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Control Resonant has annoying af level design
5,671,514 görüntüleme • 3 gün önce •via X (Twitter)
33 Yorum

Jesus, no wonder Sony made Wolverine have fart gas in narrow corridors.

So do not buy it, is not for you, easy like that.

Too late. No refunds on ps5

Showing us the coolest shit on the planet and complaining

Go back to Wolverine and Concord vro 💔

So you're the audience wolverine was made for!

Bro needs map markers and a scent trail

oh shit, this is the guy, this is the modern audience

You go back and play Prey 2006. Jesus, actually a good design, not original, but at least it's something we missing from actually a good game and now we see people like you.

did you not see the massive white line showing you what way to go?

How the fuck did you see that shit and said it's annoying

Just follow the massive white line. 😑

I think you might just be retarded

let me guess you gave wolverine a 9 ? Oh no the game has more than 1 direction fck man and i was so exited for this game.

The ancient concepts of exploration and navigation simply boggles the mind of the modern gamer

The kind of guy they designed Wolverine for.

Idk this looks cool to me

Dude, this looks fucking neat, what the actual fuck are you smoking.

The level markers are quite literally all over the floor and stuff idk how you got lost here, it’s constantly pointing you in the right way…plus you just got the shift ability so obviously the game wants you to experiment

Tu é muito é fresco

Not enough yellow paint and fart lines for you? Or do you need your hand held?

nah you just low IQ. game looks cool asf 🔥

Literally follow the “EXIT” text on the ground, retard. That’s actually clever level design from remedy. (I fell for the blue check engagement bait)

If you don’t like uniqueness and creativity that remedy delivers, you can always go back to plain handholding games like Wolverine or Spider-Man.

Reminds me of Mario Galaxy's inner worlds level.

would you like a little blue line to tell you where to go?

There some much yellow object indicators bro

Stop suffering my friend, accept your limitations and play Wolverine or MixTape 🫶🏼

This reminds me of the guys who played wolverine and were nitpicking tutorial bosses and sequences complaining about handholding. Here you have a game that DOESNT hold your hand and tries to be creative and unique with level design and folks are STILL complaining

Your brain literally cannot comprehend the complexity of this. It ment to give your mind a hard time, like this is the entire philosophy and what makes it unique. Other studios played safe, remedy said hold my interdimentional research department…

Is this bait?? Or are you just bad at gaming?

It could have used some yellow paint or light trails i see

This was kinda the whole selling point of the game bro.





