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Comfy3D Update: (v0.1.4.alpha) - Integrated Hunyuan3D-2 (I did bunch of work including rewrote its mesh processor from C++ to Python to make sure only one additional custom package is required) - Support newest Comfy UI v0.3.12, py12, cu124, torch 2.5.1, Windows 10/11 (Pre-built wheels are available) * I'll spent...

34,620 次观看 • 1 年前 •via X (Twitter)

8 条评论

Mr. For Example 的头像
Mr. For Example1 年前

Inference time is about 1 minutes on my laptop with an RTX 4090 Mobile GPU, about 35 seconds to generate 3D mesh shape, and another 30 seconds to generate multi-views and project it onto the mesh's UV Also seems my code is merged into Hunyuan3D-2 repo, if you want use Hunyan3D-2 in Gradio instead of Comfy3D and make it work in Windows without much trouble install, well, now you can: The cute image used in the video is from:

SecurityPal 的头像
SecurityPal2 年前

Questionnaire Concierge is now available as an API! With the new API, you can: 📝 Create new questionnaire request directly 🔍 Instantly search questionnaire details ⚒️ Build custom form and dashboard 🔗: #SecurityPal #SecurityQuestionnaires #API

Eric C. Holtgrefe 的头像
Eric C. Holtgrefe1 年前

Thanks again, its in the registry, I'm just blind 🤓

Cam 的头像
Cam1 年前

I haven’t had a chance to try 3D in ComfyUI yet, but this looks great!

Swiss Fedaykin 🇨🇭 的头像
Swiss Fedaykin 🇨🇭1 年前

Master!

FunofDesign 的头像
FunofDesign1 年前

@readwise save

F23👁 的头像
F23👁1 年前

Can we see a wireframe?

Paul Fidika 的头像
Paul Fidika1 年前

Wow very nice. It's crazy to think that 3D asset stores are going to be dead.

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no money for grok or midjourney? this tool is for you. there's a FREE tool created by an anon dev. open-source. runs locally. 117k stars on github. it generates: > images & video > 3d models > audio > 20+ models here's how to set it up in under 5 minutes: 1️⃣download ComfyUI Desktop go to and grab the desktop app for your system. windows 10+, mac (apple silicon), or linux. it installs like any normal app, it sets up python and every dependency for you in the background. no terminal, no config files. 2️⃣open it first launch, it spins up its own environment automatically. you just wait a few seconds and you're in. you'll land on a node canvas, that's the whole interface. 3️⃣load a starter workflow top menu → Workflow → Browse Templates → Image Generation. click it. this drops a ready-made setup onto your canvas so you don't build anything from scratch. 4️⃣grab a model comfyui ships empty on purpose, the model is the brain, and you pick it. in the template, the "Load Checkpoint" node has a Download button when no model is installed. click it. it pulls one in for you (a few GB, this is the only real wait). 5️⃣install ComfyUI Manager this is the one add-on you don't skip. it lets you install models, custom nodes, and updates with a click instead of the command line. grab it from github (link in comments). it's the difference between fighting comfyui and flying in it. one honest note: an NVIDIA gpu makes this fast, apple silicon works great too, and a weak machine still runs it just slower. that's the whole setup. you now own an image, video, and 3D studio that costs you nothing per month. save this. and the next time grok or midjourney asks for your card. you won't need it. disclaimer: comfyui itself is 100% free. so are the local models (sdxl, flux, wan 2.2, ltx-2). some premium models like seedance are pay-per-use api models, only if you want top-tier quality. the free local ones cover most of what you need. (github link in the comments) follow and turn on post notification for daily AI contents.

