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Combat is evolving 🎯 Changes are coming to Recoil and Bullet Velocity, alongside the introduction of Limb Damage in #Battlefield6. Read the full breakdown before Game Update 1.3.3.0 arrives June 30:
1,804,301 Aufrufe • vor 3 Monaten •via X (Twitter)
33 Kommentare

You could say that, the combat is... evolved....?

Combat is evolving?

hm?

Combat is... what?

"Combat is Evolving"

what is whating

Combat is evolving you say?

Give me back my studio

Sounds more in line with BF4 gunplay, which is good. Please remove sniper sweet spots!

More spread Better recoil Limb damage hmmmm

Can #Battlefield6 bring back legendary maps Tehran Highway or Noshahr Canals? #BF6

Combat is what?

At this point I think there's a lot of people who are just dogshit at FPS games who want the games to cater to them. Thats pretty much everyone bitching in these comments lmao.

Wait a minute…

Evolved… combat?

I still don't understand the insistence on keeping the sweet spot, it should be removed entirely. But these all sound like great changes. Hopefully this will make gunplay feel entirely different.

seems like conversations that should’ve happened over a year ago but this all sounds great to me so far. Not sure why the replies are so heated.

Combat.....Evolved?

Fucking terrible decision, ttk nerfs are a joke, im not playing Call of duty, bullet sponges shouldn’t be a fucking thing, been playing battlefield for 20 years, your people just lost me completely stop listening to streamers they are the scourge of the earth

Man I think these changes to the gunplay will be similar to Battlefield 4. Enders will be happy asf

been hard addicted to redsec solos. These changes are SICK!

another update that probably doesnt fix horrible ttk and netcode. getting outshot even with crossplay off because this game FAVORS high ping players and the rest needs to suffer. labs movement/guns were fine BEFORE launch. now its just awful

The player spotlight brightness is a little nuts

The only thing you're good at is making trailers and videos clip.

all these changes sounding good! but why in the hell we keep sweetspots? it has nothing to do with skill, a cheap way of getting a kill. remove it pls.

some absolute whiners below these changes are fkn goated. They had optimal range damage for weapons in BF1. Battlefield actually putting the gun stats on their website is genuinely peak newbies don't know about the symthic days. Devs are cooking and we eating fr.

Finally DICE ! Limb Multipliers and spray patterns + spread ! FINALLY !

You keep reinventing the wheel, Battlefield. The loss of knowledge and your unwillingness to implement player feedback results in this never ending redesign of your games as a means to simply justify keeping people employees while pretending anything is actually changing for the better.

That term belongs to someone else...

Could you fix sniping please? The range finder is annoying, sniping was infinitely better in 2042.

All this should've been on release but y'all couldn't help yourselves to not reinvent the wheel for no reason. You know what works so stick to it.

Please tone down all the mass auto-3D spotting. So many things you do in game auto spot you it’s getting ridiculous. Bring it back down how we had it in BF4.

The only things that needs changed is: SMG damage needs major nerf Rockets vs tanks need major buff Rockets vs helo needs major buff Air vehicles need MAJOR NERF. 1 person in a helo should never be able to stay in the air the entire game and go 120-0. This is why your game died.
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