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Comparison between Blender viewport and final comp in Resolve. I do like the viewport render as it has more of a 2D look. My schedules were too tight on this project to make a proper look dev. as I’d like to push more toward NPR style like my shorts...

16,173 Aufrufe • vor 23 Tagen •via X (Twitter)

13 Kommentare

Profilbild von Vrtx3D
Vrtx3Dvor 23 Tagen

Pierrick you are a true master at what you do! So inspiring🙏🏻

Profilbild von Yagalinx_levrai
Yagalinx_levraivor 23 Tagen

ton viewport est meilleur que mes compositions finales lol , franchement Bravo j'ai toujours un oeil sur ton travail et c'est vachement inspirant

Profilbild von Pierrick Picaut
Pierrick Picautvor 23 Tagen

Merci!

Profilbild von ✨🌶️drymouth🌶️✨
✨🌶️drymouth🌶️✨vor 21 Tagen

I’m thinking about buying your “Alive!” course, but I’m worried you might release an updated version later. Do you think your next course will be an updated animation course?

Profilbild von Pierrick Picaut
Pierrick Picautvor 20 Tagen

No don't worry, and I plan to support Alive! in the future with more content.

Profilbild von ᗪᗩᑎTᗴ
ᗪᗩᑎTᗴvor 17 Tagen

Dude this is awesome

Profilbild von Thomas Schmall
Thomas Schmallvor 22 Tagen

I feel the overblown white of the sky and the reflections uses a lot of contrast space up and grabs visual attention - although it should just be a background element. That's why it's partially easier/more relaxing to read the viewport version. Looks fantastic either way.

Profilbild von Mike Lambert
Mike Lambertvor 23 Tagen

So when is the new course please PP?

Profilbild von Polygon-Primitive
Polygon-Primitivevor 23 Tagen

Love the bbone as an obelisk, such a nice touch. Do you do the full sequence in a single file or split files by shot? Always curious about other people’s workflows

Profilbild von Pierrick Picaut
Pierrick Picautvor 22 Tagen

Split by shot

Profilbild von The ⭕️_WaLekhsi
The ⭕️_WaLekhsivor 23 Tagen

I think I’ve watched this about 20 times since the release. Absolutely amazing 🔥🔥🔥🔥🔥🙌🏽🙌🏽🙌🏽🙌🏽🙌🏽

Profilbild von Barrett Smith
Barrett Smithvor 23 Tagen

@sttuuuufffff Fantastic work! I do agree there is something charming about the viewport being flat colors

Profilbild von Pierrick Picaut
Pierrick Picautvor 22 Tagen

@sttuuuufffff Yeah, it’s more readable and the characters pop out more.

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I decided to make an UPDATED VERSION of Geno's Shapeless Man style and here's how it turned out! 👀 Below is a video comparison & image of the official Shapeless Man material not including the niagra (flame & distortion vfx) and my version of the Shapeless Man material. While making this, I made sure to use the SAME textures that were used on the official Shapeless Man style. Although I was a tad bit more restricted in Blender with what I could do, I still think it came out good. No disrespect at all to the artists who created the Shapeless Man style, but the biggest issue I have with it is that the lines on his body aren't animated. Along with the distortion, that was a huge factor in what made the Shapeless Man... well, shapeless. The animated lines were present in the Collision version of the Shapeless Man, so I'm not sure why they aren't present in the official style. 🫤 Another change I made to the material was Geno's eyes. In the Collision Event his eyes had a nice gradient and looked a lot more intimidating. Unfortunately that was niagra which I do not have access to in Blender, but I tried my best to recreate a similar look in Blender. Additionally, I also added back Geno's scarf around his neck (Yes, it's codenamed scarf). This was another big detail apart of the Shapeless Man that really made his look feel complete and it was unfortunate to see that was excluded in the official style. I'd like to thank Point⁉️🍉 for help with the node setup & aiden for providing me with the material for the original Shapeless Man style. 🫶 Despite some of my disappointments with the material itself, I LOVE the new unique mesh for the Shapeless Man. In comparison to the Collision version, this mesh makes Geno look a LOT more unsettling and the team behind it did a wonderful job on it! 👏 All in all, I'd love if Epic could take this into consideration and possibly update Geno's Shapeless Man style to look more like the version I'm suggesting. I only want the best for this character. 🤞 Support on this post would be appreciated and thank you to whoever took their time to read this! ❤️

Rezztro

34,474 Aufrufe • vor 29 Tagen