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couldn’t help myself.. also made the steam frame controllers look like wiimotes + nunchuks tethered by cable for full immersion lol. i’m not a fan of the 3D models for controllers, but for a 20 minute'ish project, not bad lol
24,682 просмотров • 14 дней назад •via X (Twitter)
Комментарии: 40

What is that? I've been playing Mario galaxy in 3d with this, it's great

not sure if im using dolphin or dolphinxr actually, i'll check in a second but it's the one bundled with @EmuDeck latest early access

Hey! is this running natively on frame or are you streaming? if its native, HOW do i get this on the steam frame is there a guide?!

This is running on steam frame natively yeah, I’m using @EmuDeck latest early access via their patreon. Ill see if I can spin up a tutorial or something

Hahaha Love this, playing Wii games with the VR pointer makes so much sense! Now we just need stereo 3D to make it even better

ahahah amazing! is the game running in stereo?

not yet

Is there something for just normal steamvr and quest 3?

I’m not sure if emudeck exists for Meta Quest, I’ll look into it

nah this goes hard, steam frame controllers as wiimotes just gave me full 2006 living room flashbacks

Awesome that you chose the best game for it. How did you map the input? Was it a pain to get dolphin to understand it?

i'm just messing with surface level shenanigans, the underlying stuff is all handled by the amazing work of @EmuDeck

@EmuDeck Oh wow didn't know emudeck was doing it. Thanks for letting me know!

OMGG

Now do RE 4 Wii edition in full VR😁😍

Now make Wii Remotes compatible with SteamVR or Monado on Linux

they don’t work? I swear I tried it on steamOS but I’ll check

tbh, I hope this means finally really good quality gyro for wii games, because the only wiimote I have absolutely sucked at it, and even on switch I get horrible gyro drift making games like skyward sword not that good...

😆😆 adore it, we've been making some for our glove controllers recently

haha pretty cool too !

OMG!

THAT IS SO BADASS HAHAHA

I don’t understand why none of the Wii sports or dancing games have ever been showcased before

stop trying to bait me into recording myself dancing , but let me figure out what I can do lol 😆

Dance central or just dance would be so hype fr 😭

Noice

Any plans of releasing this? I would love to replay some classic Wii titles on the steam frame using this for extra immersion!

So the nunchuk and wiimote motion just work with EmuDeck?

still in early access, so you gotta configure some stuff but yeah

IS THERE A WAY TO MAKE THIS WORK NON VR AND JUST USE THE REMOTES?

im testing and trying to make it happen

SWEEEET

How much ai was used?

i don’t have to track use for it fortunately lol, since most of the AI code that is worth anything is crunched on my graphics card, cpu and RAM lol. I had to search the web for a bit to find free 3D models to use tho

Fantastic here my #AR hologram uses wii mote nunchuck wii jog controller in 2019 when Steam Frame @apple Vision Pro/Quest 3/controllers didn't exist to play @suda_51 's No More Heroes in PlayStation VR from Wii with locomotion: every step i take moving me

How do i download this bro?

i’m not planning to release it, honestly, because I didn’t make the 3D models. I’d either need to have new ones made or collaborate with the people who created them. but I’ll def look into it

Wouldnt you be able to just have the regular frame controllers show up instead of the wii mote for a public release? Citra VR on the steam frame keeps them visible

Ohh that already works!! @EmuDeck is working on it. This is what I used. I’d wait for a more stable beta to release.

@EmuDeck NICE