m0h

14,542 次观看 • 3 个月前

** MEGA Parodius Scaling Effects Part 1 ** One of the big challenges with the Parodius Megadrive port is Stage 8's boss - The puffer-fish *Pooyan* with his full screen scaling effect. The goal is to be very close to the arcade (with extras on top ) so I thought lets tackle it head on to see how close we can get. I was also keen to jump into another scaling code rabit hole haha. Pyron pulled out all the stops and got me the source frames and reworked the BG tiles for this test - a big thankyou to him , Vector Orbitex is busy working on Stage 2 tracks so the team is working hard all round on this port. The MD has no sprite / background GFX scaling hardware , however the VDPs Vertical scroll can be updated per scanline to help vertical scaling on backgrounds, but there is a cpu cost to manage all the interupts so thats not free either. With the Horizontal scaling there is no help at all , apart from a semi-friendly packed pixel format for the cpu to work with, its not quite chunky format but better than planar format still for scaling. So its falls back to the 68k CPU to do all of the horizontal expansion which is the largest cpu cost. Basically drawing strips of either 1x, 2x, 3x or 4x wide columns at speed. So we are one week into this Boss's routine and you can see from the below video the horizontal scaling is implented ( vertical will be in the next update ) . We are scaling from 1x to 4x in the video below in 74 steps for testing . The column distributions are always a bit painfull to do - thankfully they are all worked out now. This is the third scaler I have built and the goal was with this one to make it really flexible for use in other projects also, sometimes when you optimise something to the last degree all the flexibility gets taken out of it. Currenty scaling at 12-25 FPS update here, I had some rules against some optimisations which I would use and some I wouldn't , thankfully we are a bit ahead of the Arcades animation frame rate here still and I may yet find optimisations that fit within the scope. We have vertical scaling and sprite spikes to add yet so Im hoping i can find a few more optimisations to offset things when they are implemented also. In a scale frame update we are processing close to 42000 pixels in ram before using DMA to send to VRAM . Using a 41x16 (656 tile scale buffer) - single buffered for now due to its size in VRAM. So thats nearly 21k in tiles ! I had to re-organise ram a bit to support a buffer of that size for the stage. The scaling function is written in 68k assembly , with a little C code handling the Vertical interupt code ( so the game logic can actually run & DMA updates etc ) . The DMA routines are in assembly also and customised for large chunk size ( big blocks of tiles ) which suits the scaler. I had some race conditions to sort out where the cpu was faster than DMA (sending tiles from RAM to VRAM ) and in some cases where it wasn't so it had to be balanced. We may be able to add more detail into the top and bottom of the background yet but its low priority for now until all the other bits are in !! #SGDK #SegaMegadrive #Genesis #Parodius

Shannon Birt

25,545 次观看 • 8 个月前

ChatGPT is going to DECIMATE the interior and exterior design profession. I posted a video of the prompt below for a project that cost me under $200 and 20 hours of work (free labor). I wanted to turn my deck landing into something useful. Currently it was just a convenient place to hide a bunch of outdoor tools, compost bins and other garbage, but it was very unsightly. It gets a good amount of sunlight so I thought it would be a good spot for training climbers (cucumbers, peas, pumpkins etc). The one thing I didn’t prompt ChatGPT was for a materials and tools list to do the job even though I knew exactly what I needed. I spent $35 in raised bed soil (4 bags (1.5cu ft ea) of organic raised bed soil, 2 bags of compost and cow manure, $13 on a stone chisel, and $135 on stone, $7 on concrete and $2 on a treated post. I used cedar boards that were essentially free that I’ve collected over the years. All in cost roughly $200. Took me maybe 15-20 hours of work total from ripping boards to leveling the stone. It’s about 95% done, still need to sand and finish the boards with food grade oil (probably use butcher block beeswax) and cut a few more of the stones to get them perfect. The bed measures about 8 feet across and 16” wide. Planted a few cucumber varieties that should sprout next week. Will probably accompany it with some dill, basil, and some flowers. Next step is to find a way to train the climbers. Need to come up with a clever idea to support the weight of the cukes but also want it to look nice and also avoid drilling into the cedar if possible. Open to ideas. I’ll update pics throughout the year to see how it turns out. In summary: Use ChatGPT to give you free outside landscape designs instantly. It’s extremely impressive. You can just build things (with HOA permission—I didn’t ask 🤫)

Ramp Capital

46,567 次观看 • 1 年前

On Figma Motion, my demo & review. This is one of those updates that clicked swiftly into my workflow. Like in my 3D pipeline, using this stick shift animation, I emphasize hardware feedback with motion from Figma Motion. Assets are animated in Fig Motion and loaded into Blender as video textures for mesh and material control. It's advantageous since it is built into an ubiquitous ecosystem. A lot of work these days start in Figma even for someone like me that works outside the tool frequently. Can't over-emphasize my appreciation for the schema used to introduce motion to nearly all properties. Reminds me of how motion works in Blender - with better complexity management. Better than introducing more menus for those. Ease curves iD between keyframes is also an improvement over existing systems. Having spent some time on the tool, here are updates I'll like to see to Figma Motion. These are based on my immediate needs as at the time of working on this demo: • Using modifier keys (CMD, Shift, Ctrl) to jump / nudge across the timeline. E.g: holding down Shift key to make the playhead jump 100ms etc. • Jump to previous or next keyframe. • Better anchor point trails • Renaming layers from the timeline as well. • Editable custom bezier styles: after saving a style, I should be able to edit the curve - just as you can edit colour styles. • Enable transform on the timeline. I should be able to flip or scale keyframes. I hope to continue trying more ideas. Craft focused tools have had to take a backseat in recent times. Pleasing to see this come to light.

