's.

I get that Eichenwalde is bad, but adding elevators and jump pads ruins the aesthetics of the map SO much IMO, If you want to add jump pads make it look like it actually fits in the map instead of using that jump pad look. the elevator could just be a box or smth @PlayOverwatch

“We’ve added a unique spawnroom window” Balderich :

this is why you don't let the colored hair feminist into your studio, they just waste time and money. they probably spent a million dollars and 6 months pretending to work on this single map "rework" instead of something good and new which they and we know they can't do.

Why do they genuinely make changes for mentally inept players. Make them learn the game and stop coddling the playerbase.

You gotta have one brain cell if you were falling on the side of the map of the first point. Also defeats the meaning of being sneaky if devs are making an official path for players. Now players expect that someone can sneak behind.

Still not voting for eichenwalde but this is better ig

I think its Ok to have defender/attacker advantage maps. Not every map needs to have the perfect *balance. Maybe hot take

An *elevator* changes everythang
Yo just make a different map instead of completely changing the old castle asthetic. If they rework kings row I'm going to kill myself.

Looks like the development team forgot what this map actually fucking is. It’s a forgotten village after the war between humanity and Omnics. There shouldn’t be this stupid lift system, it doesn’t fit the aesthetic. The jump pad is stupid, and so are the new walkways.

this map has been so long overdue for a rework

NOT EVERYTHING NEEDS AN ELEVATOR DAMN but this is peak tho

That jump pad is going to get me killed so often. That’s such a great escape option when things get hairy near the bridge. Now it’s just going to launch me back in the air like a clay pigeon.

Only took like 10 years but this isn’t that bad! Just some nice QOL updates which I appreciate!

I do wish they had just put something to let you jump up here rather than the ramp & moving the archway

hate the elevator and jump-pad, it feels so out of place in an abandoned castle and old town

Holy fucking retarded. Rework maps that don't need it instead of fixing performance issues, addressing clear balance issues or adding QOL features to the game. This game is just cooked atp. They made sure they fixed Anran's nails tho!!

"The castle favors the defenders too much" Isn't that the goal?

“Defender Favored” bro i kicked ass on this map on attack like what?

Waited forever for a rework just for it to be random bullshit and not address any of the maps actual issues. Amazing.

Finally! It really needed a rework.. • First choke is a meat grinder. • Defenders get too much high ground • Few viable attack routes • Castle corridors are cramped and favor spam comps. • A lot of fights come down to walking through tiny doorways instead of making plays.

They just straight up removed the top of castle btw, feel like that's an important change you should mention. Also can we not move fucking health packs for no reason like on Gibraltar

these are all bad changes and it shouldn't go live. i think the paraiso changes and busan changes are acceptable but the eichenwalde changes feel like change for the sake of change and not fixing the actual issues it has. putting jump pads and elevators everywhere isnt the answer

I always liked that it was defender sided. It added to the history and lore of the game. Rein and his dudes made me love being a defender there. And the jump pad is stupid

Why can't we get new maps? Comp is just the same 3 maps over and over. Game is beyond boring now

This doesn't change much. First point will still be hard to break and characters like Pharah could flank that way anyway or over the building with the mega.

So instead of fixing the most obvious issue that Eichenwalde has the worst spawn chokepoint, arguably worse than Paris, in Overwatch history they added some platforms?

Have the dev team ever actually played this map before? The first choke is why it's so hated. These other additions are whatever, but not addressing the entire reason this map is hated is so lame. 😒 Also, why a jump pad? All that does is ruin potential boop kills.

These are some of the wosrt changes ever because people dont understand how to play high grounds or rotate properly, this was my favorite rein map and now you've just ruined it because OW continues to cater to bad players, but now on the last point I get punished even further

Reworking the map is great but almost zero fights happen right outside of spawn. And the jump pad on the drop is gonna get so many people killed because you can’t drop down there for safety anymore. Better ways to take castle and unclogging the chokes slightly is what’s needed

i hate it. they diluted the demands of 2nd point. they made it too easy for anybody to maneuver around the map efficiently. the jump pad is the worst offender. they catered to rein players and dps who never swap or play anyone with vertical mobility. only 1st point needed changes




