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Complex materials like never before Watch the Tutorial:

432,161 次观看 • 2 个月前 •via X (Twitter)

18 条评论

Victor 的头像
Victor2 个月前

Really enjoyed all that, made a custom node for Cycles so I don't need to bother recreating it everytime and keeps things organized!

Prismal 的头像
Prismal2 个月前

That's sick!

Amal Kumar 的头像
Amal Kumar2 个月前

Woah! Actually I stumbled upon this same issue while I was working replicating some 3d scans for polished granites and marble. One another way i found to replicate the effect in blender cycles is to use a white noise texture as a factor to blend between the two roughness values.

Yoeri Bervoets 的头像
Yoeri Bervoets2 个月前

Really enjoying this video, incredibly helpful!

sandro 的头像
sandro2 个月前

The amount of value in this is crazy thanks for sharing

Gleb Sabirzyanov 的头像
Gleb Sabirzyanov2 个月前

I watched the video and now I can't stop seeing this everywhere

Bilawal Sidhu 的头像
Bilawal Sidhu2 个月前

So good

U R B A N - B | Explosions Guy 的头像
U R B A N - B | Explosions Guy2 个月前

Great

Lazul 的头像
Lazul2 个月前

Ik im not the intended audience but this has been helpful for rendering metal in 2D illustrative art as well, thank you!

Sotomonte 的头像
Sotomonte2 个月前

The goat is back with another one

Sagatron918 的头像
Sagatron9182 个月前

Just saw it yesterday. I used to somewhat do this with clear coat in vray, but the way you did it made it so much better. Thank you for the research and the video!

KY Lai 的头像
KY Lai2 个月前

This is an excellent tutorial, thank you for sharing. It reminds me of Grant Warwick's V-Ray material tutorials, back when it was still version 3.

Jonathan Korstad 的头像
Jonathan Korstad2 个月前

Very cool!

Yashovardhan Shetty 的头像
Yashovardhan Shetty2 个月前

Soooo good. Thank you for this!

idolocide™ 的头像
idolocide™2 个月前

Yes please

Emanuil Dinev 的头像
Emanuil Dinev2 个月前

Worth a watch for the knowledge even if you don't do offline rendering.

L. 的头像
L.2 个月前

Amazing video.

Robbie Tilton 的头像
Robbie Tilton2 个月前

Game changing. Never going to do metal the same

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