seyi

29,245 次观看 • 3 个月前

I built a mobile app to check Paddle revenue (because they don't have one): 👉 - Use your Paddle API key (read-only and scoped) - Live data with beautiful and useful graphs built with native Swift UI. - Multi-account supported, unified revenue metrics. - Data stay on device, no server (api requests are sent directly from your phone) - Home widgets - I made it free to download on App Store (once it's approved) - Buy the source code for $19 and customize it however you want (save 5hrs of prompting if you try to do it yourself). Some interesting facts about this side project: - I vibe coded with 100% claude code remotely on my Mac Mini (with my AI assistant setup) in less than 24 hours. - I have read 0 line of code in this project and never opened Xcode myself. - My AI assistant designed the app with GPT Image 2, built the app with Swift UI, test it on simulator (via screenshots), send the test build to TestFlight for me to test, and invited me to the app store connect account so I can test on my phone, then the AI submitted the app to App Store and currently waiting for approval. - For the website, I ask it to come up with a domain name, I bought it via manually and give it access via Cloudflare API, the AI design and create a static website with GitHub, test it with lighthouse CLI, deploy via GitHub pages, config the domain DNS, deploy the website. - Then I sign up an account with Polar payment, create an API key and ask the AI to setup a store, add payment, link with the account, and add the payment to the website. The entire process happened in the last 24 hours with me only talking to the AI via Telegram. This is such a fun side project not only to create an app that I wish exists, but also to push the limit of what I can use AI for, and so far I'm very impressed. I'll create so much more apps! It feels like I have unlocked a super power.

Tony Dinh

43,922 次观看 • 4 个月前

Sora 2 has the capabilities to make an entire anime episode with time and effort. This is a turning point for generative AI models and it is terrifying to think what is next to come. The difference between Sora and Sora 2 is absolutely staggering. Yes, this looks cool. I put the time into it to make it as close to art as possible. This was not simple to make and not just prompting and throwing it in some editor. Every frame is generated of another scene and even the reference image for characters I used to start this project were AI generated. This was all created with 10 second clips pulled apart and chunked out into the final product. Regardless of the imagery you see, I did not directly use any artist's art for this video. This 10-minute video was generated over the course of a week from more than 700 text prompts. It was built on technology trained by scraping the uncredited, uncompensated contributions of countless human artists and animators. The creation of this single video consumed an enormous amount of energy and water, equivalent to powering a home for days and requiring hundreds of liters of fresh water for cooling. But that is nothing. In the 10 minutes you spend watching this, the global network of AI video generators will create over 6,250 more short videos. The combined energy required for that 10 minutes of global creation is enough to power an average household for nearly 2 years. - It's a double-edged sword. While AI uses immense amount of energy has clear immoral issues with scalping the hard work of artists, this also provides those a medium who have potentially spent their life attempting to draw out the ideas in their head and failing to grasp it. My sister is an artist, I grew up always attempting to draw but never could get the image in my head on paper, I've spent the better part of over 20 years to teach myself through watching videos and practice, however I don't have steady hands and frankly have just been unable to make any vision come to life. Which brings me to the conflict here. This would have been a dream of mine to be able to get frames created and flesh out the story in my head. To make this video professionally, it would be an absurd amount of money. A small studio by itself would be over a million dollars just to start up. To hire a studio would be most likely over ~200k. I would love to make this story I have in my head through legit and traditional means, I would love to start a Kickstarter to get funding and hire artists, voice actors, and a production team. However I know that would most likely be an impossible reach that would further fuel the hate. Regardless, I understand the worry this causes. The fear this produces. However, we can't just ignore where AI is currently at and just tell people not to use it or even worse threaten people who use it. People will always use the shiny new toy in front of them, so the real question is how do we either make it work for us and work along side it, or how do we ACTUALLY implement a method to protect art rather than tell people to not use it. Respect your artists. Review their ToS and don't upload their hard work to a model without permission.

