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Comparison between Blender viewport and final comp in Resolve. I do like the viewport render as it has more of a 2D look. My schedules were too tight on this project to make a proper look dev. as I’d like to push more toward NPR style like my shorts...

16,173 görüntüleme • 23 gün önce •via X (Twitter)

13 Yorum

Vrtx3D profil fotoğrafı
Vrtx3D23 gün önce

Pierrick you are a true master at what you do! So inspiring🙏🏻

Yagalinx_levrai profil fotoğrafı
Yagalinx_levrai23 gün önce

ton viewport est meilleur que mes compositions finales lol , franchement Bravo j'ai toujours un oeil sur ton travail et c'est vachement inspirant

Pierrick Picaut profil fotoğrafı
Pierrick Picaut23 gün önce

Merci!

✨🌶️drymouth🌶️✨ profil fotoğrafı
✨🌶️drymouth🌶️✨21 gün önce

I’m thinking about buying your “Alive!” course, but I’m worried you might release an updated version later. Do you think your next course will be an updated animation course?

Pierrick Picaut profil fotoğrafı
Pierrick Picaut20 gün önce

No don't worry, and I plan to support Alive! in the future with more content.

ᗪᗩᑎTᗴ profil fotoğrafı
ᗪᗩᑎTᗴ17 gün önce

Dude this is awesome

Thomas Schmall profil fotoğrafı
Thomas Schmall22 gün önce

I feel the overblown white of the sky and the reflections uses a lot of contrast space up and grabs visual attention - although it should just be a background element. That's why it's partially easier/more relaxing to read the viewport version. Looks fantastic either way.

Mike Lambert profil fotoğrafı
Mike Lambert23 gün önce

So when is the new course please PP?

Polygon-Primitive profil fotoğrafı
Polygon-Primitive23 gün önce

Love the bbone as an obelisk, such a nice touch. Do you do the full sequence in a single file or split files by shot? Always curious about other people’s workflows

Pierrick Picaut profil fotoğrafı
Pierrick Picaut22 gün önce

Split by shot

The ⭕️_WaLekhsi profil fotoğrafı
The ⭕️_WaLekhsi23 gün önce

I think I’ve watched this about 20 times since the release. Absolutely amazing 🔥🔥🔥🔥🔥🙌🏽🙌🏽🙌🏽🙌🏽🙌🏽

Barrett Smith profil fotoğrafı
Barrett Smith23 gün önce

@sttuuuufffff Fantastic work! I do agree there is something charming about the viewport being flat colors

Pierrick Picaut profil fotoğrafı
Pierrick Picaut22 gün önce

@sttuuuufffff Yeah, it’s more readable and the characters pop out more.

Benzer Videolar

I decided to make an UPDATED VERSION of Geno's Shapeless Man style and here's how it turned out! 👀 Below is a video comparison & image of the official Shapeless Man material not including the niagra (flame & distortion vfx) and my version of the Shapeless Man material. While making this, I made sure to use the SAME textures that were used on the official Shapeless Man style. Although I was a tad bit more restricted in Blender with what I could do, I still think it came out good. No disrespect at all to the artists who created the Shapeless Man style, but the biggest issue I have with it is that the lines on his body aren't animated. Along with the distortion, that was a huge factor in what made the Shapeless Man... well, shapeless. The animated lines were present in the Collision version of the Shapeless Man, so I'm not sure why they aren't present in the official style. 🫤 Another change I made to the material was Geno's eyes. In the Collision Event his eyes had a nice gradient and looked a lot more intimidating. Unfortunately that was niagra which I do not have access to in Blender, but I tried my best to recreate a similar look in Blender. Additionally, I also added back Geno's scarf around his neck (Yes, it's codenamed scarf). This was another big detail apart of the Shapeless Man that really made his look feel complete and it was unfortunate to see that was excluded in the official style. I'd like to thank Point⁉️🍉 for help with the node setup & aiden for providing me with the material for the original Shapeless Man style. 🫶 Despite some of my disappointments with the material itself, I LOVE the new unique mesh for the Shapeless Man. In comparison to the Collision version, this mesh makes Geno look a LOT more unsettling and the team behind it did a wonderful job on it! 👏 All in all, I'd love if Epic could take this into consideration and possibly update Geno's Shapeless Man style to look more like the version I'm suggesting. I only want the best for this character. 🤞 Support on this post would be appreciated and thank you to whoever took their time to read this! ❤️

Rezztro

34,474 görüntüleme • 29 gün önce