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Code Channels are now live in Slack! How to use them as a multiplayer IDE: in this demo we 1. Create a new Code Channel 2. Build a new feature 3. Invite a teammate to collaborate and review the PR 4. Receive an edited screen recording of the new... show more
49,907 görüntüleme • 5 gün önce •via X (Twitter)
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Here are our docs on Code Channels: And the Slack docs:

They say that everything good must come to an end; that's the beauty of Code Channels, too. ✨

The IDE moving into Slack is the easy part. The hard part is the agent in that channel: who pays for the loop, where context lives, and what happens after a failed PR. Multiplayer is useless if every review burns a frontier pass.

WOW

devin cooking

woah...

Dope

Thats pretty neat!

This feels like a big step towards more interactive team dev

Watching a PR get reviewed in Slack while the build happens live feels less like engineering and more like a high-stakes heist movie.

we should bring devin to inline. threads > "code channels"

This is a total game changer for remote pairing. Having the feedback loop integrated directly into the chat flow is going to save so much time on context switching.

Congrats on shipping this, Nader! Turning Slack into a multiplayer IDE with PR reviews and auto-edited demo recordings baked in is such a clever workflow 🔥 Big fan of how frictionless the collab loop looks.

ephemeral channels are right. the durable unit should be the decision log + PR + test receipt. otherwise deleting the room also deletes the team's memory of why the code exists.

This is huge for remote teams 💻 multiplayer coding in Slack is genius

Whoa!

Is it possible to add my claude/codex/agy cli into slack channel and discuss to reach the agreements? that would be so much helpful to me.