LUͦʷCͦk

18,632 次观看 • 11 个月前

✨ has now gone from $0 to $1 million ARR in just 17 days! 💸 Revenue update: $87,000 MRR (which is $1M ARR) My first project ever to go up this fast 🤯 Only 3 ads left now: 📊 Stats update: 320,000 people have now flown in the game Whether the MRR is truly sustainable for a year we can only guess, but they ARE subscriptions and they do renew so as long as the game keeps improving it might happen? 🛸 Since I kept getting hacked by UFO invaders, I decide to sell the UFOs, and coincidentally new sponsor Basecamp wanted an UFO as the origin of 37 Signals (their original company name) comes from the 37 radio signals detected from space to detect extraterrestrial life, so I built them a custom UFO with their original snow globe logo on top which you can see flying around below And I have one new sponsor that sells Ozempic so got the text on the blimp "are you as big as a blimp? lose weight at 😂 I was ski'ing today so was AFK mostly but I did: ✅ Fix more XSS issues, which to be fair unless you explicitly ask it to find every single XSS loophole, AI doesn't really care about when it writes code, so you really gotta ask it to extra check your code cause honestly it can be full of security holes One unlucky (or lucky) thing is that this project took off completely unpredicted and it happened just when I was on travel with gf to France and Switzerland. I didn't wanna lock myself up in a room all day computering so I actually spend most of the days just doing fun stuff with her (as I should) and then in the evening when I got an hour (like now), scrambling and quickly getting things done That would never be possible if I coded it without AI though, it would simply take too much time. Without AI it would have taken me 10-100x more time and I would have simply not been able to build this and maintain it at the same speed AI really is a creativity and speed maximizer for me, making me just way more creative and more fast I still mostly use Cursor + Anthropic Claude 3.5 and trying 3.7 too now! I'm excited to get more time in the next few days so I can really add some new things, one thing I want is to put a big 3d leaderboard INSIDE the game with the scores on it for example

@levelsio

2,408,663 次观看 • 1 年前

Today, we’re pushing a major update to Edison Analysis, our data analysis agent, which is tuned for scientific research and SOTA across data analysis benchmarks. In contrast to Kosmos, which runs for 6-12 hours and produces tens of thousands of lines of code, Edison Analysis runs for seconds to minutes and is best for specific, well-defined computational tasks. It is available both on our platform under the Analysis tab, and via API, and costs only one credit per run, so it is available to users on both free and paid tiers. Edison Analysis is a modified version of the data analysis agent Kosmos uses in its trajectories. Try it out! One of the most important improvements over our previous data analysis agents has been the addition of a specialized data retrieval tool. Edison Analysis can either use this tool to access data, or can pull data down directly via API. To evaluate this tool, we ranked the most commonly used public data repositories across recent papers from BioRxiv, and created a new benchmark that measures the ability of a language agent system to retrieve raw data from those sources. Edison Analysis gets 71% on this benchmark, and we’ll be working to increase this over time. You can read more about our benchmarks in the our blog post, link below. Some features worth highlighting: 1. Edison Analysis produces a report on the analysis it runs, along with a Jupyter notebook that you can download to reproduce the analysis yourself. Every figure it produces is linked back to the specific lines of code used to produce the figure, to make it easy to reproduce. 2. It works well with both Python and R. 3. One of the best uses for Edison Analysis is to use it to retrieve datasets that you can then analyze with Kosmos. We have a bunch of major improvements to Edison Analysis coming in the next few months that we’re excited to share. In the meantime, congratulations to the team, especially Ludovico Mitchener, Jon Laurent, Conor Igoe , Alex Andonian, and many more.

Sam Rodriques

62,015 次观看 • 10 个月前

SHE'S DONE!!! Mario Kart 64 for the Sega Dreamcast is officially ready for public consumption, so here's a full 6+ minute video of gameplay, captured straight from my actual DC! Jnmartin has done it again! The footage you are watching shows every GP course in the game, including multiplayer footage as well. Yes, you can also save and load ghost files from the VMU! As this is our first release, I'm sure you will run into a minor bug here or there, especially given neither one of us could stress test 4 player very effectively using our hands and feet to drive... So be sure to open tickets for any minor issues you find... assuming you're playing on REAL HARDWARE. I can already tell you right now, emulators are having issues with this one! This was my first time getting to directly contribute to a jnmartin N64 port, and it was an absolute honor for me to be involved with his incredible work. There is nobody else who I have ever met with the cross-architecture knowledge of BOTH the Sega Dreamcast and Nintendo 64, combined with the raw grit, tenacity, and attention to detail required to pull this off and do the source material justice. Not only did I get to take my SH4ZAM library for DC math gainz out for a ride with MK64, but I also brought some new routines back from MK64 so everyone can use them! Finally, I got to be involved in laying the foundation for future jnmartin N64 ports, now that we have an optimized, accelerated audio and video back-end for various libultra functionality, including Fast3D. You can already see how much this has benefited future work based on how quickly jnmartin was able to get StarFox 64 up and running on DC... The man doesn't sleep, no. lol. I just wanted to thank everyone so much for the continued enthusiasm and support behind these ports. The support for our work and the Sega Dreamcast means the world to us! Thanks for helping to keep the dream alive! For instructions on how to build yourself a burnable CDI image or a DreamShell ISO for either your DC's SD card or IDE drive, please follow the README on the repository: NOTE: Windows users will need DreamSDK to build. My last-minute build fixes for DreamSDK are in this WIP branch here, which will probably be merged into the main branch tomorrow when jnmartin wakes up:

