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13,097 次观看 • 2 年前 •via X (Twitter)

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Xulio2 年前

Gostei, bela pintura

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New 2026 mandatory requirement to teach ethnic studies in all K-12 schools in Minnesota Part of the required learning is teaching students how to organize to fight to liberate from systemic exercises of power Liberal activists groups who organize protests CREATED THE CURRICULUM This is mandatory liberal indoctrination “Ethnic studies includes three distinct standards, identity resistance, and ways of knowing and methodologies. - The resistance standard takes learning to a whole new level. It requires students to describe how individuals and communities have fought for liberation against systemic exercises of power and organize with others to engage in such activities. - The Ways of Knowing Standard requires students to understand the roots of contemporary systems of oppression and apply lessons from the past that could eliminate contemporary injustices. High school students are instructed that resistance to our nation's social and political institutions is required as they explain how the social construction of race was used to oppress people of color, evaluate policies affecting historically marginalized communities of color and take action to affect policy. The new ethnic study standards don't just require learning. They require students to organize, to take action, and it's already playing out in classrooms near you. Teachers in schools across Minnesota are encouraging their students to organize using this resistance standard. For example, the principal at Eagle Ridge Middle School in Savage, Minnesota sent a message to families saying he will not stop kids from leaving school to protest and will have staff supervising the protest. But don't blame the principal. He's simply implementing the new ethnic study standards. More concerning is that the activists now exhorting students to join protests are the very people who helped draft the ethnic study standards in the first place.”

Wall Street Apes

50,922 次观看 • 4 个月前

I built a Three.js rendering study inspired by Tiny Glade’s painterly aesthetic, and got it running at 120fps in the browser. Over the past few weeks, I’ve been studying how stylized games achieve that soft, handcrafted look in real time. Tiny Glade was a huge inspiration, and I wanted to use the browser as a constraint: no compute shaders, no native GPU access, and single-threaded JavaScript. As part of this study, I implemented: - GPU-driven instanced brick walls with procedural noise jitter and elastic build animations - Tree, bush, and flower rendering with billboard card expansion, wind sway, and grow animations - Procedural grass with terrain conformance and interactive push deformation - Animated water with layered noise, interactive ripples, and Fresnel-based reflections - Procedural terrain with slope-aware triplanar materials, dirt paths, and rocks - A 7-pass post-processing stack with TAA, bloom, depth of field, painterly filtering, ACES tonemapping, 3D LUT color grading, and film grain The hardest part wasn’t writing any single shader. It was making all of these systems work together at high frame rates inside WebGL, where every millisecond counts and performance problems compound quickly across animation, materials, post-processing, and scene management. Some techniques in this study were inspired by analyzing Tiny Glade’s rendering approach, while others were original implementations built from scratch from visual reference. That contrast taught me a lot: recreating an effect is one challenge, but designing your own shaders and systems to achieve a similar feel is a very different one. This is a private educational rendering study. Some temporary placeholder content is being used during the research phase, and any public or production version would use original or properly licensed assets. Huge credit to Pounce Light for the incredible art direction and rendering work in Tiny Glade: Three.js #gamedev #webgl #threejs #rendering #graphics #realtimerendering #shaderdev

Ibrahim Boona

58,625 次观看 • 3 个月前

I verified this and it’s true “This is a class Group 1 carcinogen. The new study warns there's NO SAFE amount of ham, bacon, or even pepperoni for human consumption” Processed meats including ham, bacon, pepperoni are now definitively linked to cancer (Group 1), and newer 2025–2026 studies reinforce thee is no “safe” level that exists for regular consumption “One flimsy cut is lubricated with over 28 bio stabilizers. It's an ammonia-washed paste glued together with synthetic hydrocolloids. That color is then artificially enforced with a corrosive rust inhibitor called sodium nitrite. Group 1 carcinogen that ranks on the same pedestal as a cigarette. Your high-protein sausages were inhumane scanning for plastic residue and inorganic arsenic contamination” Additional info: Many processed meats use mechanically separated meat or binders like hydrocolloids (e.g., carrageenan, xanthan gum) for texture, and ammonia treatments occur in some poultry/beef processing (to kill bacteria), it’s not universally in ham/bacon/pepperoni (but it is used) The study comes from the International Agency for Research on Cancer (IARC), part of the World Health Organization (WHO) IARC evaluated extensive evidence and classified processed meat (including ham, bacon, pepperoni, hot dogs, sausages, etc.) as Group 1—“carcinogenic to humans.” This is the highest level, based on sufficient evidence that it causes colorectal cancer in humans (with some links to stomach cancer).

Wall Street Apes

617,474 次观看 • 4 个月前