Falco Girgis

63,561 次观看 • 1 年前

*** Parodius Demo Update *** After seeing my good friend Pyron amazing Parodius artwork , I could not let that go to waste. Its a crying shame Konami's shooters did not make it to MD at the time , time to rectify that (in time). The video shows some of the progress so far. Stage 1 scrolling using the streaming scroller from lufthoheit to automatically manage the tile management for the scrolling rather than using different sets etc. Its great when I can grab bits of code and apply them to new projects, it speeds things up !! Lufthoheits new stage is coming along well also and has its first enemies in , hopefully show something of that soon. The VRAM view is to the right , we will have plenty of vram left for objects without resorting to much manual management it seems. ~ 1/2 vram left. It looks like the biggest challenge for this level is the Cat Ship mid boss - the end boss seems easier in comparison for a few reasons. I've analysed the way it was done on PCE and SNES and will come up with the best option for MD. More to come on that soon. At present we will target mainly assembly , so performance won't be an issue . I'm not sure we need a sprite multiplexor for > 80 sprites , but we will use one anyway just to not have regrets/changes later on and for the Hint color effects the multiplexor can do also. We have an A level musician volunteering also for those concerned about the audio side of things - it wont dissapoint I'm sure. As this is now my 3rd / 4th project it will be done as time permits so no gaurantees on timelines sorry - we are all hoping to do well by the community however. #SGDK #Konami #Parodius #MegaDrive #SegaGenesis

Shannon Birt

12,526 次观看 • 1 年前

I build the "shovels." My corporate customers book $100M in revenue yearly. But today, I don't support corporations! I declare a War against them. I will bootstrap and build for bootstrapped founders. Over the next 10 years, I'll change the game by: 1. Making it easier to BUILD. I'm turning Unicorn Platform 🦄 platform into a business builder to build businesses, not just sites: -- jobboards -- launchpads -- directories -- anything else that's web and non SaaS. I plan to launch a SaaS nocode builder (marsx) to let founder fork complete SaaS apps in days to launch. Any of my SaaS projects can be forked this way, improved, repositioned and launched. I'll give NoCoders a superpower, so that they can focus on what's important: distribution and customer support. 2. Making it easier to GROW. I've launched bunch of tools already, that I use myself and thousands of others too - seobotai - AI blog that runs on autopilot and drives SEO traffic. - Listingbott - brings backlinks on autopilot and submit to all directories. - indexrusher - makes google index pages faster. - countvisits. com - helps to track traffic and analytics. - saasemailer. com - to send marketing and transactional emails. - Dev Hunt - get traffic to products aimed at developers. - I plan to launch a few media/news projects and many new launchpads. - and the list goes on. I plan to launch 20 more tools and 100 more directories. All with one aim: make it easier to win traffic for bootstrapped founders and indie makers. 3. Make it easier to Monetize. - RealAdsNetwork - an ad network that brings real traffic, costs less and pays out real money to websites who rent out their space. - I'll launch a marketplace to buy and sell startups. - there is a lot more coming. All to make it easier for maker to make their first dollar and pay the bills so that they can keep building cool products. 4. Make it easier to Run. - cofondr. com is aimed at helping solopreneurs as a virtual cofounder. - I've built multiple internal tools, AI agents and systems which help me operate my biz, from accounting to legal to operations. These will all be launched as products so that other founders can leverage them, too. 5. The future. The future I want to see - entire software world is dominated by bootstrapped founder. They are small, working in niches, with a huge passion and knowledge of the space. - corporations have lost the markets and only supply their legacy software to other legacy corporations. - the world is a better place, because everything is built and run with LOVE ♥️. Let's fu*king make this future a reality !!! - I've built multiple internal tools, AI agents, and systems that help me operate my biz, from accounting to legal to operations. John Rush.

John Rush

47,962 次观看 • 2 年前

A group of 5-10 white men, organized and fundraised with 800 people, to mobilize a vote of 17,421 people to breakaway and create a new city in my home town. People often ask me why I’m so direct about race. It’s in my face everyday how clear some in our city think about Black people and leadership. Baton Rouge is only on its 2nd Black mayor in its 200 year history. So historic neglect by previous leaders created a tale of two cities. I’ve been saying it for over a decade. Now it’s here. One day these videos I make will start getting you to ask why aren’t you doing more? These white men all over 50 just organized an effort that will impact us for the next 200 years. And if more people had showed up, if more people had organized, we wouldn’t be here. To my folks in Atlanta. Take notice. Buckhead and what they attempted to do a few years ago, trust they are taking note. I hope you are too. There are people in this country who will do everything in their power not to be under Black leadership. Let’s be clear, what’s wrong with America wasn’t created by Black people. What’s wrong in Louisiana is inequity that breeds all the social ills including crime. I want to be very clear, they drew the line in the sand when they created a new city. So I intend to be lending my voice to make sure we protect every investment for the citizens of Baton Rouge. We’ve built the South Side, and they packed up their toys. Now, it’s time for Baton Rouge to do what is in the best interest of Baton Rouge. This is and has always been a war for resources for them, we need to do whatever is in our power to protect our resources as a city. There is no room to compromise with people who have literally divided this community, to make a 70% white city. All the people who say, they couldn’t put up with what people put up with in the 1960’s. You’re on the clock, we in the field working at this change. You can join us whenever you realize these types of people are after your kids resources everyday. You’re paying into the system it’s about time we fully take control of some things and show folks what to do with power. Yall gone hear me one day… #KeepPushing #AlwaysRising in spite of

Gary Chambers

748,418 次观看 • 2 年前

UPDATE FROM JAKE- I went to show support at Chud the Builder's $1. 25 million bond hearing and was arrested and thrown (in the maximum he could sentence me to) of 10 days of solitary confinement by the judge!!!! Here's how it happened. I was sitting next to Chud's wonderful and soft-spoken fiancee when she whispered, “I love you” to Chud, and was kicked out of the courtroom!!! Moments later, I was nodding my head in agreement to a video of Chud during an interview when the bailiff demanded that I leave the courtroom as well! I stood up and calmly exited and said in a normal speaking tone “This is two-tiered justice!” I am now inside of Montgomery County Jail STARVING for two days because they are refusing to give me a Kosher Diet!! I was also told by Sergeant Hawley today that my request for Kosher Diet was denied and that he would be put on suicide watch if I refuse to eat, which is basically naked torture in a cell alone for 10 days. They also are saying they're going to move me in with a roommate in solitary tonight, but would not give me any other details on who they would be putting me with!!! I showed up to Chud's hearing because I know what it's like to turn around in a courtroom where your life is on the line and see nobody but your mother and father. I wanted to make sure Chud did not go through the same pain I had to for four years and six days as a January sixth political prisoner. I stood up and said something because that's what righteous men do. All it takes for evil to succeed is for good men to do nothing. Not me. As for me in my house, we shall serve the LORD. Free chud. SECOND UPDATE- As I was on the phone with Jake yesterday getting this message from him, he was yelling in his cell begging to be fed and saying how hungry he was. Seconds later Supervisor Black and another man went in his cell, said he’s coming with them, put him in handcuffs and took him away. I have now not heard from Jake for over 24 hours because they have taken away his phone privileges simply for begging for FOOD!!!!! I have the entire thing on recording. It is disturbing and sickening. I have called the jail dozens of times yesterday and today and they refuse to tell me where he was taken and will not let him speak to me. Every single lieutenant, supervisor, etc I have spoken to yesterday and today have all given me different stories than the other and continuously lie to cover up what they are doing. These people are EVIL AND SICK!!!! I have all of those calls recorded and documented also. I have spent three days calling every lawyer and law firm in Clarksville Tennessee and NOT ONE lawyer is willing to help Jake because Jake was arrested at Chuds court hearing and these SPINELESS COWARDS are all to scared to put their name anywhere associated with Chud. Between the INSANE POWER HUNGRY LUNATIC JUDGE, the WEAK PATHETIC lawyers and the EVIL SCUM at the Montgomery county jail, it has been an absolute nightmare. Lord, save us.

Jake Lang - January 6 Political Prisoner 🇺🇸

780,607 次观看 • 4 个月前